FoonLudum Dare ExplorerLD43 → Golem

Golem

By yazara

View on ldjam.com

CategoryRankScoreCount
Overall5633.3823
Fun1993.6923
Innovation2223.5722
Theme10301.8620
Graphics4503.6123
Humor5572.7520
Mood8692.7321

Comments

fabian-g 2018-12-04 07:33

The Golem looks funny hehe. What an interesting mechanic. It took me a moment to figure out which node does what and I was missing a random node :smile:. Is there a goal yet? I couldn't figure it out. Good luck with the project, looking forward to your updates :v:

yazara 2018-12-04 12:37

Thanks for the feedback,Fabi 😊 Yeah my original submission doesn't have a goal - I added objectives in the updated version!

arzi 2018-12-04 17:05

The game was fun enough, but as it sounds like it wasn't really a LD game as per the rules, I unfortunately will not rate.

yazara 2018-12-04 19:28

Thanks for your honesty arzi! Since I made the game during this weekend I figured it would be eligible for submission, even if I made up the concept beforehand. But I understand your point, it wasn't a full Ludum Dare participation for me!

jonas-tyroller 2018-12-04 21:23

It's super fun. Please give the roation blocks different colors so you can tell them apart. Also deleting blocks could be a little easier. I felt super smart after beating some of the harder levels. Hope you continue working on this a lil bit. :)

yaen 2018-12-05 00:16

Was pretty fun, playing with Jonas today and comparing our solutions to the puzzles. I agree on the rotation blocks. The arrows should not rotate with the block orientation. There should be a delete all blocks button.

I played before you added objectives and with the objectives the game is like 100x as fun! :D

I quite like the visual style. Pretty charming to look at.

The wall sensor is a bit annoying since you can not change the relative direction of the green and red outputs.

Looking forward to what else you'll do with this concept!

tweedle 2018-12-05 08:21

like the art style, could use some sound! nice puzzle game with loads of mechanics

wugbor 2018-12-06 02:29

I love these types of games, and it was fun to play. It seemed to have some stability issues for me, but it was more reliable at a higher speed.

wevel 2018-12-06 15:38

For rating this, I played the submission version. However I think this game has a lot of promise, a nice art style and lots of potential with what the puzzles can be. Having a larger grid to place instruction in may be helpful for more complex puzzles. I did also play the updated version, some interesting puzzles, perhaps some sort of progression with unlocking the different instructions would work well. Good luck with developing it further.

prodigalson 2018-12-06 19:34

I really enjoyed this. I like games that allow me to look at the problem, spend time in it, try things, fail at it, and try again without terrible consequences. Thank you. :D

fobia 2018-12-07 00:04

Wonderful Art. I learned how to play for a long time and loaded me into the game -))

codesity 2018-12-07 17:54

looks very intertesting. The Graphics are simple and pixelperfect. The gameplay is heavy for me, than the puzzle pieces were not walked, how I placed. But overall Good Work! Maybe im to dumb for this ^^

rodel77 2018-12-08 03:39

Love programming games and this was pretty nice! I really liked the way you added reusability within the order of placing the pieces... Idk now how to explain it haha

vodzik 2018-12-22 15:21

It reminds me of Wumpus

joror 2018-12-27 13:36

Nice little programming game! would have loved some sound effect to get some more payoff while playing the game :) The logic puzzles were interesting enough to try to do efficiently, but would have liked a bit more overall 'story'/'goal' (am I a wizard's golem? who is giving these commands? motivation? :smile:) Good start for your bachelor project.