FoonLudum Dare ExplorerLD41 → Bullet Rogue

Bullet Rogue

By angry-cyboot, Synack, kack3y and squirrelsoft

View on ldjam.com

CategoryRankScoreCount
Overall9373.0625
Fun7823.0825
Innovation7203.1925
Theme7633.3425
Graphics9522.7325
Audio6002.8823
Mood9732.7325

Comments

lpriebe 2018-04-24 03:48

I made it to the end after a number of attempts. I enjoyed it, though there were a few things that were unclear and made the game more confusing than necessary for the first several tries: - Bullets travel (and do damage) for one more space after disappearing. - Bullet trails don't appear on the turn they're fired, making it hard to tell where they're going at first. Normally you can tell by positioning, but it took me a while to realize that the ones fired by the tanks on the second level were moving at all, because they're only visible for one turn.

Once I figured out what was actually happening on the second floor, I had a lot of fun trying to make it through.

kack3y 2018-04-24 04:18

Hi @lpriebe, and thanks for your comment. We were aware about those bugs you found. I am really sorry it alter your experience of our game.

Actually, I just finished some bugfixes, so we will try to upload another version soon.

Hope you enjoy our bosses we put a lot of love in them.

ratherjolly 2018-04-28 16:41

This game is tougher than it looks and fun! Great Easy Tutorial to match the theme. I also enjoyed the random layouts so I could keep retrying. Great Job!

eptwalabha 2018-04-30 19:41

Nice game. Even if I did not pass the second level… too hard for me. You should animate/tween the bullets/player for a better visibility. Good job nonetheless.

angry-cyboot 2018-05-02 23:29

@eptwalabha Yeah we had a hard time to finish the visuals in time, we may put an other post-Ld version that help with visibility.

bryyrt 2018-05-03 01:10

Overall, an interesting game to play for a little bit. It was a bit confusing, but I think it's fun to figure out how the game works.

tommislav 2018-05-04 21:31

I liked this game a lot! A lot of strategy where every move counts! It was a little hard to grasp how the enemies and bullets were moving. The bullet trails did not show until they had travelled one step. A little confusing with the moving tanks/cannons in the first area. And did not quite grasp the red areas around the turrets as they were about to fire...

I hope you continue working on this game. If you could just add animations/transitions on the enemies between their turns I think all of my issues above will be solved!

Really solid work! Well done!!

sandsower 2018-05-07 22:29

Nice game, I really like the concept and I think it's well executed for the most part. The visuals make it a bit tricky to detect movement though, maybe making the floor on a checkered style would work?

kack3y 2018-05-08 19:17

Hi guys, and thanks you for all your feedbacks ;)

I just uploaded a new version with I hope no new bugs.

Btw you can thanks @tommislav for this new version I wasn't really wanting to do a new version (with work and all). But seeing there is at least one person wanting us to continue to work on it, I couldn't not do at least one last version.

We hope you will finally understand something at our Bullet hell/rogue-like game. Enjoy.

theaioliguy 2018-05-09 01:44

Great work on this entry! The music was nice, the controls were explained in a very nice way by using the scene tiles. Overall I enjoyed it!

trenogre 2018-05-09 03:04

This game is great! Absolutely loved the game play of bullet hell with some degree of turn based strategy. Also very much enjoyed that the turn base didn't make the game easier at all. Very fun concept.

chadrbanks 2018-05-09 03:10

Nice little game. Health kits need to be a thing.

angry-cyboot 2018-05-13 15:01

Thanks to everyone who tried our game, we got our 20 ratings !!

please try and rate other games in the danger category. Everyone need a grade ! https://ldjam.com/games/danger/all

tommislav 2018-05-14 20:08

@kack3y Glad I inspired you! I did not see your mention until now (that's life with kids). Would like to try the new version, but your 2week link at itch.io does not seem to work

maysick 2018-05-15 00:56

Interesting concept. I think I need to have played more rogue likes to truly understand how to move without getting hit in this game. A good blend of the two genres, though.

nilead 2018-05-15 19:54

Tough but fun! Great job

kack3y 2018-05-16 17:57

hi @tommislav, and thanks for notifying me about this error !

I have tested previous versions also and they are not working anymore even if we changed nothing. My guess is that on the new version of Firefox (60.0) WebGL is broken because it works on the browser Edge.

Have you tried only on Firefox ? If yes, (and if you still want to test the new version :3) then please change the browser used. Tell me if you still have problems on your side.