michaelsonbritt 2019-04-30 09:16
Nice sounds. I know from experience these things are hard to balance, but the drop frequency and amount should be tuned. Overall shooter mechanic feels slick.
Foon → Ludum Dare Explorer → LD44 → Let me go...
By sadzanenyama
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 595 | 3.40 | 27 | |
| Fun | 587 | 3.24 | 27 | |
| Innovation | 867 | 2.78 | 27 | |
| Theme | 259 | 3.72 | 27 | |
| Graphics | 627 | 3.41 | 26 | |
| Humor | 815 | 2.31 | 24 | |
| Mood | 755 | 3.06 | 26 |
Nice sounds. I know from experience these things are hard to balance, but the drop frequency and amount should be tuned. Overall shooter mechanic feels slick.
Nice shooter. The game is right in the theme, but the character feels slow, it would be nice if you could run and shoot at the same time to make it a bit more dynamic. Good job for your game !
Cool! I liked how the mechanics were balanced, especialy that you need to stay in odrer to shoot. The enemies might be dummer, they basically have wall hacks. Otherwised I loved everything. Good job!
@michaelsonbritt Thanks for the comment. Could you elaborate on balance please? Was it too easy or too hard?
The life drops are just inconsistent, and probably too small in value if you want a casual-ish game. The player should have some kind of guarantee. For example, consistent drops to ensure they can soak 20 bullets in Round 1 and be back to full health for Round 2.
@michaelsonbritt Okay thank you :)
Fun :)
Nice start for a twin stick shooter. The difficulty I had is the enemy bullets are perfectly accurate and extremely fast. Try this as an experiment: slow down enemy bullets and rate of fire a lot, (so enemy bullets can be dodged easily), increase enemy bullet spread a lot (at least a 30 degree wide cone), and increase the amount of damage they do by a lot.
@killedbyapixel That's a cool idea, make the time slow mechanic better and put more skill into killing enemies
I agree with @killedbyapixel , the enemies right now are needlessly unfair. Nerfing them a bit would greatly increase the fun factor. Other than that it was a nice idea done well, especially how much the blood loss affected your movement. Spent like 3-4k after wave 1 and regretted it immediately, made for one of the most tense wave 2 I've ever played lmao
@khamekaze Thanks for the feedback! Glad it was intense haha
Nice game! This was certainly a very difficult game, as other peeps already said it could use some nerfing :3 (But whatever I like some challenge) And just as Khamekaze above I just WENT HAM and bought everything and just got destroyed the next round. A sweet game though! gj
@raffe Thank you
I feel a bit too slow in general and that there is no real way to successfully trade hits with the enemy but other than that it was pretty fun. This game is pretty well made and polished, and the music made the whole thing feel epic, like I'm having a last stand against a giant army!
@random-thoughts Thank you! :)
Nice idea! Just two things: 1. AI is too "clever", it's hard to avoid attacks 2. Bugs are horrible, there's a great chance that I cannot shoot during the gameplay There's still a room for improvement!
@enigma Hey, are you trying to shoot while your character is running? Because you cannot shoot and run at the same time
Awesome job!! Sorry I suck so bad at these top down shooters!! <3
Overall 5/5. Very addictive shooter game. Had tons of fun and played through it twice.
@copper-aardvark-games Thank you, I appreciate the kind words
Oh mama mia, mama mia, mama mia let me go! , super nice game! I like the concept of the game and especially the slow motion. Amazing job, keep it up!
Btw, I made it to wave 3, I am pretty bad at this game⦠:D
@odlog-oglog Thanks for playing, glad you liked it