FoonLudum Dare ExplorerLD44 → Grim Depths

Grim Depths

By flying-cat-of-the-pepes

View on ldjam.com

CategoryRankScoreCount
Overall1113.6423
Fun743.6623
Innovation1983.2323
Theme943.7123
Graphics1333.7024
Audio1663.2623
Mood1193.5023

Comments

andidebob 2019-04-29 16:54

A fun little game with some nice graphics. I was missig the music, but I adore the sound effects which are in the game.

The tutorial text could have used a background to be better readable, and I would have wished for some different enemies after a while.

But in total it is a really solid entry!

flying-cat-of-the-pepes 2019-04-29 20:29

@andidebob Thank you! Yah, I never got around to adding music, so you weren't missing anything. Good idea with the tutorial text, I'll give it a background if I ever upload a new version of the game. And yah, I planned to have 3 enemies total but I didn't have time for that so you're just left with the slimes.

c0d3d 2019-04-30 00:46

I really loved this one! I really thought the graphics and gameplay were super awesome!

flying-cat-of-the-pepes 2019-04-30 01:16

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vinay-rao 2019-04-30 01:16

The visual appeal of the game is very strong. I found that the basic sword that you start with is a bit too powerful when upgraded a good amount. However, when I played with other weapons the game felt a lot more balanced. I ran into only one real issue, which was that the slime guys can push the player through closed doors, locking them out of progressing any further. Not really a big deal though. That's what I get for cowering near doorways.

This game was fun, the audio was good, the mood was properly atmospheric for a dark hellscape, and the theme was well represented.

I'd count that as quite a successful game! Good job!

flying-cat-of-the-pepes 2019-04-30 01:21

@vinay-rao Thank you!!!!!!! Yah, I noticed after playing it for a while that the sword is a bit overpowered. I'll up its upgrade cost a bunch if I release a new version of the game. Thank you for all the good things you've said :D

jiink 2019-05-04 01:20

Good job! While the art isn't *that* good, you nailed the style, and everything goes together very nicely. I really like how the color changes every time you finish a room!

qlqrcoisa 2019-05-04 02:43

pretty good.

gward2489 2019-05-04 02:54

Nice game, played smooth. My fav part was the sound effect of the magic staff's laser blast.

flying-cat-of-the-pepes 2019-05-04 02:59

@gward2489 Thanks! I was recording another sound effect and the mic got too close to my mouth so there was weird noise and it happened to sound like a really good laser sound, so I used that instead even though I already made a laser sound that was more high-pitched like the stuff you hear in other games.

maggardjosh 2019-05-04 03:00

That was a fun entry! I enjoyed leveling up the heat-seeker, but didn't stand a chance after a while. Would have loved some music and some different enemies, but enjoyed playing this one. Good job!

carlsonandpeeters 2019-05-04 04:34

Really good use of the theme, nice sense of risk-reward to it. Combat felt a little clunky, but the powerful weapons were satisfying to use. Great stuff.

tolmera 2019-05-04 05:18

Heat game, I really like that the weapon changes colour with the room, though It would be cool if the weapon remained the colour of the room you bought it in, just so you knew how long it had been since it was upgraded.

jinni 2019-05-04 13:40

Nice game!

pengda 2019-05-12 02:33

Large weapons will bring a sense of refreshment

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