Apocarmalypse by CocaPasteque 2019-05-09T11:16:04Z
Pretty awesome once I got the hang of it a little, but I still sucked at it!! Love your artstyle, brilliant!! Your main menu was very cool too, very inspiring!! Overall, awesome game!!
Foon → Ludum Dare Explorer → Users → Scofflaw Games
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | 👥 | The Price is People | jam | 896 | 3.06 | 3.31 | 2.78 | 2.89 | 2.93 | 2.88 | 3.57 | 2.89 |
Pretty awesome once I got the hang of it a little, but I still sucked at it!! Love your artstyle, brilliant!! Your main menu was very cool too, very inspiring!! Overall, awesome game!!
Amazing atmosphere!! Some trouble with the combat system, but overall killer game!! Great 3d graphics and lighting!!
Perfect!! Loved everything about it, especially leading business guys into the pit of hell!! 10/10 Solid!!
Classic!!
Solid!
Amazing job guys!!! First game I've played from this jam, great way to kick off the live stream!!! <3
BURRRRRRPPPPP!!!! <3
Needs screenshake!! Jk, :P LOVED IT!!! Just wish I could have killed the dogs :(
Fantastic is all I have to say!! I was NATURALLY a great gold digger!! Thanks!! Just solid!!
Games tough as hell!! Rage quit!! Good times, thanks!! <3
Love it!! I'm a big fan of 80's style!! Very innovative with the game play, and the music was terrific!! You nailed the theme pretty well too!!
That was pretty far out man!!! Needs screen shake though ;) :P
Very tough game, loved the whole life betting/gambling concept behind it!! Great job!!
Awesome!!
Very solid!! That's all I have to say!!! <3
Awesome job!! Sorry I suck so bad at these top down shooters!! <3
Very nice!! Beautiful, well rounded, well polished, short but sweet!!!
UNBELIEVABLE!!! 48 HOUR GAME MADE IN ASSEMBLY!!!! I grew up on these games, this was SUPER NOSTALGIC!!
Hilarious but kinda creepy too, loved it!! Glad I persisted and managed to get past the initial problem!! Great job!! <3
@mrjoshuamclean Thanks!! Man, I had thought I had so many bugs fixed, but then like the last two hours they all just reared their heads at me out of the blue(particularly the one where the pieces of the bodies would all stack up together all weirdly), I just had to accept it. I learned two things from this.
Do ragdoll physics MANUALLY with scripts.
Build and test all the various systems of a game in separate scenes or even projects(combat, ai, etc)
Possibly two of the most important things I've learned in like the 4 months I've been using the Unity game engine.
@luckydaisy Yeah, I will agree that I could have done better on the controls. I have a new controller though that is 100x better, I can replace it if I decide to do post with it. If I do post with it, I will fix the weird ass bugs, but still have some sweet ragdoll action. Lighting, textures, ambient noise, better SFX, all that. I'm consider taking a weekend to do it..
One problem in particular, is dragging bodies. So that will be high priority, I think easy fix. The bug where the pieces of the models go into some weird surreal art shit, and then you can double cash them in, bad.
Some more hazards would be sweet since the controls will be insanely better with my new system. And, there will be blood, guts and gore(I have a system in the works for that too).
@soggybreadhands Thanks! It was meant to be funny for sure, so many bugs though ahh. I never messed with ragdolls like this before, if I were to do it over, I would have made the ragdolls manually as opposed to using the "wizard", so I could have more control over them!!
Great job! Movement was a little rough while attacking, but once I got a good rhythm down, it felt good!!