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The Intruder
The Intruder
By miraculousmelon and willby
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 352 | 3.79 | 36 | |
| Fun | 472 | 3.54 | 35 | |
| Innovation | 897 | 2.92 | 35 | |
| Theme | 775 | 3.32 | 36 | |
| Graphics | 365 | 3.94 | 37 | |
| Audio | 181 | 3.83 | 36 | |
| Humor | 619 | 2.78 | 32 | |
| Mood | 95 | 4.13 | 36 | |
Comments
limpch
2023-10-02 21:50
Hi! I've played your game and its my thoughts about experience:
I like the music in game, but you could add more creepy sounds. After playing two minutes the tension subsides, and it's not so scary to play anymore.
Graphics is the best part of the game. I like it and did not find any misuses.
I would also highlight the mood that the game conveys. First play was good :)
There is only one bug in game, that i saw its game restart. After complete the game and press restart button, i can go through all rooms and jump end it.
In general, the game is not bad and stands out relative to others
npckc
2023-10-02 23:10
i liked the feel of this! the music builds up a good & creepy unsettling atmosphere (i died a lot to the intruder)
jamjamem
2023-10-02 23:19
Love the vibe and feel of the game! Audio was a bit loud though.
I was peeing my pants playing this game which must mean it's very good. The music is amazing at building tension. almost can't believe you made this in 72 hours great job
fraz
2023-10-03 06:40
Really cool game! The music really helped build the atmosphere, and the graphics are great.
That was really cool! You guys are great! Did you paint it all yourself? If so, it's great! Good work in a short time
Adore the eerie, spooky atmosphere of the game. The music and limited visibility enhance the overall experience. After three playthroughs, escaping became easier once you understand the monster's behavior. The proximity meter's tension-building, even when the monster isn't very close, is a great touch. I tried completing all tasks before reaching the escape pod, which made it easier. To heighten tension, consider activating other machines only from the escape room. Excellent job !!
bredera
2023-10-03 15:27
Fantastic eerie and mysterious vibe in the game. The proximity meter works wonders to achieve tension, even when the monster isn't right next to you. Love the art and sound effects. Great little game. Well done :smile:
qaolin
2023-10-03 15:49
Resembles calisto protocol a lot, gorgeous :D
huesamai
2023-10-03 16:02
Fun game! One issue I found was when holding tab, or when pressing it for a bit long, the map spasms. Other than that it was pretty good, but clearly you took some inspiration from a hit space game ඞ pretty polished for a game jam game. good job!
ladylpcr
2023-10-03 16:05
Scary game, the atmosphere is incredible
Spooky amogus!
ethan-g
2023-10-04 01:10
Hell0! I loved the atmosphere and polish that your game had, how the music changed depending on the proximity with the enemy was excellent, also dying was a cheeky jump scare that I thoroughly enjoyed. really great work!
badunius
2023-10-04 09:40
Wow! That was intense, thrilling. I love both the audio and visual parts. It feels great. I'm not a huge fan of horror games, but I like the idea and how well it's implementated.
Interesting idea! The sounds could be a bit more creepy yet the game still achieves a great and unsettling mood. Great entry!
fan
2023-10-05 09:43
Very good atmosphere, excellent graphics and sound effects, the gameplay and theme can be even better
fosf0
2023-10-05 15:44
I really like the mood you created!
Atmosphere of the game is very nice and certainly gave some spooky vibes, the graphics and sounds worked well. The gameplay was quite solid as well. I beat the game on my second try and it felt a bit too easy. You can basically play without the flashlight which is a bit unfortunate as on one hand adds to the atmosphere and another it shows the art more. Perhaps some way to encourage flashlight use would have been nice.
Well done!
mr-field
2023-10-06 21:50
early in the game i'm sure i heard a second pair of footsteps to the right of me, which was a real mood enhancer, i never heard it again so i'm not sure if it was even real O.o - the few spooky audio effects were very nice.
i agree with @kuggenhoffen about the flashlight, it's currently very easy to just waltz through the map with it off and do all the tasks, never coming close to the intruder; perhaps some rooms could do with blockades or something to stop you from wall-sliding through doorways in the dark?
i also think that seeing the distance meter shoot up instantly once you interact with a task feels a little inorganic, i wish it was a little more secretive about giving the intruder a leg-up.
good work!
This game looks super cool and I wish I could play it! I'm on linux and I've tried Wine, Bottles' gaming configuration of Wine, Lutris gaming configuration of Wine, and even Steam Proton! It just kept crashing :sob: I was trying 1.1. Sorry I can't rate your game!!!
It really managed to cause some good tension. Good graphics and sounds, but the encounter with the creature wasn't that scary or exciting. But it's a great job without a doubt
dan-str
2023-10-17 19:58
the game is very interesting, I liked it, the idea is good, continue at the same pace and you will become more professional