dstoc 2025-04-08 11:59
2025-04-08_21-57.png
If I have only one move_forward it takes the item, but if there are more (like in the screenshot) it doesn't take it?
Foon → Ludum Dare Explorer → LD57 → foo(): bar(): foo()
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2 | |||
| Fun | 2 | |||
| Innovation | 2 | |||
| Theme | 2 | |||
| Graphics | 2 | |||
| Audio | 2 | |||
| Humor | 2 | |||
| Mood | 2 |
2025-04-08_21-57.png
If I have only one move_forward it takes the item, but if there are more (like in the screenshot) it doesn't take it?
@dstoc I'm unable to reproduce the issue. Is there any more context on what else is happening? The level, how you setup to get to the item, etc.
It was on the third level, I was able to reproduce it just now:
2025-04-09_09-33.png
I think this game is pretty cool though, and a good fit for the theme.
The UI is a bit awkward though, a lot of clicking to configure things and tiles can get removed if you accidentally drag them on top of existing commands. Would be neat to have an easier way to reposition the input/outputs -- something like ctrl+drag or mousewheel.
@dstoc Thanks! :D You have to be standing on the bomb, so it would be step, bomb, step. :) I should add a "no item to pick up" notification in the bottom right corner, good find.
Beat it! Interesting automation puzzle game.
My playthrough: https://youtu.be/7KGf9gLBI7M