FoonLudum Dare ExplorerLD47 → waveloop

waveloop

By radmars, Steakzzz, adhesion and Ninjavitis

View on ldjam.com

CategoryRankScoreCount
Overall6443.6030
Fun8323.3230
Innovation644.1630
Theme2924.0530
Graphics10003.3330
Audio164.4830
Humor11342.1525
Mood3103.8628

Comments

ree-rolph 2020-10-06 03:46

Not entirely sure what to say about this one. I was a bit confused about what I was doing during the game, but it seems like it's basically about layering on different loops in a multi-track song? I guess that fits the theme, but I'm not entirely sure how it's a game. It felt more like a sort of experimental toy. Interesting to play with though.

spotline 2020-10-09 08:38

Very original and enjoyable entry ! The construction of the song really drives you to continue to discover. I wished there was more to the gameplay though, as waveform matching wasn't very thrilling after a while. Maybe some other waveform manipulations to spice things a bit ?

richard-ortiz 2020-10-11 19:58

At first I thought the mechanics were too simple, but when I understood by like Stage 3/4 that you were slowly adding in more complexity, I started to like it a lot more. Its a stark but stunning-looking game, so great job on the art. The music is awesome and literally makes the game. The simple matching system works for how short it is, but if you were to add more stages (recommended if you are continuing development) or songs, I would like to see a little more to the variance. Overall, I liked the game a lot.

capt-theo 2020-10-11 20:07

Awesome game, I've started without reading controls, with some noice, and was impressed by what it builds up to. Nice job.

niterich 2020-10-12 20:34

I like the music track itself, and how the gameplay integrates itself to make a song that naturally builds tension before releasing it by breaking the loop. Unfortunately, I didn't really like the core gameplay itself. I honestly didn't know what exactly the game wanted from me. Did I have to match the waveforms based on shape? Frequency? Are some of the instruments out of tune? Or was it just the track arbitrarily chosen to be the 'right' one?

jk5000 2020-10-13 20:21

I can't say I totally understand this game, but I lover the music. I should perhaps understand this game better because in some way it looks and plays a bit like my one LD game. But okay I had fun trying your game, and I love you tried to make something new and interesting. Good Job.

johnsensei 2020-10-13 21:28

The Resident Evil 2 Remake has a mechanic similar to this near the end. I love analogue synthesis and liked the idea. But I swear I've matched the wave, hit space, but can't proceed. Maybe some additional feedback for the player would be helpful.

And thanks for having a Mac version. With something this simple in Unity I would think a web version playable in the browser would be pretty easy to build. The game would get more plays that way.

adhesion 2020-10-15 00:03

@johnsensei Thanks for the feedback - the audio matching in the later stages can get pretty subtle, also in some of the last stages you have to turn them back to silence. In retrospect I think that may not be very obvious, so maybe you were running into that.

Also, I was planning on doing a Unity web build primarily, but at the last minute I found out that a bunch of the audio APIs I relied on to do the waveform calculation just straight-up don't work on the Unity webGL platform so I had to switch to desktop builds :(

100th-coin 2020-10-15 01:02

Wow! This is such an amazing concept. I'm genuinely in awe! One of the coolest games I've played the entire Jam, and I've almost hit my goal of playing two hundred. The music is incredibly well made, and I love how, not only does this game have dynamic music, but it's the entire focus of the game! One of the very few 5 star ratings I've given in audio, and it absolutely deserves it. Bravo! Incredible work all around.

blue-pin-studio 2020-10-15 01:11

At first i didnt understand what was going on or what to do, but then i fell in love! such an amazing entry. I love how the different tracks play such an important role in the the overall sound. Its very cool that you had me go back to previous tracks and change them. Very good!

My only suggestion is to find a more graceful way to end the loop, when i only had 1 track left and i had to silence it, switching between the different tracks sounded very abrupt and kind of brought me out the immersion. Very good submission tho

maychant 2020-10-16 02:45

This is very unique. I like the way the music develops through the level progression. It's nice that the entire game just loops back to the first level, too since it's like looping back to the start of the music. It's not immediately when the tracks are supposed to be turned back to silence though and I only realized they're wrong when I checked correctness.

lychee 2020-10-16 07:03

The graphics and music were both really pretty. The way the instruments built on each other was really cool and creative, very artistic. I'd love to see what more you could do with this concept!

tammukka 2020-10-17 15:39

A very interesting game, I was discovering new things throughout the run. Loved the atmosphere, I hope to see more of this!

jezzamon 2020-10-17 16:31

Really well done!

I think this game could use a little bit of work on the UI, as parts of it were a bit confusing at first, I had to go back and re-read the instructions to understand what was happening. I also wonder if it'd be easier to understand if the tracks weren't overlaid on each other but shown above each other?

But yes, the music was great! I was sort of disappointed that there weren't more stages, I feel like I would've had fun playing with those other track variations :)

palemek 2020-10-17 16:44

Graphic simplicity was great(thou a little blurry at moments), and discovering a song was really innovative, but in gameplay i was feeling more like i was testing each of the waves, instead of trying to adjust them. In the terms of being a musical experience, it was awesome!

emperor-eagle 2020-10-20 02:53

Original idea! I liked how you interpreted the theme! I was confused as I thought I had matched the tracks and wavelengths correctly but it wouldn't let me advance (that's just me not really getting how to play the game). I liked how the audio worked with the gameplay and quite liked your splash screen. The audio and dark backgrounds created a good mood so I have given you good marks there. Overall, good effort (just some more instruction, even a tutorial, would be nice). :)

hijomo 2020-10-21 00:55

That was an experience. I really enjoyed it. Great use of the theme.

hijomo 2020-10-21 00:55

That was an experience. I really enjoyed it. Great use of the theme.

jonathan-lorenz 2020-10-22 15:18

I don't really know if it is a game, but I definitively had fun. I would have loved to have a way to go back to previously completed "rounds", so the player could make his "mix" of the music. Good job!

tolmera 2020-10-25 02:13

Any chance of an HTML Version? I know it's pretty close to the deadline, but I only have my work Mac and I can't install stuff on that.

imod 2020-10-26 19:02

Very interesting! Sounds very nice!

adhesion 2020-10-26 23:38

@tolmera Unfortunately the audio APIs we need to do the waveform drawing just don't work on Unity webGL builds :(