raivk 2023-05-01 22:15
Great entry! Nice attention to detail! I liked the magnifying gameplay, looking all over the package to search for clues and hidden messages
Foon → Ludum Dare Explorer → LD53 → To: Tony
By miraculousmelon, willby and Rori
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 53 | 4.22 | 35 | |
| Fun | 177 | 3.90 | 34 | |
| Innovation | 302 | 3.68 | 34 | |
| Theme | 9 | 4.60 | 34 | |
| Graphics | 178 | 4.31 | 34 | |
| Audio | 192 | 3.89 | 34 | |
| Humor | 104 | 4.01 | 34 | |
| Mood | 88 | 4.21 | 34 |
Great entry! Nice attention to detail! I liked the magnifying gameplay, looking all over the package to search for clues and hidden messages
**Very cool**
Very nice game! I think the magnifier could be made more important.
Woah.
That was so cool. A really fun game mechanic, I love those detail-oriented inspection games, always makes me think a lot - and that ending was so cool, even if I swear I pressed the 'van' button like 50 times trying to see if something else happened -u- great work!!! I would play a full version!
Nice entry, it remembers me gameplay of "Papers, Please".
Game is coherent and smooth, well done!
PS: It makes me smile when reading this, nice addition :smile: chrome_do7BaStdPV.png
Really nice game ! A tribute to Paper please ? ;) Overall the game is great and nicely done ! The little notes on the packages are really smart. Maybe the stamps are too simple or too small. I wasn't sure it was stamps at first, but after a couple of packages done, it's fine. Great job guys !
Hello
Thank you for your input. I thoroughly enjoyed playing your game! The mood was just right with the perfect blend of sound and lighting, and the attention to detail was impressive.
While I understand that the list format of "error" fits well with the game's setting, adding different visual or auditory cues could enhance the player's experience without sacrificing the game's aesthetic while keeping up the tempo of the game.
Keep up the great work!
This type of gameplay really works well with the mood ! I also liked how most parcels had their own specific story . Good work !
Had a fun time, very similar to Papers, Please. Looking through the packages and keeping track of all the rules was very fun. WebGL build didn't work for me so had to download it fyi
Lovely game
Very fun Paper’s Please type game, had lots of fun!
Why are the packages talking to me? What DID I become??
Loved it all the way through! Thanks for not including a time limit, makes it a lot more chill than Papers Please and allows you to read all the little jokes you put into this. Well done!
Very nice! Chill music and nice visual. More pleasant and cozy than Papers Please!
Nice game! I loved the mood and all the notes for Tony on the boxes. It felt a bit creepy and I liked it) The art is simple, so are the controls. Such a shame it is so short and doesn't seem to have any replayability. I still enjoyed it tho.
As others have said it's got a very Papers Please vibe to it. It was a lot more relaxing than Papers Please though so I'm glad you took that different direction. Everything was of a good standard, making this a great entry.
Good stuff :8ball:
Really great overall package, pun intended :)
It worked really well, I found it was fine on Web btw.
Mechanics were simple and effective, worked as intended (yay Luna)
Art was fun, the 3d and 2d (pixel UI) all worked well together (yay Willby)
Music was chill, was nice not to feel rushed (yay Rory, i think it said you were on sound???)
One thing that could have been a design improvement, and maybe this is just how my brain works. If the Names of locations matched the transport. For example, Vetra for Van, Parcha for Plane.
Great work though squad :)
Overall a very nice game with great visuals, I loved all of the little details!
Hi! First, it was fun seeing the similarities between your game and ours, I think you might also like it :)
Great experience overall, nice mix between gameplay and general story/mood. Everything is very well done and the ending left me wanting for more.
Congratulations to all of you!
I have to say, this game is really cool and super pleasant to play. Its gameplay is pretty classy, yet still engaging. Dad messages were so heartfelt, and for some reason, they made me emotional... I found delivery information quite funny as well. After completing the game, I was left wondering about the character's backstory, and hoping for a continuation! Overall, it was a fantastic experience.
Really lovely game, the atmosphere is incredible and it's instantly immersive. It's hard to get rotating an object in 3d to feel good, but you did a great job here and it feels really intuitive. The slow ramp up in complexity for the requirements was done really well and kept the game interesting through to the end.
Great job!
Hi Boss,
I keep getting the same package to Charta via van. I'm 3 hours overtime now and still sorting the packages. Also there's people drawing and writing nonsense on the shipping label, which made them really hard to read.
Best Regards, Tony
Very funny details (I love funny details), we also did a paper-please like game so I know where you're comming from :D Your version of the gameplay is very interesting and as a lot of potential for a full game.
I am just so that that there is no alternative ending if you don't discard the package (or at least I didn't reached it ?), I would have loved to see one.
I love the little attention to detail both for the packages and in the background, and the magnifying feature was really cool. Controls were intuitive and easy to use, but I really liked that you included the controls as a note in the game so that you can look up in case you forget them. Overall a great and unique entry!
I noticed there were some problems regarding the Unity WebGl build and that is most likely due to the compression settings. The following two settings tend to make it work better on multiple browsers: **Player settings -> WebGL -> Publishing Settings -> Compression format -> "Disabled"** **Player settings -> WebGL -> Publishing Settings -> Decompression Fallback -> Ticked**
More info about this here: https://docs.unity3d.com/Manual/webgl-deploying.html
I've had these issues with WebGl myself and the settings are a little hidden in my opinion, so hopefully this helps :)
Really solid and nice game. Love how much variability and little details there is in the package labels.
I loved the game! The simplicity of the gameplay fits the theme so well and it was fun checking the packages and sending them to the right place!
Nice game! Good mechanics and music.
Great game! Loved the music!
@kyboon I think that is my favourite comment haha