That Dangerous Bridge by Shackhal 2014-12-12T23:55:00
Very solid pixel art style. Punchy music. Simple and clear UI. Pause button is greatly appreciated. Nice sound effects. Good variety of traps. Item bob while jumping is a nice touch.
Music was a bit loud. Pausing removes the bridge and player. X for jump is an odd choice, spacebar may have been better suited. Picking up items could have used a sound effect so it's clear when you can turn around.
I'd recommend expanding this if you have the chance, it's definitely something I'd play on my phone.
LD37 — One room (11)
Liberty Room by davisan 2016-12-15T00:06:00
Great pixel graphics with a cool aesthetic, great use of the theme. Platforming was fairly standard but I couldn't get very far before dying. Well polished.
One Roomba by 1y1e 2016-12-15T00:01:00
Interesting idea. It was a bit annoying to type out each command with a fairly limited set, perhaps it could have benefited from visual scripting like placing blocks or linking nodes. Sounds were also slightly grating, something softer would have been easier to listen to repeatedly.
BomBallRoom by Bomballroomstudio 2016-12-14T23:56:00
Solid puzzle game. I liked the controls and the foley sound effects. The physics was surprisingly predictable, I was a bit intimidated at first by the concept of consistently controlling a ball with explosions.
LiftBoy by stepp 2016-12-14T23:51:00
Vertical movement was floaty and awkward to line up with the floors. I could not get the door to open for a while. Interesting concept and decent UI.
Duelist's Chamber by Piscythe 2016-12-12T20:25:00
Awesome game, one of the most fun I've played so far. The first enemy takes a bit long to fight but the later ones are very engaging. This would a great game to expand on past the jam IMO.
AirportSecurity by Luminar_ 2016-12-12T20:04:00
Well presented with a cohesive style. Reminds me of 90s educational games. Unfortunately the mouse position was inaccurate in the web version so I couldn't get far.
Turn My Room by mikesean45 2016-12-12T20:00:00
Great use of the theme! Movement was a bit unwieldy, especially around corners. Fun game though, I like how the rotation is constantly changing and bringing in new obstacles.
Moonlight Maximum by slimabob 2016-12-12T05:39:00
The movement and gunplay felt a bit slow for a twin stick shooter. Rewards were also slow and I couldn't experience as much as I would have liked to. The progression I experienced though was engaging.
hoplitelite by Attrition 2016-12-12T05:34:00
Very solid puzzle game. From the first level I was engaged by the enemy diversity.
The Room in The Ocean by zoopei 2016-12-12T05:30:00
Decent presentation and interesting theming. I didn't find the puzzles unique or interesting after playing a few levels past the tutorial.
Alchemist Slave by Unentokku 2016-12-12T05:12:00
Interesting objective and simple setup. Fewer ingredients and aspects for the potions would make the game more approachable.