FoonLudum Dare ExplorerLD54 → Space, Yarr!

Space, Yarr!

By snekofspice and JazzPunker

View on ldjam.com

CategoryRankScoreCount
Overall4633.6734
Fun3343.7134
Innovation4033.5434
Theme8533.1933
Graphics8263.1133
Audio1133.9832
Humor2073.6632
Mood7183.3533

Comments

magic-mike 2023-10-03 21:23

the game if pretty interesting and fun once you get past the clumsy controls and tutorial ! I really enjoyed it a lot ! The voice acting is fun and great and the puzzles well thought out. Speaking with the pnj's is a nice feature as well ! Also really impressive to do that alone in such a short time.

Please put a cover image so that people don't miss the great work you did ! Good job !

kanagg 2023-10-04 07:32

Banger of a soundtrack and great voice acting 😄 It took me a bit to realize that I can control the direction and strength of the cannon. I like that most levels can be solved in many different ways. The controls are a bit clunky, some more feedback when clicking on stuff would be nice. Shooting the cannon with the space bar would be a nice touch, and drag-and-drop for the placeable items.

metsker 2023-10-04 11:21

Well, UI is very unfrendly, but overall its a nice puzzle game with an awesome voice acting and music. Its just need a bit of polishing on the UX side :v:

wiredoverload 2023-10-04 11:39

Overall fun game! Heads up though, the LDJam embed doesn't seem to work on chrome. The voice acting was a nice touch, but I wish I could hear it more while naturally playing the game versus having to click on a portrait. The levels had a nice amount of variety, but I was able to beat every level other than level 10 with 2 items or less with a couple needing 0 items which led to the game feeling less like a contraption building game and more of a golfing game. A couple of the obstacles felt strange with the portals inconsistently triggering the second time (were they on a timer?) and the repulsion obstacle not behaving how I would have expected, but the planet gravity mechanic felt pretty nice. Overall the art and audio was great, and I had a fun time playing all 12 levels, nice work!

egggrass 2023-10-04 12:59

Good puzzle&strategy game design! Ruly physics... You show me a good example how to use sound effect&music that contribute to game atmosphere! Good job!!

chybby 2023-10-05 13:44

The voice acting grew on me (especially when firing the cannon) and I was jamming to the music the whole way through.

The UI was pretty clunky and took some getting used to.

nilan 2023-10-06 12:11

I managed to complete this game in about 20 minutes, and it's a fantastic physics puzzle game. It took me a little while to adapt to the UI controls, and the layout seemed a bit confusing at first. However, once I figured it out, it wasn't complicated at all. The functions in each area are very clear, but it might be even better if some inactive UI could be hidden. I had a great time playing it, thank you team!

tal28 2023-10-06 13:47

Nice game and music :smile:

caryoscelus 2023-10-06 19:22

wow, this is like pinball in space! starts out deceptively simple, but then there are a lot of fun maps

there's one bug, though, when i was placing boosters often enough the direction control didn't work and i had to remove and place it again to get it working

also, not sure if it's intended or not, but physics doesn't seem to be deterministic when high speeds are involved

the music is very fitting

paul-maaswinkel 2023-10-07 09:49

Great game! Nice figuring out wat the best way is to get the canon ball to the other side. Trying to move the sliders on placed structures was a bit of hit&miss sometimes. A nice add could be to have something funny happening when you accidentily hit your own ship! Love that there is some movement in the layers when you move the mouse, nice detail and adds to the space feel.

cameron-paxton 2023-10-07 16:36

I definitely enjoyed the concept here. Reminded me a lot of playing The Incredible Machine as a kid :) Soundtrack is great (obviously. Hey Adam!) and the voice acting gave it a lot of character.

I think other comments have pretty well said what I think about the UI. It didn't take me too long to figure out, but obviously with more time I think you'd polish that up. The only thing I didn't get on my own before reading other comments was that you have control over the cannon shot coming out of the ship. Things got a little more straightforward after that ^^;

Really fun, simple puzzle design wrapped in a unique aesthetic. Great job, y'all!

treenut 2023-10-07 21:26

Fun game! A bit difficult to control, yes, but still fun. I feel like the levels could use a bit more complexity and restrictions, since most of them were easily solved by adjusting the cannon and placing zero or just one element and ricocheting off the edges. Good work though, keep going!

zimny11 2023-10-09 18:43

The puzzle aspect was really nice. I love the music and graphics were cool too. The only thing to improve on will be controls. It was quite hard to place bouncing pads where I wanted them. I really struggled on first two layers, but then I got somewhat use to it. Anyway, really cool game. Good job!

katanajellyfish 2023-10-13 11:20

Nice gameplay, some visuals remembered me the Matt Groening style !

dan-str 2023-10-15 19:23

cool game, keep up the good work

joshedev 2023-10-19 20:55

Such a rad game! I love the absolutely jamming music, the portraits of the pirates, and the inclusion of voice acting! It's fun trying to figure out the best way to place the changing obstacles (some levels are really tough, at least for my tiny brain), and it's definitely a unique take on the theme. Really nice work!

egormnc 2023-10-20 13:31

the game is quite interesting, it was fun to play, everything was done well, both the controls and the game design itself

aderpychickenstudios 2023-10-20 20:33

Neat idea like some said above the controls were my biggest grip I wish I was able to adjust the placement of objects.