noobman64 2023-01-09 03:51
cool concept! I also like the models. They have an eerie quality them, specially the player character's
Foon → Ludum Dare Explorer → LD52 → Soul Harvester
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 641 | 3.12 | 18 | |
| Fun | 591 | 3.00 | 17 | |
| Innovation | 440 | 3.23 | 17 | |
| Theme | 591 | 3.40 | 17 | |
| Graphics | 489 | 3.43 | 17 | |
| Audio | 411 | 2.96 | 17 | |
| Humor | 2.50 | 13 | ||
| Mood | 465 | 3.36 | 17 |
cool concept! I also like the models. They have an eerie quality them, specially the player character's
Great work! I liked the gothic visuals and the vibe of the game. Fitting for a game about harvesting souls. I managed to defeat all the evil souls! Then I found out how you can create an evil soul by attacking a human. I liked that. You could build on the core population manipulation gameplay you have here by adding some more unit variety, and by playing with the space in the levels. Cool stuff!!!
Bonus point because you can go in the well
The second the game loaded up I was amazed by the atmosphere. I like how after enough people die, since they also become enemies it kind of snowballs and gets out of control.
It's a nice challenge! Well done!
Nice little game. At first i killed the humans but then i realized that i should be the good guy :sweat_smile:
I really liked the concept. The idea to turn dead humans into more evil souls makes the game more challenging if you can't keep track of all the evil souls. The models and sound effects were quite well done given that you worked on it by yourself.
Any chance of a web version?
I tried a web export, but a bunch of my shaders we're broken with it. Didn't have the time to spend debugging them, maybe after the voting is over I'll take a look into that again.
Nice little game, really like how the humans had weird reverse kangaroo legs. It did take me a second playthrough to realise I as not aiming for humans. Oops
I didn't quite understand how to save any humans, but I loved the walking animation bits and the graphics in general had a nice feel to it.