Stingy Seating by stevenjmiller 2023-10-02T14:53:26Z
Super smart puzzle, but a bit too hardcore for me! Controls feel a bit odd sometimes but I got used to it pretty quickly
Well done :thumbsup:
Foon → Ludum Dare Explorer → Users → Flashlight13
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Toys wars | jam | 1012 | 2.98 | 2.95 | 3.31 | 3.60 | 3.60 | 1.89 | 2.02 | 2.85 |
Super smart puzzle, but a bit too hardcore for me! Controls feel a bit odd sometimes but I got used to it pretty quickly
Well done :thumbsup:
THis is an amazing game! Matches the theme neatly. The controls are a bit too stiff in my opinion, but it's okay
I wish it was around when I've been learning to drive :laughing:
Hey! I loved the concept and how the game is mechanics is tied to the story. I think it would be cool ta be able to disable smart stacking to drag a single item and not everything that is attached to it. You could return everything in invalid positions back to the storage, for example.
Well done! :slight_smile:
Fun game, but a bit too short! :slight_smile: Wel done
Fantastic idea! The only regret I have is that this game is too short :)
Please add more puzzles and continue supporting it!
Awesome idea! I feel like spinning the world might not be the best way to control the planet on the PC, specially when you need to peek on some other space to decide. Otherwise, well done! :slight_smile:
Funny game, but I've become overpowered very quickly :laughing:
Hey! It's a pretty addictive little puzzle, I loved it :smiley:
It would be nice to have a sort of a guarantee for each combination the player receive to have a winnable set of placings. Sometimes I've got only factories which couln't lead to a success in any way
Well done! :slight_smile:
Sick game! I loved the idea very much, but the difficulty is a bit too high for the first time. It would be nice to have multiple levels introducing mechanics one by one, rather than a single overwhelmingly huge map. Besides that I love your work. Awesome! :smiley:
Fun little game by it hangs my browser for some time when loads
May be I got lucky, but I found my family in 39 seconds :smiley:
Game is pretty basic, but the art style and punchy comments from the enemies? Those kept me playing over and over :smile:
It's a polished game with very cute art style. Well done!
Hey! Very interesting and attractive puzzle :slight_smile: Well done!
Wow, the amount of effort you've put into this game is enourmous! I only with there was a way to skip the shortcuts after completing the level :laughing:
Neat concept and the game! I loved it, even though I've never got more than 4000 :laughing:
Hey! Well done :slight_smile: Gladly I've noticed your comment that A/D moves the view when collecting the trash. It was super unobvious
Fantastic game! It feels polished, challenging and slightly unfair some times :smile:
Thanks every one who played the game! I highly appreciate all the feedback you've been giving me :slight_smile:
Hey guys! Thanks every one for the feedback! :slight_smile:
Ha, there is an unfinished bot, which can only build stuff that was disabled for the sake of finishing the game :smile:
Everyone gets different amount of resources to account for the advantageous position you can when starting earlier
Native resolution is Full HD which is a bit too large when not in fullscreen, that's true
I agree with some comments that entry bar is pretty high in this game and it needs some time to shine. But you'll like it if you give it a go! :smile: I love how polished and finished it is. Outstanding job for such a limited time!
This is a very addictive game! I've spend quite some time trying to bean my previous run. I feel like sometimes difficulty spikes quite harsh leaving no space for mistakes. Well done! :slight_smile:
Awesome idea with lots of potential to expand! It would be nice to have slightly more polished control (like the ability to put an item on top of other item automatically discarding them).
Well done!
Yeah, I also fased the game stopping right before the battle. Also, it's unplayable on ldjam.com with ``` Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers) ``` I looks like ldjam doesn't support SharedArrayBuffer needed for the latest Godot Web to work. Have a look at this: https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_web.html
But I enjoyed the game, specially the narration being merged with the survival element. Cool stuff!