FoonLudum Dare ExplorerLD46 → The Cat's Journey

The Cat's Journey

By magnusfurcifer

View on ldjam.com

CategoryRankScoreCount
Overall8203.0734
Fun7732.9634
Innovation6183.1734
Theme8063.3134
Graphics9162.7134
Audio4853.1032
Humor3573.1133
Mood5643.1632

Comments

dpeet1 2020-04-20 09:14

I enjoyed playing this, and I think it's a cool concept. I really liked the mechanics of moving the platforms around for the cat to jump on and off of.

drunkardwolf 2020-04-20 10:00

Cool concept and well executed. Nice work

landerack 2020-04-20 10:19

;_; my cat never made it home. fun concept though, the mechanic is really fun. I even tried keeping items with me and that was surprisingly satisfying though hard. Fun that you allowed for that.

ben657 2020-04-20 10:34

Really cool idea, bit of graphics polish and some extra interactables and it'll be really fun.

kg-ft 2020-04-20 10:59

I liked this concept a lot. As a prototype I can see a lot of potential here, especially on mobile. I hope you keep developing this and I think it's clear it will need a lot of polish, especially around the item grabbing/movement as that will need to be really tight and clean in order to not get frustrated. There were a couple times where an object just disappeared when I touched it. But overall, I really like this one. Good job!

mhykah 2020-04-20 11:26

Interesting mechanic! I found it really challenging. Liked the fun art style and the music. Good job!

hastro 2020-04-20 11:26

lol lost it at the "meow". Cool concept, liked the moody city vibe.

mlho7 2020-04-20 11:31

Concept and mechanic are really nice, I instantly tried to cheat keeping same plateform. Good work.

congusbongus 2020-04-20 11:37

Haha love the idea of using "smooth" jazz as music for an alley cat! The "meow" killed me - so funny The mechanics took a bit to understand - the cat would jump when reaching the end of a platform - but it works.

2020-04-20 11:52

really hard, but really fun! great job!

a-312 2020-04-20 11:57

In first minutes, It was a little difficult to learn how play your game. I was needed some deaths and practice before starting to like it.

Do you think make a release of your game with some bugfixes after ludumdare ? :o

Like @kg-ft says, this game got potential but need some work on dragging & moving.

hhsaez 2020-04-20 12:33

I liked the game idea!

Have you noticed that it is possible grab one platform and keep it with you all the time? The platform seems to go away after a while, but it kind of break the mechanics, since you only need to worry about getting one platform every once in a while. Maybe you should make them disappear faster.

About catching mice, maybe it was me, but I didn't notice any side effects regarding eating/not-eating a mouse other than the challenge of getting them. Am I missing something?

The generated music was really cool!

Also, I ran the game in a browser (Chrome) and sometimes it was a bit difficult to grab and drag the objects. Seems like it was a performance issue.

Great job!

matt2728 2020-04-20 13:09

Great job! I found an exploit if you can get two trashcans next to each other you can slingshot the cat forward super fast haha.

evert 2020-04-21 15:14

Great atmosphere in this game! I love how the level is different everytime, and my success really depended on having easier sections.. :P The dragging sometimes was a bit difficult, but that's just a minor but of polishing. I would be happy to hear more about this game! :)

mudlee 2020-04-22 14:47

The whole game and sound reflect a kind of melancholic mood which reminds me to one of my collegaues. If he were win the lottery he would only say "nice" :D Interesting idea.

insanitycode 2020-04-24 20:32

I like it how you can just get your cat through hundreds of jumps with just one trash can :) Meow!

insanitycode 2020-04-24 20:46

Oh, and maybe a restart option would be nice. You can get stuck by discarding your trash can.

lesinvisible 2020-04-24 20:46

Very cute little game, I liked it.

kjscott 2020-04-27 08:13

At times it was really hard to pick up the objects with blue halo due to the speed at which the game was going. I had a couple of times where my cat seemed to get stuck as managed to get a trashcan stuck on their head. The most effective technique I had was to just grab one of the support beams and continually (without letting go) just drag it under the cat as it allowed me to keep it and would always move just under them. Personally I would drop the scrolling speed just ever so slightly to give a little bit more time for response.

endurion 2020-05-03 08:36

Nice idea, and sounds and feels good.

However I had a few problems with the physics. Esp. when the cat gets stuck in a trash can it's hard to get her out again. Obviously I wasn't the only one trying to keep a platform dragging with me ;)

It's a bit too fast for my taste, you probably adjusted it to your experience :)