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Chicken Little
Chicken Little
By levidsmith
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 841 | 3.04 | 23 | |
| Fun | 764 | 2.97 | 23 | |
| Innovation | 914 | 2.76 | 23 | |
| Theme | 772 | 3.35 | 23 | |
| Graphics | 779 | 3.02 | 23 | |
| Audio | 579 | 2.95 | 22 | |
| Humor | 246 | 3.36 | 21 | |
| Mood | 825 | 2.78 | 21 | |
Comments
coatline
2020-04-20 01:44
Actually really fun! I managed to beat your score (although I am sure that there will be more to come that will top mine). I found that it was better to hit the least amount of apples possible as to not get another chicken to chickensit. Solid entry. (I am a subscriber btw :wink:)
coatline
2020-04-20 01:44
I can't figure out how to delete this comment sorry
jcmonkey
2020-04-20 03:15
nice game, the one issue i had with it was the apple hitboxes were maybe a bit too tiny, and holy crap at 35 seconds!!!
Chicken vs Apple... who could ever expect that apples were such a deadly blunt weapon?
I enjoyed playing the game quite a bit, but when I looked at the leader board was I sure in for a bit of a laugh. Not to make fun of @jcmonkey, but dang that's a lot of highscores placed underneath his name.
For future updates, maybe make the leader board only record the highest score per session?
In any case, hilarious game!
Fun game, I got 49 seconds due to some kind of bug, one of the 2 chickens disappeared (I think it was super close to / merged with the other chicken). The other scores were legit tho :)
Great concept! It feets to the theme and has the complexity enough to be implemented in a weekend! U even created a score to induce the competitivity! Playing it with trackpad was quite difficult, I imagine if a floating hand controlled by keyboard ou following the mouse arrow wouldn't give the game more agility... Overall it was a nice concept, congratulations!
snail
2020-04-26 01:12
Good stuff:
The inclusion of a leader board was really helpful in making the game more engaging-- having a standard for competition is a rare but welcome feature in a game jam game. The core concept was super cool: having the chicken be beyond your control meant that you could choose which apples to hit and which to let fall, creating a really neat feature of having to predict the chicken's movement. Absolutely loved the apple animation; it made your actions feel more weighty and it was just funny to watch the apples flying away!
Areas for improvement:
The apples are simply too hard to hit once they get fast. This isn't just me griping about difficulty; I actually like the large number of apples, but I felt like I wasn't able to hit ANY of them, making the game feel more like luck than actual skill. A slightly larger apple hitbox would have done wonders to make the game feel more manageable. More predictable motion for the chickens might have also helped, but it worked just fine as is, and it definitely grew on me as I played.
Overall:
An outstanding, creative concept which one small issue (the apple hitbox) holds back from being the engaging masterpiece it has the potential to become.
recursor
2020-04-26 23:33
I had the same experience as some previous commenters regarding clicking on the apples in that it felt like I clicked on them but it sometimes would not register (especially when more apples started appearing). The leaderboard was a nice touch in encouraging competitive play, and I like the concept of the game. More chickens = more stress but in a challenging and fun way. Props for modeling and texturing your assets in Blender 3D.
slimbun
2020-04-28 07:19
Very cool game. Great graphics. I didn't really understand the controllers.
This is a weird little game, but in a good way :D I found the sounds too loud and annoying (dont take it personally), but the graphics were okay. After like a minute, the apples started coming way too fast, I think a little bit of balancing might be needed there :D But nonetheless, it was fun
frenchie
2020-04-28 07:34
Cool, got the second place score! Hitbox on apples feels really off - registers a lot more at the bottom of the apple than anywhere else.
Also, I had fun trying to see if I could break your leaderboard. I hope you don't mind the one garbage value I put in and instead are amused that some random person on the internet spent an hour or so playing around with it :smile:
knason
2020-04-28 10:50
35.84 OMG this is intense!. I would have preferred A little bigger click area around the apple. It was quite hard to hit it. But otherwise nicely done!
Good job to the leaderboard hacker. I will definitely have to up my leaderboard security! :smile:
Great little game, the difficulty ramps up nicely, and quickly! So it definitely has that very moreish 'Just one more go' feel.
I do agree with the others that the apple hitboxes need a little work, however
Apples cool fly away :yum:
I like that there's a balance to the mechanics: you don't have to stop every apple, but if you don't you won't have as many extra chickens (although that's easier to keep track of). If you kept working on it, there's a lot of possible game modes based on different win/lose/advancement conditions.
The graphics, music, leaderboard, and overall presentation feel polished--feels like you got scoping just right for a weekend game jam, which is tough to do.