FoonLudum Dare ExplorerLD43 → Bla v Raa : Eternal God Battle Brothers

Bla v Raa : Eternal God Battle Brothers

By ragtagradical

View on ldjam.com

CategoryRankScoreCount
Overall2043.7934
Fun1873.7034
Innovation154.2334
Theme4893.5036
Graphics4173.6936
Audio2213.5734
Humor3483.1930
Mood5433.2832

Comments

trifectuh 2018-12-04 03:01

This async multiplayer mechanic is seriously cool. Excellent job!

mmason 2018-12-04 03:29

I couldn't play, the game kept crashing while trying to sync, tag me if you can find a fix and I'll come back and rate

trash 2018-12-04 04:00

Liked the game, syncing was a little broke, got a few errors, but I really liked the idea of the game.

ragtagradical 2018-12-04 15:29

@trash @mmason I just posted an update that should prevent crashing when sync fails, instead you get a timeout message and can refresh the game. I'm not super sure why the sync fails. I might try using a different host just to see if the problem persists!

@trifectuh thanks!

2018-12-04 18:07

Played your game! It was quite confusing as I couldn't understand what to do exactly. It would have been nice if the visual cues were informative. But overall it was a nice concept though.

Please play my game and give some feedback. https://therockripper.itch.io/the-selfish-king

Thanks

sadsmile 2018-12-04 19:21

The async multiplayer mechanic is freaking amazing! I'm really, really loving it!

Some ideas: - when making a launcher, let me first decide it's direction, then let me confirm its placement - there should be some kind a cooldown between logins - let me spend my coins on manipulating the enemy god's side (destroy launchpads walls etc)

d3vil0p3r 2018-12-04 21:52

The sync does not work for me.

ragtagradical 2018-12-04 21:58

@sadsmile thanks so much! About your ideas: - what would the login cooldown do? just prevent players from playing both sides? - spending coins on more stuff would be cool. Maybe even traps and monsters. You can destroy objects right now by pressing F again after sacrifice, but it only takes one object at a time.

willvasco 2018-12-04 22:05

Doing multiplayer anything in 48 hours is a serious feat, well done!

popdaddygames 2018-12-05 10:30

You undertook a monumental effort- great freaking job. PS super duper love that artwork. Ultra high fantasy dark stuff like that isn't always popular but you nailed it!

ragtagradical 2018-12-05 10:35

@d3vil0p3r I recently pushed an update that hopefully fixes some sync some problems. I also received notice from the server that I had been blocked temporarily for too many requests, but it seems to be resolved now. Try it again!

ragtagradical 2018-12-05 11:00

@popdaddygames thanks so much! It was a satisfying challenge to get that multiplayer working. I hope to do more stuff with what I learned making this project.

arvejeitor 2018-12-05 12:14

Mechanic is kinda curious! very good job there!

leorean 2018-12-05 15:48

Very innovative idea, and great feeling! :clap:

pancakefriday 2018-12-05 19:32

I wanted to check out some more games today, but I got stuck here. I think this game is just amazing, 5 out of 5. It's all super cool and I don't have anything negative to say. Love it! Also, go red!

ragtagradical 2018-12-05 20:13

@pancakefriday Awesome! I'm so glad you enjoyed it, but uh... GO BLUE!

elnu 2018-12-05 21:10

WebGL/Linux version?

mmason 2018-12-05 22:08

To heck with red, GO BLUE!

I came back to this game twice to see if the syncing bug was fixed and I'm glad I did, I've been playing this for maybe an hour and having an absolute blast. I think this would make a really good X v X sort of game, where you have teams of people trying to score as many points as possible while a timer ticks down.

I feel like you might benefit from somewhere to spend all the money you have (character upgrades maybe?) and controller support would be really cool.

I would love to see more of this!

nanda 2018-12-05 23:52

I got stuck on this for way too long. Will definetly play again. 5/5 best LD game for me so far.

jonathan-lorenz 2018-12-06 00:29

Nice gamefeel. The character was pleasent to move and control. I liked the idea of the asynchronous gameplay! After a few lives I felt like I have seen everything but I had fun. Good work!

vodish 2018-12-06 06:13

The idea is really cool, I wish there was a mac or html5 version, can't play and rate without it :cry: Good job still for doing this!

guy-withivy 2018-12-06 11:34

grats, cool job

beardmage 2018-12-06 11:41

Great controls, love the concept so far ! The level design feels a bit weird though, i've been bumped around for a few minutes without being able to do much. Guess some explanation would be more than welcome :)

ragtagradical 2018-12-06 12:21

@mmason Thanks so much for playing! Yeah it'd be interesting to have some kind of "rounds" and "matches" taking place in the game to tally a victory at some point. Maybe if I update the game again. Right now I think I'll probably just declare a winner when voting is over. Upgrades and more building options would be awesome. I was working to implement the multiplayer right up til the deadline, so there are a lot of ideas and features I didn't get to implement. I just tried to focus on what I had written down.

@nanda Thank you!! Check in again and make sure your god takes victory in the final moments! I think I'll tally the score at the end of voting.

@beardmage you can blame the other players for the level design haha. Every object in the game has been placed by another player.

awix 2018-12-07 08:48

An interesting game with a kind of mechanics.

mrleeperry 2018-12-07 23:31

Super visceral feeling when you're bouncing all over the place! Fun little setting.

antoine-vion 2018-12-10 21:04

Hi !, Nice game, I like the concept and the mechanic, it was fun ;)

The mood is so cool!

very nice job ;p

groggi 2018-12-10 22:14

Great stuff! Love the user generated content concept! Hard to find out what you have to do in the beginning, but that is part of it I guess! I started in this weird world cramped with platforms and launchers and coins and had to find out what to do meanwhile having a lot of fun! :) Thanks for that!

alext-design 2018-12-13 08:03

@ragtagradical Hey, I really like this game, but I didn't remember or understand how to properly play it. I had fun, and think it's cool. My boy, Blaa, is losing though :(

You can watch me play it here: https://www.youtube.com/watch?v=3PAOgJlbt3Y

ragtagradical 2018-12-15 00:38

@alext-design thanks for playing! But yeah, the idea is that each player is building stuff in the world. If you press F you Sacrifice yourself which opens a build menu.

shakedimus 2018-12-30 13:52

Very cool idea and really impressive you made this work during a jam. The artstyle was pretty cool. The actual game though wasn't really fun for me but it is cooling feeling like a part in a bigger battle and I guess that's the idea.

ragtagradical 2019-01-02 00:34

@shakedimus Thanks for checking it out! yeah as the world filled in it became pretty impossible to have any influence in your sacrifices, so less fun. I think if I had found some way to set up rounds, or modify the world in more interesting ways it could have a longer lifespan, but as it is you're dealing with routes and paths and traps that other players built ages ago in a time of plenty.