Lifeless by Kaisean Games 2019-04-30T13:24:55Z
I laughed a lot playing this game. It was overall a great experience, and I loved it :) Kuddos to the creators !
Foon → Ludum Dare Explorer → Users → Entropy
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2019 | 45 | Start with nothing | Notorious Bum | jam | Humor | 4.45 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | 👥 | Notorious Bum | jam | 116 | 3.97 | 3.93 | 3.72 | 4.02 | 3.79 | 3.93 | 4.45 | 3.89 |
| 2019 | 44 | Your life is currency | 👥 | BETRAYDED | jam | 22 | 4.20 | 4.24 | 4.13 | 3.56 | 4.37 | 4.05 | 4.10 | 3.81 |
I laughed a lot playing this game. It was overall a great experience, and I loved it :) Kuddos to the creators !
This is perfect. I mean, this game is fun to play, beautiful to watch and deliteful to hear. The concept is well-mastered and it's quite funny. The theme is perfectly implemented and the rendition is overall awesome. Thank you for this game, I love it :)
Aaaaaah RPG Maker XP sure brings back a lot of memories. I like what you've done with the turned base combat. Unfortunatly, as you said it's pretty complicated to get through the levels because it's quite hard even at the start. Though I think it has good potential :) Good job guys. BTW I had a crash at the start of the game after saying NO to the old guy the NO again.
The concept of the game is promising, I like the idea developed with the scaffoldings that help you move around. I had a hard time completing the first jobs at first, but it was worth it :) EDIT : the artwork is really neat ! And the tutorial is really good as well.
This game is just extraordinary, everthing about it is fun. I had a really good time trying it and I wish you guys develop it further. I wish the character could move a little bit faster, but apart from that everything feels so good. The minigames are a good amount of fun, the idea is brilliant, the execution is perfect. Kuddos to the team of creators, it's my favorite game so far !
It's really fun to play ! I love the graphics, it's efficient and pretty. Also, the feedbacks are good with the colors and everything. It's a good base for future developpement but it's already a good amount of fun. I made it to the end just in time :) ! The only thing a bit disappointing is that I don't really understand how the theme of LD44 is included in the game, otherwise it's a really good game.
I really enjoyed playing that game, and I feel it has a lot of potential. The artwork is pretty good as well. A few things that could be improved if you want to continued developping it (which I think you should do because it's great): Try implementing a interface for the upgrades because I feel it lacks a bit of instructions and explanations for what they do. The attack mechanic is great but I don't know why you put 2 close range attacks, maybe one close range (the scratch attack) and a long range attack but with smaller radius (like throwing a branch or something like that). Also it could really use a map or an indicator to show where the ennemies are coming from, I sometimes had trouble understand where they were ! Anyway, this is a really good game for a LD. Great job !
This is an intersting game, and I will definitly come back to it later to explore it entirely. Audio is cool, art is good as well, and the subtle humour is perfect. Unfortunatly there are still a few bugs, I got stuck a few times when entering a cave for exemple. Also the bullets are a bit small ;) I Anyway I liked it, and it gets difficult in the end !
I like the concept of a card game combined with a board, I personnaly always wanted to find a good game that succesfully manage to combine the two aspects. This game is a good start, although I would have appreciated that the game would fit my screen. I had to scroll every time I wanted to do something. The tutorial is a mandatory step, but it lacks a bit of interaction with the player. This game has great potential and I encourage you to develop it.
I didn't manage to click on the workers, the controls are a bit buggy I suppose.
It's quite fun and hard (or am I lame ?). I like it but I never needed the two upper branches, I always died before I had the chance to use them (around the score of 300).
The game lacks a bit of feedback when you jump. It's pretty simple and fun to play but not for very long. The idea of the "rewind bar" is a nice feature but I feel like it could have been more useful. Also, I sometimes got stucked against blocks. Good game anyway !
This is... weird. It's also kinda fun and buggy which makes it even more fun !
Really good job on the graphics and the music, love it. I found it a bit easy thought !
I had trouble understanding the impact of the choices I made and the action I undertook. Althougt this game has potential, I think it lacks a bit of flavour as it is.
This is fun. The sentences used as "ennemies" is a really good idea. good job :) !
Too bad it ends so soon ! The idea is really good though, I really like the concept of "leaving your powers" behind you to progress through the levels. I feel like this is just a tiny idea for now but it has great potential for future developpement. With proper graphics, level design and narrative, this could be the basis for a really good game !
I ran into the bug severall times and it didn't really help to skip to lvl 2, it's too bad because the game seems to be pretty neat :/ I would like to try it again if the game gets fixed !
I didn't have any problem launching and playing it and it's good because this game is well crafted. First of all, love the artwork ! It has this cool looking pixel art that everyone loves and it's very well done. The controls are fine but I would rather have the dash button linked to the right click of the mouse rather than the C key because it's a bit hard to get it right as you move. It feels good to play and I hope you develop it further because I think it has potential: the idea that you have to "sacrifice" your current amount of health to get new power cood be developped even further with other bonused, better stats, etc... Great work, I hope you go on with this project :)
Alrigh so... first of all the take on the theme is perfect, you really start with nothing and you can clearly understand what happens trhought the appearing of the object, it's pretty simple, but it's well executed and works perfectly for a "story-driven" game, it also really adds to the dark atmosphere overall. The game itself is lagging a bit on my computer, I must admit I found it really annoying. Other than that, it's a great idea. The graphics are simple but good. Maybe a bit of music could have improved it but hey I'm not sure. Kuddos to the voice actress who made the game feel "real". Good job!
So I got stuck multiple times (good thing I have access to internet for some of the answers) but I like the concept. It's a good take on the theme as well.
Jeez, this is gold. I'm leaving this comment and then I'm going to play it again x) ! The gameplay is awesome, and it's really nicely done and polished. The theme is respected, the art (animation and audio) is perfect, the mechanics are simple yet fun and addictive. Well done !
This is a beast of a game! So first of all I love the difficulty curve of the game, you guys really manage to balance between "slow ennemy but writing all the stuff is long" and "fast ennemy but you just have to press keys". It's sooo well paced that I got caught really early and couldn't stop until I reached 5k points! The art is well done, both visually (that animation on the robe <3) and the audio. The concept is great, althought I have to say the relation to the theme is a bit far-fetched. Kuddos to the team!
This definitly needs further development. Alright so first of all the tutorials... man I can't believe you guys manage to do that in 72h, including tutorials and everything. The mechanics are great and feel responsive, althought the jump feels a bit buggy to me. Loved the different insects, and the last boss was really good! Kuddos!
Nicely done ! This is quite a fun little game you have there ! I like the fact that you have to switch between what you want to have and that it actually reflects on the gameplay. And the art itself is pretty cool as well. Kuddos :)
It's a good little clicker game, it's a fun take on a card game in which you don't actually play cards ! It's too bad that there is no way to sort the cards in your inventory in order to see which card you have and which card you don't. For a follow up idea, you could have a mechanic in which the actions you do (for exemple clicking at the right time, etc.) influence the card match that takes place bellow, and you could lose cards if you don't do the right thing. Well done, I like the humour of the game.
The art is great, both graphics and audio (synthwave <3) are really nice. I really liked the screen shake upon punching, I wanted to keep punching everything because it felt so powerful (as it should). The levels are a bit frustrating because you don't know if there's is an end or some sort of progress to want to do, but it's cool nonetheless.
That music!! Hey so... the music was reeaaaaally good, like pro-grade kind of good. The art is great too, although the view is a bit frustrating and makes the controls feel a bit confusing. The game in itself is fun, cute and all. Also it seems to me that the take on the theme is a little bit far-fetched. But it's nicely done, and just needs a litlle more polishing :) Kuddos!
The art style (both audio and visuals) is great :) The game in itslef is a bit buggy, and I found myslef stuck at the edge of a platform a lot of times. Other than that, the feel of the game is good, cut and all. Kuddos to the art team.