myse 2024-04-15 02:59
The graphics on this are awesomeeeee but even more than them the visual effects (oh guess they count as graphics but you know what I mean). A bit hard for me, since I usually play other genres, but very cool still
Foon → Ludum Dare Explorer → LD55 → Aliens vs. Undead
By firebelley
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 85 | 3.81 | 26 | |
| Fun | 64 | 3.82 | 25 | |
| Innovation | 99 | 3.64 | 26 | |
| Theme | 100 | 3.91 | 26 | |
| Graphics | 64 | 4.06 | 26 | |
| Audio | 98 | 3.52 | 26 | |
| Humor | 158 | 2.97 | 20 | |
| Mood | 161 | 3.39 | 26 |
The graphics on this are awesomeeeee but even more than them the visual effects (oh guess they count as graphics but you know what I mean). A bit hard for me, since I usually play other genres, but very cool still
Love how snappy the controls were! Excellent animations and nice music. I wish the skull bounced around a bit that might be fun!
Yo this is slick, very Robotron inspired. Hectic, wild and varied, really good sense of polish. Everything feels super responsive and despite being stuck to a single screen, it doesn't get overly repetitive.
I really enjoyed this, but I will say that I had a hard time getting the skeletons to go the direction I wanted them to. Sometimes they would shoot the exact opposite way I expected.
Absolutely love the music and sprites.
Congrats, this is very well polished entry and really enjoyed it! At first I thought that I directed the skeletons based on where I stood which was a bit hard at first. But then I realised that I can aim with cursor and it was a blast! :D Though one note: I didn't quite see how to differentiate aliens that needed a quick second hit and those that don't. Keep up the good work, cheers! ^^
The graphics were well done as usual and the game play has some nice "juice" that makes smashing into the aliens satisfying.
Very well polished game. I thought the game started a little bit slow and when you missed a single skeleton, they tended to bunch up around your skull which made it very hard to get it back without dying. Though, this is a skill based aspect and perhaps I should just git gud. The dash helped a lot by adding another dimension to the gameplay. Overall, very well done!
Really unique idea, I liked the twist on summoning compared to all of the other games. Once I got to the really strong aliens I kind of struggled, getting the skulls bunched up and not dying was pretty hard. Overall well done, and the juice and everything was really nice!
Cool, but the mechanic was a bit awkward because when you shoot at enemies you are expected to get the skeleton back, so you have to wait for the enemies to move which is encouraging a very boring playstyle, i guess you tried fixing this by giving the skull some knockback on revive, but this isn't a good enough reward/incentive because you have only 1 health. Awesome graphics and vfx as others were saying and also the sound effects and music were appropriate. Good submission as always!
Very unique mechanics! The music and audio match the visuals really well. The game was easy to pick up but the difficulty was definitely there when I got to level 3! Nice submission.
Really enjoyed this one. Really nice polish in the UI and the intro tutorials. Squishy necromancer animation is pleasant and the core game mechanic of "shooting" the skeletons at the enemy was clever, simple, and fun. Music was not bad, maybe a little repetitive. Sound design worked. Overall great entry, a really fun one!
interesting mechanic, its fun to shove skeletons into aliens
Really fun, I took an embarrassing amount of time to beat it but I did it eventually! Also, I really love the little wiggle animations :D Screenshot from 2024-04-20 15-01-20.png
Managed to clear all 7 levels, level 6-7 were really tough and a fun challenge.
I had some trouble understanding why some enemies required 2 hits until I saw the difference in armour, so this could maybe be shown more clearly somehow.
Best game I played so far because of the simple but unique concept and great game feel (and it's a compo game)! Well done!
when i finally figured out that the mouse is where the flying skeletons went, it got a lot easier. xD they were just randomly flying around before that. hehehe that last level was pretty challenging too. xD they just kept congregating in the middle of the map and i had to skirt the edges until they would walk away from my beautiful dead skulls!
Fun fast-paced gameplay! Hitting the aliens with the skeletons was very satisfying. I found it a bit hard to tell the two types of aliens apart and also found it too difficult to use the mines to my advantage.
Polish and interesting game. I liked unique mechanics!
Loved it! The gameplay is super effective, the visuals are on point, and it's so polished and well rounded!
It's also very inspiring that you did all of this in just 2 days for Compo! I don't have any constructive feedback TBH, this game is really solid as it is :100:
Nicely playable and polished entry. The shooting mechanic is interesting and effective. The game is hard but not in a bad way. There is an issue when trying to push a skeleton: the player sometimes interferes with the skeleton's path, it seems to stop because it hits the player. It's confusing because of the sprites occluding each other. It feels like a bug, and I think the game would be more playable if this is fixed.