flashlight13 2023-10-02 21:51
Wow, the amount of effort you've put into this game is enourmous! I only with there was a way to skip the shortcuts after completing the level :laughing:
Foon → Ludum Dare Explorer → LD54 → Traffic Tangle
By hoeleboele and wouterk12
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 414 | 3.72 | 22 | |
| Fun | 431 | 3.60 | 22 | |
| Innovation | 896 | 2.92 | 22 | |
| Theme | 432 | 3.82 | 22 | |
| Humor | 359 | 3.31 | 21 | |
| Mood | 359 | 3.77 | 22 |
Wow, the amount of effort you've put into this game is enourmous! I only with there was a way to skip the shortcuts after completing the level :laughing:
I love these games! Would be nice to have a 3rd person view or maybe where you can steer the car yourself in a hard mode. But yeah really enjoyed it! Good Job!
Incredibly impressive showing for a jam game - graphics/animation were spot on, the movement mechanics were very smooth, and the audio/music fit extremely well. The goal/aim of the game was not immediately obvious, but I am pretty sure I figured out what I was supposed to be doing after a couple of runs. Thumbs way up on this one - you should be proud of your work!
Very nice polished game nicely done!
Great implementation of an existing concept. I love your attention to detail.
Really amazing models and world design!
I've seen this gameplay mechanic a couple times before in 2d where you control only the cars, so in giving feedback on this game I'm looking at it from the perspective of asking: "what does putting this kind of game in 3D and controlling the game with an in-world character do to improve the experience?
Putting the game in 3D did seem to heighten the stakes. The cars felt more real because I had a surrounding world and an in game character to compare them to. The sound effects and particle effects when I crashed a car into something also gave them weight.
On the other hand, the game is still a puzzle game, and the goal of each level is to free your car. From a level progression standpoint, needing to walk through a 3d world to get from car to car actually slows down the main gameplay of moving the cars around, and all I really wanted to do at times was solve the puzzle.
Its tough to tell if heightening the stakes is worth slowing down the gameplay. Maybe we could have done with a full 3d world but you control the cars directly and not an in-game player. Maybe if there were more things to do in the 3d world it would make that choice more justified. Just some things to think about, the game was still fun regardless and the world was very fun to run around in.
The levels are well-designed and get you thinking, it's a nice puzzle game. Cars getting damaged when you crash is a nice touch.
Really cool game! I'm impressed with how many levels you were able to come up with; they got really challenging near the end and are rewarding to beat. Very smooth and well polished
Definitely an interesting take to move this concept into a 3D space instead of the traditional 2D - and I can honestly say I enjoyed it, it adds an extra level of frustration to this already-frustrating genre :P. Out of interest, where did you source the models? (I know you opted out of the graphics category, was just curious since I did notice their resemblance to a somewhat well-known browser game :wink:)
@destroyertech Thank you for playing, glad you enjoyed it! The models come from low poly bundles made by Synty, so they might look familiar :D
@matt-walak Wow thanks for your in-depth review! Yeah we wanted to make something simple, yet interesting enough to be feasible for this short jam. The 3D aspect turned out to be pretty cool, but you're right in saying that it doesn't really add much to the core of the game: solving the puzzle. Still lots of things to discover in this genre! Anyway, thank you for playing and the feedback :)
I dont agree with matt walak saying that it being 3D takes away from it, so what if it slows it down by like 2 seconds, it makes it much more immersive as a trade off
I like the feel of the city too
Belos gráficos, funciona bem, esta de acordo com o tema, só achei meio repetitivo
Good job! I agree that the choice of a 3D world adds immersion. This balances out the slower core gameplay. It would be perfect if you could come up with something to add to the core gameplay using the additional dimension. I guess this means moving something up or down, maybe a car elevator?
The third person perspective really adds something to this kind of puzzle (well and it is fun to crash the cars in one another) Only wished there would have been some mechanic added based on this (like idk maybe you can only get in the car, when there is room to open the door or you have to get on the roof of a car from another car) The level get pretty diffucult towards the end and I feel like there the third person perspective gets a bit in the way because it costs so much time. But cool game! Liked the music and the 3D models
Really fun and charming game!
Cool game with beautiful graphics, good music, effects and puzzles that will make you think. Personally, I missed the skip button or speed up the animation. The idea of the game is not new, and the puzzles quickly get boring, but the game was done wonderfully, I liked it.