FoonLudum Dare ExplorerLD57 → foo(): bar(): foo()

foo(): bar(): foo()

By game-endeavor

View on ldjam.com

CategoryRankScoreCount
Overall2
Fun2
Innovation2
Theme2
Graphics2
Audio2
Humor2
Mood2

Comments

dstoc 2025-04-08 11:59

2025-04-08_21-57.png

If I have only one move_forward it takes the item, but if there are more (like in the screenshot) it doesn't take it?

game-endeavor 2025-04-08 13:42

@dstoc I'm unable to reproduce the issue. Is there any more context on what else is happening? The level, how you setup to get to the item, etc.

dstoc 2025-04-08 23:34

It was on the third level, I was able to reproduce it just now:

2025-04-09_09-33.png

I think this game is pretty cool though, and a good fit for the theme.

The UI is a bit awkward though, a lot of clicking to configure things and tiles can get removed if you accidentally drag them on top of existing commands. Would be neat to have an easier way to reposition the input/outputs -- something like ctrl+drag or mousewheel.

game-endeavor 2025-04-09 16:52

@dstoc Thanks! :D You have to be standing on the bomb, so it would be step, bomb, step. :) I should add a "no item to pick up" notification in the bottom right corner, good find.

mikan 2025-04-10 11:02

Beat it! Interesting automation puzzle game.

mikan 2025-04-13 22:10

My playthrough: https://youtu.be/7KGf9gLBI7M