ALIEN RESCUE by Imphenzia 2020-04-23T23:46:16Z
Honestly this is my favorite game of this jam so far. It was fun to play, everything about it fits and it runs really well. It's a great base to what could be a great overall simple title. Well done!
Foon → Ludum Dare Explorer → Users → kg.ft
| Year | LD | Theme | Game | Division | Rank | |
|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | oh no! | unfinished |
Honestly this is my favorite game of this jam so far. It was fun to play, everything about it fits and it runs really well. It's a great base to what could be a great overall simple title. Well done!
I liked this concept a lot. As a prototype I can see a lot of potential here, especially on mobile. I hope you keep developing this and I think it's clear it will need a lot of polish, especially around the item grabbing/movement as that will need to be really tight and clean in order to not get frustrated. There were a couple times where an object just disappeared when I touched it. But overall, I really like this one. Good job!
Wow, this is quite a game! It came out great. I think it's clear that the biggest thing it needs is a bit of control / physics balance (fine tuning) and a lot more levels! Not to say what's here isn't enough. For 48 this is an impressive submission. One of my highest rated yet. But as a game, I just want more, which is a good problem to have. There's a lot of wiggle room here for additional mechanics and puzzles based on different restricted character types and you really played to the strength of what you came up with here. Not much more I can say, great job!
A lot of visual flair here, really helps sell the mood. Good color and audio design helps convey what to do. It was straight forward and simple concept and you executed it well. I would say the pacing is a bit quick and I'm not convinced I understood everything that was going on. As a concept it's well done. It will need some work and hand crafting to beef up the introduction for players and a little more depth or varied mechanics to give it a lasting impression.
It wasn't immediately clear what I was supposed to do just booting up the game. But I like the concept. I can see this being developed further to include some complications to the time management aspect. Different road blocks or even multiple-issue patients that come back out and need additional treatment. This was topical without being offensive, so nicely done!
Enjoyed this one a lot. You have a good concept here and good execution. I would say the biggest feedback I can provide is that I didn't really have a sense of what I was supposed to do or how well I was accomplishing my task. I regularly finished a level without realizing I was accomplishing the goal. Regardless, I really enjoyed this, it looked and felt great to play.
This has some potential. I liked playing it, though it wasn't immediately clear what was happening every time I hit the button. Would definitely like to see this take more shape. Maybe some additional story playing out as actions are resolved. Maybe some more animations to see where things are moving or how things relate to what you rolled. Either way, good start and could be a great game!
@tolmera Yeah I decided yesterday to finally learn how to use Trello after watching a lot of devblogs on youtube that came from this jam and past jams. Hopefully I can get some practice and come back next time in much better shape :) I appreciate the feedback very much :vhs: