jerrtato 2019-04-30 00:30
HIGH FIVE!
Foon → Ludum Dare Explorer → LD44 → The Price is People
By zombie-virals, jerrtato and scofflaw-games
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 896 | 3.06 | 35 | |
| Fun | 521 | 3.31 | 35 | |
| Innovation | 866 | 2.78 | 34 | |
| Theme | 907 | 2.89 | 34 | |
| Graphics | 872 | 2.93 | 35 | |
| Audio | 572 | 2.88 | 33 | |
| Humor | 166 | 3.57 | 34 | |
| Mood | 869 | 2.89 | 34 |
HIGH FIVE!
High five!
10/10 would get a naked glitched ragdoll stuck to my character again
This game is my new spirit animal; nice job all!
Neil and Jerry! Fantastic audio from Jerry of course. VERY fun game! Nice work on the programming Neil. Art was grand too. Love you guys!
Yesss, funny and super random game :D really refreshing entry. Recommending ppl to try this out!
High 5 lol
Pretty good game. Its also pretty fun.
Great game, The bugs made the game much more fun :smile:
Uhhh what? Nightmare inducing.
hahaha fun :)
This is... weird. It's also kinda fun and buggy which makes it even more fun !
Idk why, but i like it. Ragdoll physics + cool tunes = fun times
this is a really fun and nice game to play
Really fun but the controls were really bad
Hilarious and fun. I like how the glitches add to the fun, it's the quintessential "It's a feature!" game :laughing:
Er wut o_O
https://www.twitch.tv/videos/419497157?t=05h05m41s
@mrjoshuamclean Thanks!! Man, I had thought I had so many bugs fixed, but then like the last two hours they all just reared their heads at me out of the blue(particularly the one where the pieces of the bodies would all stack up together all weirdly), I just had to accept it. I learned two things from this.
Do ragdoll physics MANUALLY with scripts.
Build and test all the various systems of a game in separate scenes or even projects(combat, ai, etc)
Possibly two of the most important things I've learned in like the 4 months I've been using the Unity game engine.
Haven't played enough LD games that use Ragdoll physics.. super fun to play with!
Super cool! as some mentioned, controls were a bit hard to get used to. I think you should remove colissiones from debry, it blocks your walk. Nice job! congrats on finishing!
Controls were a bit funky to get used to but enjoyed the silliness of it for sure
I did find a bug where you could respawn inside a piece of falling block and be stuck. happened to me with 1 life left at 12.. did go back to get my 15 :smile:
@luckydaisy Yeah, I will agree that I could have done better on the controls. I have a new controller though that is 100x better, I can replace it if I decide to do post with it. If I do post with it, I will fix the weird ass bugs, but still have some sweet ragdoll action. Lighting, textures, ambient noise, better SFX, all that. I'm consider taking a weekend to do it..
One problem in particular, is dragging bodies. So that will be high priority, I think easy fix. The bug where the pieces of the models go into some weird surreal art shit, and then you can double cash them in, bad.
Some more hazards would be sweet since the controls will be insanely better with my new system. And, there will be blood, guts and gore(I have a system in the works for that too).
This is a really funny game, I caught myself laughing at all sorts of things such as the ragdoll characters stretching because of the wall collider at the edge of the map, nice entry well done. Fun to play with!
@soggybreadhands Thanks! It was meant to be funny for sure, so many bugs though ahh. I never messed with ragdolls like this before, if I were to do it over, I would have made the ragdolls manually as opposed to using the "wizard", so I could have more control over them!!
The link isn't working for me, did you change the URL?
@shaolin-dave I was probably so embarrassed of this game that I set it to private, lol!! I'll go look into it though, considering it's a jam game, I'm not so self-conscience these days!