tolmera
2020-04-23 10:08
Sounds interesting, I'm curious why you don't like game engines? not that I have a dog in the fight per-se, but I'm curious.
I have also used a few engines, and honestly I should try using unity, but it feels like a giant to learn how to use it.... I mostly end up making my games in HTML because everyone can launch an HTML game. Unfortunately there are 'few' good HTML/JS game egines.
Hey @tolmera :smile:, the reason we don't really like game engines is probably because of our very old and slow Computers (right now, we only have two old laptops). We have tried the GameMaker 8 trial and were fascinated that you can make your own games (this is what got us into programming). We then moved on to GameMaker: Studio and liked it a lot because it was like GameMaker 8 full version but for free. I don't want to go back now, because the language(GML) is weird, and learning it is not worth it as GameMaker Studio 2 now costs something, and GML can't be used for anything else than GameMaker. Next, we tried out Unity. I don't like the way they handle physics (or maybe I just didn't learn enough to understand it), and doing 2D is weird (however, I would choose Unity for a 3D game). Also, bigger games perform badly on our machines. We will probably never try Unreal because we don't want to use the visual scripting language, and the performance seems to be worse than Unity. And Godot - the new game engine everyone is talking about - simply broke my brothers Laptop and doesn't run on my Windows at all (additionally, I don't like python style languages, I prefer curly braces and semicolons). Lastly, in the last few years (after our first two jams), I have only made games for the Casio fx-CG 50 calculators, which has made me prefer low-level programming languages like C and C++. :sweat_smile:(sorry if that was too much)