FoonLudum Dare ExplorerLD52 → Soul Harvester

Soul Harvester

By fullmetal-automaton

View on ldjam.com

CategoryRankScoreCount
Overall6413.1218
Fun5913.0017
Innovation4403.2317
Theme5913.4017
Graphics4893.4317
Audio4112.9617
Humor2.5013
Mood4653.3617

Comments

noobman64 2023-01-09 03:51

cool concept! I also like the models. They have an eerie quality them, specially the player character's

the3rdhunter 2023-01-09 03:55

Great work! I liked the gothic visuals and the vibe of the game. Fitting for a game about harvesting souls. I managed to defeat all the evil souls! Then I found out how you can create an evil soul by attacking a human. I liked that. You could build on the core population manipulation gameplay you have here by adding some more unit variety, and by playing with the space in the levels. Cool stuff!!!

zach-hsu 2023-01-09 05:09

Bonus point because you can go in the well

polynoggin 2023-01-09 05:16

The second the game loaded up I was amazed by the atmosphere. I like how after enough people die, since they also become enemies it kind of snowballs and gets out of control.

she-wrote 2023-01-09 06:26

It's a nice challenge! Well done!

tevin 2023-01-10 18:53

Nice little game. At first i killed the humans but then i realized that i should be the good guy :sweat_smile:

paconedved 2023-01-13 20:46

I really liked the concept. The idea to turn dead humans into more evil souls makes the game more challenging if you can't keep track of all the evil souls. The models and sound effects were quite well done given that you worked on it by yourself.

tolmera 2023-01-17 06:08

Any chance of a web version?

fullmetal-automaton 2023-01-17 15:47

I tried a web export, but a bunch of my shaders we're broken with it. Didn't have the time to spend debugging them, maybe after the voting is over I'll take a look into that again.

kir-pow 2023-01-17 17:00

Nice little game, really like how the humans had weird reverse kangaroo legs. It did take me a second playthrough to realise I as not aiming for humans. Oops

local-minimum 2023-01-27 18:03

I didn't quite understand how to save any humans, but I loved the walking animation bits and the graphics in general had a nice feel to it.