FoonLudum Dare ExplorerUsers → angry-cyboot

angry-cyboot

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202659SignalπŸ‘₯Family channeljam3283.713.553.894.313.973.944.424.13
202558CollectorπŸ‘₯King's taxesjam7682.532.462.863.432.292.732.532.53
202557DepthsπŸ‘₯Into the depthjam6173.302.854.004.153.673.443.72
202456Tiny CreaturesπŸ‘₯A tiny worm's lifejam7233.363.523.183.973.023.652.863.88
202455SummoningπŸ‘₯Unsummoning Dark Creaturesjam2.622.373.043.292.953.331.832.60
202354Limited SpaceπŸ‘₯Limited Seatsjam9453.102.893.443.892.783.342.172.89
202353DeliveryπŸ‘₯Hubert's Space Rickshawjam3.003.003.123.623.253.122.87
202352HarvestπŸ‘₯Harvest : Marsjam7922.602.363.073.422.972.002.91
202251Every 10 secondsπŸ‘₯Dashjam3.504.253.754.503.504.004.004.00
202250Delay the inevitableπŸ‘₯Delay the dancing firejam12822.902.483.583.883.082.702.682.79
202149UnstableπŸ‘₯Unstable Fuel Mixturejam12303.112.643.353.523.603.092.392.68
202148Deeper and deeperπŸ‘₯Into the abyssjam3.302.802.924.153.413.732.044.03
202047Stuck in a loopπŸ‘₯Mad Wheel : Furry Maxsterjam15812.702.592.423.592.902.673.312.76
202046Keep it aliveπŸ‘₯Last journey in the sandjam2.462.112.732.693.423.343.15
201945Start with nothingπŸ‘₯The Voodoo Slaughterhousejam5663.443.023.662.923.893.582.523.63
201944Your life is currencyπŸ‘₯Million dollar robot: Fear the forkliftjam7623.232.943.092.934.153.262.793.22
201843Sacrifices must be madeπŸ‘₯Grandpa ! tell me about...jam3.503.334.333.503.663.503.504.33
201842Running out of spaceπŸ‘₯Corrupted Corejam8563.143.283.052.893.443.002.122.73
201841Combine 2 Incompatible GenresπŸ‘₯Bullet Roguejam9373.063.083.193.342.732.882.73
201740The more you have, the worse it isπŸ‘₯It's all fine I can drivejam3.504.003.504.004.002.50
201739Running out of PowerPOWER! Run Out !jam1.251.252.003.003.001.001.00
201738A Small WorldπŸ‘₯Your Small Worldjam
201637One roomOneLastRoomcompo6102.442.052.893.262.892.4044
201635ShapeshiftShape has to shiftcompo9052.452.142.323.002.501.932.1641

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by angry-cyboot

LD35 — Shapeshift

Sub Dragon by deepnight 2016-04-19T19:26:00

Coffee is friend !!

Andari Prime by Fabraz 2016-04-19T18:35:00

great !! love the arts,but the controls are a bit clunky (key prompts)

Paper Dreams by StampyTurtle 2016-05-08T16:38:00

graphics are great !! interesting gameplay... well done

Escape from Bran Castle by coborax 2016-04-19T18:02:00

nice game, the rooms are a bit empty...
But why would Dracula have vampire killing spike-traps in his castle ?

DASH by lalu_c 2016-04-19T16:58:00

it's fun! just you should put the credits for the music and a link

Shape has to shift by Angry_cyboot 2016-04-18T01:12:00

PS: you can ram things as a triangle, oh and Newtonian physics here

Shape has to shift by Angry_cyboot 2016-04-20T00:34:00

I'll edit the description to explain this and I have no idea why it run too fast for some

LD37 — One room

Digestion Manager by prakkus 2016-12-22T17:31:00

Nice Idea too bad there's no sound

Calamity Station by CharlesK 2016-12-22T17:43:00

even if not in theme, once finished it will probably be a cool game, don't abandon it !!

The Treasure of Gah Zu'kann by riftrune 2016-12-23T17:52:00

couldn't solve the puzzle, am I supposed to do something to "validate" the keys? or do you just have to put the keys in the right order?

This Room is Mine by Ristoretto 2016-12-25T19:46:00

the gameplay is a bit slow and what's stopping the character to pick up resources?

Sledge Head by swiftcoder 2016-12-25T19:29:00

nice game ! not sure if the continue option is really useful...

Pew Pew Pew by Rise and Shine Games 2016-12-22T22:02:00

Good Idea, I would like to see a finished version. But don't mix vectorial graphics with pixel art (the astronaut), it appear incoherent

LD39 — Running out of Power

POWER! Run Out ! by angry-cyboot 2017-08-04T16:00:54Z

do you run on Windows ? if not I just addded Linux and Mac versions

POWER! Run Out ! by angry-cyboot 2017-08-11T18:48:43Z

oh err... solved

LD40 — The more you have, the worse it is

It's all fine I can drive by squirrelsoft 2017-12-27T16:32:41Z

yeah we didn't have a lot of time with the holidays we also wanted to make a finished version with the first part of the game that is 90% finished but was not implemented...

LD42 — Running out of space

Runnig out of Playables by Lukesta 2018-08-20T15:38:50Z

the tutorial isn't that much of one, and sometimes you just don't know if what you're doing is has been registered, so it's hard to understand stuff... but when you do, the gameplay is neat! some suggestions if you continue to work on it : - sound effects (for player feedback) - deckbuilding

Acropolution by Chronodrax 2018-08-21T15:46:41Z

nice concept with cool graphics well done! still here's some details I noticed the end message is always saying that a player ran out of space yet the game also end when you run out of resources creating a bit of confusion about the rules... and "Terrien" se dit "earther" en anglais ^^

Eskista by Kiwimanjaro 2018-08-20T02:24:16Z

you should put a share link, or we won't be able to access your files

Space: The Final Frontier by Toasteh 2018-08-28T14:35:46Z

A space game where you can modify your ship is quite ambitious for a jam, and if it wasn't for a bug that bring you back to the station randomly and for the lack of shooting it would have been a playable game, so well done for having been this far on your own. :clap:

Corrupted Core by squirrelsoft 2018-08-17T16:23:02Z

thanks for your feedback and kind words everyone !!

Shrunkeon Dungeon by DleanJeans 2018-08-20T02:26:50Z

"There doesn't appear to be anything here..." you might want to recheck your itch.io page

Too Many Pucks by emik 2018-08-28T14:44:15Z

nice simple concept, that fits the theme and in only 5 hours... I'm a bit jealous here... Did you make the music and sound effects ?

My first game jam by kebab 2018-08-20T02:22:57Z

Put a link to what you've done even if it’s late or unfinished

Feed The Fatty by MeowMeowMeow 2018-08-20T02:18:42Z

You might want to put put a link to your work even if it's late or unfinished, feedback is friend feedback is love !

Elon Gave Me Boots by Wumbomancer 2018-08-23T02:16:08Z

the main character looks nice, I think the gun doesn't do anything and the power ups (or health kit ?) and shots are really hard to see...

you may want to do a post-jam version. There's a lot already there, you could make that a finished thing before long

PS: remove the categories you don't want to be rated in (ie audio...)

The Big Crunch by Gregory Vigil 2018-08-23T02:45:51Z

Nice design for the ships and audio, sadly can't get a feel for your concept without big crunch...

If you are still working on the game time doesn't change, and some player feedback would help. It's hard to know if you failed to select a ship or if it's the bug you mentioned. And I never know if I have correctly sent my ship to collect until they come back...

Zombie Invasion by Magyar TamΓ‘s 2018-08-28T14:57:21Z

cool game and it feels well balanced too, so good job here !

Culminating Demise by Vishal Haridas 2018-08-20T02:30:05Z

that's a secret url you need to publish your itch.io page as it probably is still a draft

LD43 — Sacrifices must be made

Grandpa ! tell me about... by squirrelsoft 2018-12-21T01:38:41Z

@saoi-games there is a windows build on git hub, you have the link up there. For the wheelchair note that you don't have to sell items, and for the tag "visual novel" was more the aesthetic rather than the gameplay, though it would have been way more fitting if we had the time to create actual stories for the items.

Grandpa ! tell me about... by squirrelsoft 2018-12-21T01:41:01Z

ah! and the goomba is just a not subtle enough last minute rushed easter egg...

Space Annihilation by LexCallibrated 2018-12-14T15:44:05Z

an indication to see the front of the ship would be nice, except that congratulation for your first LD entry !!

by the way you said you created this game in 48h but you've entered your game in the Jam, why not the compo ?

LD45 — Start with nothing

Panspermia by bloodyaugust 2019-10-29T18:20:43Z

I've reached the end, even if I didn't have any idea whether there would be an end^^ So yeah cool graphical style, but you clearly lacked the time to get the game where you wanted... good luck next time and maybe focus a bit more on visual and audio feedback (can be quick to make using a mic or tools like sfxr/bfxr...)

LD46 — Keep it alive

Last journey in the sand by squirrelsoft 2020-05-11T14:40:50Z

thanks everyone for your feedback everyone!! @zgragselus and @virtuaworlds the LD version does launch on windows but is unplayable, for the post LD version we may put up a new version and maybe even a windows build for the +3days but it'll be after the end of the ratings.

Last journey in the sand by squirrelsoft 2020-05-12T16:28:39Z

Good news a new version is out just in time to see the end of the ratings ^^

anyway it fixes a few bug, implement a few things that were made but we hadn't the time to use, and improve the balance a bit.

overall the only fully new things are the appearance of the lakes and a bit of pathfinding. Both were added in the +3d version

Highway to Hell by 0x3F 2020-05-12T00:19:54Z

There's no breaks on this car !! ... or they may be just a bit light^^ anyway nice 3d art, the sound get quickly annoying but the game works and is fun

K.I.A.-MANIA by yanoshick 2020-05-12T14:33:09Z

nice nostalgia filled game ^^ well done !

It's a bit hard at first but when you understand that there can be only one person needing your help at once and the sequence in which they arrive it gets WAY easier.

The textures are weirdly low quality (I don't know if it's the picture you took or the unity import)

Our Little Town of Cradyl by Videk 2020-05-12T01:51:16Z

There's a great "shrouded isle" feel with the mood and art style !

Sadly the crash mentioned above stopped me a few time around day 3 or 4 so i couldn't go very far, and the game get confused when you redirect people before they enter a building (count doesn't reset and some citizen don't listen)

Glitch notwithstanding it's the start of a cool game

Totally Accurate Delivery Simulator by pinosaur 2020-05-12T00:03:38Z

as everyone else I like the art, sound and general idea but what's the point of possessing people if you can only deliver pizzas with the truck? and how does one deliver a pizza in that cemetery?

anyway the exploring that map was cool and I would have loved to be able to possess the sailing ship and the mummy

From Little Things by FastAndBlast 2020-05-12T01:21:59Z

looks and sound awesome, the plants are especially beautiful, and the gameplay is interesting sometime soothing sometime hectic (when you can't find that green dust and you need it NOW!^^) it's great fun.

now some nit picking : - The level design is okay-ish but the teleporters are a bit too numerous and as sometime their destinaion is not obvious, so we get lost and loose time and get frustrated. also some resources are present in really accessible places and at the far end of a complex maze, so a huge chunk of the map end up never being used. - The music doesn't loop. - You can run out of a ledge and fall on places that shouldn't be that accessible ^^ - A bug were I couldn't give the resources to a plant while I had the right ones in the right number (the trunk like plant was asking 2 blue drops) - It just comes naturally to press escape to quit a menu so when it quit the game ... the third time might have been my fault though ^^...

Heart Bit by TheAnosmic 2020-05-12T14:43:01Z

Not to brag but I managed... 23 sec, this game is hard !^^

I don't know if the data on the left is supposed to tell what rhythm you need to follow but it doesn't, it would have been nice though.

anyway nice game, that actually feel complete, well done!

Gaia by OneSmolDev 2020-05-12T02:06:13Z

It's a nice soothing game, and the character animations are great.

Although there's not much to do and zero challenge... and I manage to get myself stuck outside the dome by walking along the wall to look outside^^

And what were the level ups supposed to do ?

And dedicated as I am, I managed to "lose", but nothing happen when the life reach 0...

FlameKeeper by Nombringer 2020-05-12T03:12:27Z

cool looking game, candles you consume after setting a checkpoint do not reset when you die, and the blob monsters seemed to appear and disappear at random

LD47 — Stuck in a loop

Exhaustlands II by Sand-Gardeners 2020-10-21T17:47:36Z

still no builds ?

Descent into Madness by Zelberor 2020-10-20T15:25:20Z

I agree with all that has been said above, I'd like to add that the animations are nice and there's one for every action it seem, so well done ! (maybe some corners could have been cut there ^^). also your map is quite hard to navigate is it intended to make us loop in it? cause it looks unintentional... good luck for next time !

Frochu's Stuck in Orbit by Shredmer 2020-10-20T16:38:52Z

you should check if your page is a draft or is public

Red Overdose by Sigrid 2020-10-21T17:44:36Z

nice gameplay with functional graphics, most people don't have an AZERTY keyboard so it's usually better to use the arrow keys or the mouse.

Hellloop by Mikheev Denis 2020-10-20T16:14:18Z

you can be added to a group until the very last second of the jam, so there no need to make a separate page...

Hellloop by water_otter 2020-10-20T16:37:13Z

well done ! as said before it's a really good concept, with cool graphics sounds a fully functional menu, an intro and outro and even an awesome title art for the itch io page ^^

But the gameplay lacks some polish : the loop is quite barren for a runner, it's hard to tell if an item is good or not, and the webs are useless most of the time (if you're on the top loop you are just propelled in the air ^^)

PS : I've reach your game from another LD submission page (https://ldjam.com/events/ludum-dare/47/hellloop) WUT ?

LD48 — Deeper and deeper

Subfathomable by jessekaz 2021-05-13T17:28:07Z

no doubts a lot of work was sunk (yep I did that...) into the main character's animations but I couldn't really experience anything else.

it feels like you had a problem on export: - I didn't see any terrain (unlike the screenshot). - a lot of lags for some reasons - and the harpoon look like a debug gizmo (yellow line with red arrow for the hook)

BTW: it's tradition (and good practice) to publish your source with your entry ;)

Into the abyss by squirrelsoft 2021-04-28T19:16:45Z

Yeah ... we didn't take the time to do proper testing and balancing, but a post jam version is in the works.

Being pulled away is a consequence of your sanity bar falling too low, and you may not have seen it but if you failed it was because of your sub coming too close of an enemy. And yes we know that it's not obvious in the game ...

Into the abyss by squirrelsoft 2021-05-18T01:22:05Z

We completely intended to make it opressing and creepy, though the darkening effect of depth was a bit to much in the original entry so we toned it down in the postjam version, as for the ennemies, they become creepy with the post-jam fixes as their AIs now work as it was intended.

Into the abyss by squirrelsoft 2021-05-18T14:54:19Z

To recover your sanity there are patches of "reassuring" algae to rest in, but we know they are hard to notice in the jam version

Sheep: The Origins by Elmos Minion 2021-05-18T17:23:19Z

I'm not sur there's a way to beat the boss, tried multiple things but then I died so ... overall nice game, it just need some "depth" (haha ^^) to the gameplay, cause the optimal way to reach the boss is not really that fun

Deeper Palette by Arefnue 2021-05-18T00:45:31Z

great concepts!! loved the design of the character with the paint spear ^^, the map layout's quite cool too, and the white'ish aesthetics made the functional color pop out! buuuut...

- I don't know what the green orbs are - the boss is so underwhelming comparing to the menu screen - Some color coding of the ennemies would have been nice to distinguish which is vulnerable to which color. - The annimation / control scheeme caused some erratic moves and made it hard to look around. - The character spawn looking opposite to where I'm supposed to go so... bug ?

Humming cave by Kartlang 2021-05-13T18:44:24Z

Nice ! but that was a frustrating game to beat ^^

the ammo management was tense until I got the hang of opening "doors" with two shots, and you really need to die once at least to most ghost before being able to beat them... but the feel of claustrophobia is undoubtendly there

btw in unity there's a way to bake the light of objet with emissives so your shrooms and doors could slightly light their surroundings.

PS: remember to publish your sources

Sub-servicing by Croteru 2021-05-13T17:10:44Z

the music volume start at 0 by default why hide it ?^^ the concept is there it just need polish, good job !

Miner's Dream by AngolStudios 2021-05-17T17:47:50Z

I can't seem to be able to buy plots nor drills nor upgrade drills so...

Nice to have included a home menu and a button (though hidden in the base of the statue for some reason ^^ ...), the musics are here (even if they don't loop). The charachter and it's movement were not central to the game so I would advice to try to focus on what is needed to get the gameplay you want and add from there.

good luck for next time

Memory Dive by Aidan Rodgers 2021-05-17T18:38:48Z

Real nice and pretty game, I had a hard time with the spikes, if a memory nugget fall in some spike it's almost assured death.

LD49 — Unstable

Disposal by Wahooney 2021-10-16T02:25:05Z

pretty cool, some more audio stuff and a little refining of the drone control would make it great. though I wonder how did you do the large ball explosion cloudy-ish effect ? it's cool but it doesn't look like particles, are those decals ?

Unstable Fuel Mixture by squirrelsoft 2021-10-12T13:58:27Z

yeah we were aware of these problems before submission hour but... time... always. So we've worked on it a bit so there's a post jam version.

anyway thanks for playng and for the comments

Unstable Fuel Mixture by squirrelsoft 2021-10-14T13:14:58Z

never a good answer, I know, but !

have you read the manual ?

we were inspired by "keep talking and nobody explodes" and made a pdf for the post jam version^^ anyway there can be boxes with chimney, they all can drop the pressure.

Thanks for the feedback ^^

Unstable Fuel Mixture by squirrelsoft 2021-10-21T19:22:22Z

you don't need a PhD, just a pdf and it's there ^^ but as we have enough notes we'd understand that you don't try it now

Mister Uns and his Table by DarkDes 2021-10-18T00:58:52Z

I have no clues how I'm supposed to stabilize this thing, I noticed that the left slots get sliders that influence the sin wave, but I didn't see any effect from the pos nor the color thingys...so yeah, got the alarm a lot ^^ .

Anyway, the pixel art is cool, the manipulation of the modules feels tactile, so pretty but unplayable (even with the clues)

Unstable Core by MaiMai 2021-10-19T13:59:21Z

very beautiful game ! a bit infuriating at some point ^^ (seriously blue tiny cooling rods on metallic surface that are blue lit ?!?!)

anyway well done on having a finished game that looks this good !

Unfinished by toilari 2021-10-18T23:23:51Z

Really really good !! would be a shame for this game to not be experienced by more people ! pls grade some games to make it more visible !!

anyway, the door puzzle is really hard (I figured it out by testing everything for the third nb) because there are some red herrings on that bridge (on the left mostly). You don't see much point and clicks for a ludum dare (for obvious reasons) and it's impressive that you have a playable game with an end at all is impressive, well done!

LD50 — Delay the inevitable

Inevitable Fall by OliverEC 2022-04-17T14:58:19Z

well it technically fits in the theme but ... I mean ... there's not much

btw you could have submited this game as extra it's made to not be rated

Last Stand by Bazerka 2022-04-17T15:06:27Z

I can't seem o be able to upgrade anything... it's real pretty though ^^

The Businessman at the End of the World by Physi3 2022-04-20T19:25:13Z

404 ...

Project Build by RyanVuong 2022-04-17T15:49:15Z

it's a nice idea, it could be a lot more fun with some camera control in the fight phase, and the possibility to mve blocks from previous rounds.

anyway, chara design is cute, te game is playable, well done!!

Temryava by Kwago 2022-04-20T19:20:55Z

can't test the game pressing "E" doesn't start... nice music though ^^

LD51 — Every 10 seconds

Dash by angry-cyboot 2022-10-05T14:56:27Z

@madhumster you can hide in some furniture, they have a barred eye symbol when you hover your mouse over them.

LD52 — Harvest

Harvest : Mars by angry-cyboot 2023-01-21T16:07:33Z

@Tasman-smith done and done ^^, though they are post jam additions for ease of testing and should be considered as such

@aes1 sadly we couldn't implement the fertilizer mechanics in time

@carei it was the first LD for most of our team so this level of complexity was definitely too ambitious... i hope the help popup ... well ... helps ^^

@oadt a prediction is shown if you hover over the resources counts, and we know we should have made it clearly visible, we actually had multiple ideas... but not the time

thanks all for your feedback !

Harvest : Mars by angry-cyboot 2023-01-27T17:36:43Z

the current productions and consumptions are in tooltips if you hover over the resources values, but I agree that we should have made it directly visible...

Bone Whale by Danial Jumagaliyev 2023-01-27T00:49:51Z

great game well done !!

though I got into an interesting bug on my second run solo the enemies stopped hitting me and I had the cash and upgrades from my first run.

Magnetic Miner by Constantine Pallas 2023-01-26T20:19:49Z

Potentially fun gameplay loop, but I can't figure what the blue crystals are for, nor do I understand the bottom half of the image on the base.

cool game if a bit confusing ^^

Let there be Light by karatoga 2023-01-26T15:27:10Z

Gold crows are hugely important and it's a shame that it's so hard to figure, but once I noticed that it collect and give energy to the tree, things became way more interesting, and fun (lining shot is fun and not obvious from the description)

though an "exploit" is to stack charging trees to minimize crow usage, makes aiming les fun and remove the need to explore, maybe a minimum distance requirement to plant a tree could solve it.

in sum really cool game, well done.

LD54 — Limited Space

Limited Seats by squirrelsoft 2023-10-10T17:48:59Z

Thanks all ! the dark mode came from a mistake while making the map shader, I ended up liking how it looked so we kept it ^^

Limited Seats by squirrelsoft 2023-10-15T13:03:38Z

the click to get out is in the post-LD version. with some bug-fixes and a better balance

Limited Seats by squirrelsoft 2023-10-15T14:03:59Z

@mnemosynevl this strat works perfectly on the first lvl but when the meeples have to change trains...

SpaceRaft by Bytomancer 2023-10-14T11:39:19Z

excellent !! I love it when people include glorious melee to spaceship combat, nothing like rolling up with a paddle in a laser fight^^ though if the projectiles could start with the ship's velocity it'd be easier to aim with the ultrafast scootn'shoot builds ^^ well done !!

Submarine Escape by brick2face 2023-10-09T22:16:10Z

well I felt lost so if that was what you were going for, then well done ! ^^ The felling of being abandoned somewhere and not knowing anything about it is definitely there, and the AI art actually help there by filling the screens with random incomprehensible furnitures and object.

The problem start when the player is supposed to make sense of it : - the point of view are a bit disorienting (door to initial room in front of us when we just got out ?) - it is hard to guess at what could be useful, some elements are distinct from the background but not many... - the text is both hard to clearly see, hard to understand, and far from helpful (I don't see the point of explaining how a manhole fit in a city when you are supposed to run from a submarine).

So it function as a proof of concept, the art fit, music is repetitive but good, lack some polish and a lot of the details and content that usually fills escape games/point and clicks. Well done it's ambitious to make a point n'click for a LD and you have a good start !

Satellites by GameDevSourcery 2023-10-14T10:48:07Z

It takes a few launches before you can affect altitude and speed, so it felt like something was missing or bugged since i had to play without interactions maybe, reduce the conditions to get the first lvl up

neat idea it would have been fun if satellites could change layer because of their speed, and if the debris that is send into space ended up falling back

anyway it works, so well done on your solo entry !!

LD55 — Summoning

Unsummoning Dark Creatures by angry-cyboot 2024-04-21T22:19:29Z

thanks for your feedback !!

@mongoose-59 : we've tried to reduced the lags, so both LD and postLD versions should be playable, though they may have some lags as the first creature spawn, is seen for the first time and as the first circle is drawn. After that it should go smoother.

@orangedragon, @k-toll, @jean-francois, @zeviper031 : there are no orders for the combination, and the randomisation was dropped in the LD version due to time but was intended and is in the +1week version, with the sound effects that were made but not implemented in time for the LD version ^^

Unsummoning Dark Creatures by angry-cyboot 2024-05-01T18:01:12Z

@tod-semple : you need to color the circles with the same colors as the indicator around you : so in the LD version you need 1 red, 1 reen and 2 blue, and that should unsummon the creatures/robot/kaijus

@fractal, @ty-victorson : yeah we didn't have time to place direction indicators so we tried to rely on the sound for that so I can only encourage the use of a headset to play.

LD56 — Tiny Creatures

A tiny worm's life by angry-cyboot 2024-10-18T18:42:23Z

thanks all for your comments !

@yaen the bird does give some audio clues (but their meaning is not intuitive enough), and the mole was meant to give you a chance to dodge but in the end we didn't want to spend too much time tweaking AI behavior, so yeah most of the time the strategy is run away at tremors and hope for the best...

Insecticide Express by Quackqack 2024-10-18T21:46:16Z

Nice simple game! perfect for a jam ! those bugs are definitely not tiny though ^^, terrifyingly so ! Managed to survive to wave 13 but I didn't receive pow-ups any-more, and the waves get quite long so it became a long battle to slow the inevitable death of the city...

Hamster Hamilton's Cardboard Quest by Yaen 2024-10-17T23:23:14Z

Adorable graphics and sound, cool puzzle concept, well done !

The solution for the last level, kind of felt like I was abusing glitches (not to mention poor hamilton), and six level is a bit short to present and exploit all the cool contraptions you've made (not to mention the tubes that I see up there but apparently haven't made it to the game). But the game still feel a lot more polished than what one expect for a jam.

beside that I had some bugs:

I had the game refuse to show me anything when going fullscreen (freeze or wrong camera position, I can't tell)

And the links in the credits throw an error

Screenshot 2024-10-18 012006.png

then a few html addresses then this

Screenshot 2024-10-18 012024.png

Fuzzies Don't Know What to Do! by AllenW 2024-10-16T21:59:30Z

felt like work ... so well done but also I kinda hate you^^

anyway, I can't say much about the difficulty (exept for the radii that we need to guess), but that's a great way to explain shaders to people since all the fuzzies run the same graph !

Does unity provide UI tools for that or did you code it all on your own ?

Fuzzies Don't Know What to Do! by AllenW 2024-10-18T18:31:38Z

@allenw no don't worry it's just that I spend a lot of time staring at graphs like those ^^

LD57 — Depths

Into the depth by squirrelsoft 2025-04-22T15:09:15Z

thanks all for your feedback !

@kujoen the post jam version is already out ^^ it's the post-jam link just bellow the original one, it has tutorial and a lot of fixes and other improvement that we didn't have time to do originally.

but yeah the we often under-prioritise tutorial because we rarely know how the game we play before the last day, so it's often a rush-job at best, and sometime we fail to provide one. We should think our design more completely earlier, and maybe make simpler designs ^^

Into the depth by squirrelsoft 2025-04-22T16:34:49Z

@kujoen thanks ^^

Airman57 by Prvaak 2025-04-23T15:54:15Z

I don't know if it's just me but it gets laggy within 200m of the station, also a fullscreen mode would have been helpful here ^^

but even though I failed too reach the end I still had fun playing, well done !

Airman57 by Prvaak 2025-04-23T19:21:57Z

@prvaak No worries optimisation is rarely a priority in a jam ^^, though with bigger asteroids in average you could clutter more of the screen without adding to their number, and the bigger ones seems slower so that might help for balancing maybe?

LD58 — Collector

King's taxes by angry-cyboot 2025-10-08T19:21:15Z

We failed to make it clear in game, sorry... so I updated the description so it should be clearer.

Anyway on the first turn you only have two options which are the two roads to the left of the capital, click on the crossroads to select them

King's taxes by angry-cyboot 2025-10-20T18:38:58Z

@mibi88 , @tinykidtoo

yeah that's also not obvious ... oopsy

you can click on the icons above the taxable nodes to change taxation levels

King's taxes by angry-cyboot 2025-10-21T00:24:50Z

yep sorry I added it to the tutorial once I figured it wasn't obvious

Block Head Meat Mage by Paul Merkamp 2025-10-24T19:16:57Z

soft locked myself multiple time, the mini-game doesn't end if the mage dies off-screen and the phone didn't ring for some reason after I received the second screen ...

Anyway awesome entry !! (and what a twist when you look into things)

Fatal Morgana by amirblum 2025-10-20T15:15:25Z

Way too fun for what it is ^^ the music choice and the speed of depletion for your water to make you want to constantly destroy the local flora (not fauna, that would have been weird...).

Though most of the game mood and fun relies on that external music asset, which is not something you do in compo... so you should have selected JAM, but it's not a major gripe ... still well done !

LD41 — Combine 2 Incompatible Genres

Battle Machines by Rad4th 2018-05-08T15:30:40Z

I think the UI is messed upped try blocking the resolution to what you used to make/test the game (as a temporary fix). also the general lack of feedback made me think that nothing was working.

still I survived on my second try yay ^^.

Wasted Warlocks by conk 2018-04-28T02:09:37Z

It looks like it could have been a really good game, sad that you couldn't finish it. I would still like to know more about the rules you wanted to implement, I have no clues on what you wanted drinking to do

Dancing Through the Night 2 - The Sequel by Frank Boivin 2018-04-30T15:41:50Z

I'm not sure how it works, but it seem mostly functional. an explanation on how the dancing affect the turrets (or doesn't), would be appreciated too.

Monster Dating Coach by nilead 2018-05-15T20:05:05Z

the hearts in text makes it hard to read... nice style for the graphics though (pictures of toys, with paint filter ?) well done

UNFINISHED by MSiddeek 2018-04-28T02:10:37Z

same...

RMTCA by senior_sigan 2018-05-07T13:57:44Z

interesting game, it mabye moves a bit fast.

Flower Defense by qtux 2018-05-13T14:56:06Z

first yeah you may want to give a few options for screen size. Then WTF are these love.exe in your game's folder !? and finally please explain your game a little bit, I understand that you might not have the time to make a proper tutorial, but a controls list on this page would have been nice...

by the way, for other testers you use mouse wheel to scroll the screen.

Cardslinger by AlucardX60 2018-04-28T14:51:33Z

Awesome, well done! I wasn't expecting swordsmen to throw their swords at, me and yeah... some sound effects would have made it so much better! but still really enjoyable !

Fire Defender by trisquare 2018-05-08T15:51:09Z

the download link tells me that I doesn't have the authorizations.

Dimensional Rift Escape by Kpable 2018-04-30T15:51:30Z

same here !(except that it's the game that doesn't start not the dl)

Canasta: Skylines by Randoman38 2018-04-28T16:40:01Z

played both versions glad to see you've fixed the biggest issues, what's left is the lack of feedback (sound or otherwise) to the player.

Bullet Rogue by squirrelsoft 2018-05-02T23:29:15Z

@eptwalabha Yeah we had a hard time to finish the visuals in time, we may put an other post-Ld version that help with visibility.

Bullet Rogue by squirrelsoft 2018-05-13T15:01:40Z

Thanks to everyone who tried our game, we got our 20 ratings !!

please try and rate other games in the danger category. Everyone need a grade ! https://ldjam.com/games/danger/all

Nom Three by qorthos 2018-05-06T16:51:32Z

The number of moves is to short to really enjoy the gameplay ,so as said above the possibility to earn some would be great. i don't know if it's only me but bloks doesn't seem to stop bouncing so the sfx became quite abnoxious...

with that out of the way it's a neat game, good job!

InTeRpLaNeTaRy jOuStInG! by DrLazorToes 2018-05-04T20:25:24Z

a bit hard to control (something against keyboards !?) still quite fun, some sound effects would be nice though.

Shady Tactics by lpriebe 2018-04-28T01:49:06Z

pretty good game, though the suspicion sound is a bit too loud, and if you click out of the game you can't use keyboard controls until you reload it.

Card Racer by Matrx007 2018-05-08T16:12:05Z

intresting way to mix these genres but the rotation of the screen is a bit too frequent.

Last Logic (LD jam 41) by Amadeusguy 2018-04-28T15:29:15Z

Not bad, some visual effects would be nice so we understand better how the drones function.

Card 'Em Up by sandsower 2018-05-08T14:55:54Z

pretty fun! I got 420 by spam clicking my cards everywhere πŸ˜‹ . the screen-shake feels a bit weird without sounds...

CitEscape by TKShadow 2018-04-30T16:14:43Z

It's functional, the gameplay works, even a bit challenging at times. the city builder part is a bit light though...

so yep well done.

No longer available - too bad quality by TheKaijuGirl 2018-04-30T15:14:45Z

wait Why did you remove the download link ? Ludum dare is not about creating quality end products, it's about creativity, experimentation and learning... some of my creations were bad worst than their predecessors, I was sad to publish them but I still did, and the feedback helped.

Post-structuralist non-binary worldtree defense by Pyotr 2018-04-28T02:42:38Z

Your tutorial is not enough to explain your game, and it's not easy to understand in which world you are currently playing. it's not a bad idea but it's really confusing...

Kill the Boss by Alexviking97 2018-04-28T17:08:12Z

yay strato jump !! I know it's probably not intended, and unity physics and 2d doesn't mesh well together. this detail apart it's a neat game, and the first game I tried witch didn't take the theme literally, well done.

Futbolvania by Leandro Rodriguez 2018-05-13T15:32:36Z

I almost missed this on your itch.io page so I'm putting it here:

>movement:WASD

>kick: J + K

>take the ball: U

Though [J] just drop the ball instead of shooting and [K] doesn't seem to do much. But then I figured out that pressing [H] (of all things) before [J] actually give some kick to the ball! so I've beaten the boss, but I still don't know how to aim ^^.

In the end I like the concept the audio and the visual, but its barely playable