FoonLudum Dare ExplorerLD46 → Keep it burning

Keep it burning

By leon-oost

View on ldjam.com

CategoryRankScoreCount
Overall8113.0928
Fun8492.8428
Innovation10032.5328
Theme4703.7328
Graphics6753.1827
Audio6212.8627
Humor2543.3427
Mood6403.0627

Comments

gajop 2020-04-20 08:54

Yelling at the beaver was pretty funny :)

khaotom 2020-04-20 09:01

I like the outdoors theme. tHe yell is funny sounding and it did exactly what I expected. Come back here with my sticks you beavers!

sztrovacsek 2020-04-20 18:50

The voice acting is brilliant! :sweat_smile:

jakobthequizguy 2020-04-21 17:06

Cute game! Things I think would improve it drastically are tightening up the controls and zooming out the camera a bit. Looking for twigs felt a bit too much like a chore at times. Yelling at the beavers is a really funny mechanic!

sticmac 2020-04-21 22:29

The game is nice, it feels like a nice first compo entry to me! :slight_smile: I found it pretty easy though, the fire never seemed like it would die ^^ Good job though! ( Also yell sound is awesome :laughing: )

sludgekey 2020-04-22 20:03

Very awesome game. Does that neat little character have a name? Love his voice and his style :D

jonathan-lorenz 2020-04-23 12:52

Simple but fun little game. I would add an health bar for the fire or something to tell the player more clearly the state of the fire. Good work overall!!

black-flag 2020-04-23 12:56

Good concept! I thought the yell mechanic was well made too! Overall, this is a really good compo entry!

mehigh 2020-04-23 12:57

The screaming voice was hilarious! Nice game entry, but i believe an animation for the rain would have made it better.

ommadawn 2020-04-23 12:59

The noises were very funny xD "Baaaah"

schizoinside 2020-04-23 13:09

That damn beavers! I really love it)) blaming on them is priceless LOL! Game have potential to be a very fun atmosphere game!

BTW maybe player can steal sticks from beavers home? And map borders should be a river I though.

aplite 2020-04-23 13:13

Great take on the theme. The fire didn't seem to die until I just stopped trying. The visual indicator in the upper left was a great way to do a "health" bar. I would recommend increasing the difficulty. I got a score of 100 (I assume 1 point = 1 second) without even doing anything. If you increased the difficulty you would encourage players to stockpile wood for when it is raining. This would also mean the player would have to protect the stockpile from the beavers.

Overall this was a good entry, and without a doubt the Yell mechanic was the best surprise in the game :)

antti-haavikko 2020-04-23 13:32

Kinda cool but got very boring quick.

fire.png

Could have been more lenient on the pickup and fire feeding areas. Being so precise with it server like no purpose. And sometimes while there were multiple branches on the same spot, the dude picked up all of them yet I'm guessing it only counts for a single when you drop it to the fire. Could also add some collision detection so the player couldn't walk trough trees and nests.

Took me ages to understand what yelling actually did. I indeed kept yelling at the beavers and new that it had something to do with that but took until the latter half of my run to actually see a beaver with a branch for the first time and then it of course was obvious. And on total it happened to me only twice during the game. So the whole thing was pretty much pointless and was just like a very long despawn timer on the branches.

But fixing it would be quite easy too! First of all, I'd decrease the yelling cooldown. Since the range isn't clear, you shouldn't punish too hard for a missed yell. Also would decrease the beaver speed so that you could more easily catch up to them and yell when you see them with a branch. The beavers should only come out to go grab a branch. So you would know to follow them if they didn't have a branch. You could even telegraph a beaver emerging from a nest with an audio cue and if you'd like to be a pro about it (since it's not a very inclusive to only inform about something with only audio) add in a visual effect on the edge of the screen notifying about that too. Same audio/visual notification could be done about the branches "falling from trees" too. Of course these would make the game easier but it's easy enough to balance in other ways. Like that there would be more actual gameplay and less downtime just faffing around.

I kinda digged the art direction but it was quite inconsistent at places. The rain was kinda, umm, not great. The dude could have used an actual idle state too so he wouldn't be marching on place all the time. You actually animated the flame but then didn't use that same animation on the UI fire. Missed recycling opportunity! Wasn't quite clear to me if the fire "health" was indicated somehow. Sure it wouldn't really matter since you couldn't really affect it at all but would add a nice state of emergency and would notify about the nearing end so it wouldn't just end so abruptly.

The intro song wasn't that bad in my opinion, probably would have been better than the silence. All that silence made the few sounds effects that were there kinda gratihng and boring. Some variation on them would have been nice. You already recorded a shout, could have recorder a few more and always played a random one of those. Would have made it a lot better. And of course more sounds too, like subtle foot steps. Were there actually some ambient sounds like birds chirping or was I just imaging things? If there were, there should be more of them and if there wasn't, there should be!

I think thats about all I have to say about it. Good job! :thumbsup:

nikos1304 2020-04-23 14:28

Nice interpretation of the theme! I liked the fire idea although I got stressed when the rain came :D The graphics look cute! Keep it up!

fernando-tonon-de-rossi 2020-04-23 15:05

I really enjoyed the idea, it matches the theme and it got really fun.

The movement is a bit strange 'cause it "slides" so u could fix it by changing the scenario to a frozen lake ;)

Also it would make a difference if u had implemented the colision, even a boundbox would be nice. What I liked most was the graphics and the funny idea of the castors stealing wood! The rain is a natural enemy on your game, nice ideas!

Congratulations by the great concept!

whatnamegames 2020-04-23 15:54

Pretty good idea and use of the theme, the art has it's charm, and the little yell makes me smirk, nice one.

benhumphries 2020-04-29 20:53

I like it! Very similar to some other keep the fire alive ideas, but the beavers are a nice touch!

grandtheftmarmot 2020-05-11 01:14

I love the beaver so so much. I want him on a t-shirt. This was a lot of fun.

lovetocode999 2020-05-11 13:56

Fun game, with cute graphics! I really enjoyed the sound effects, especially the yelling :smile:

leon-oost 2020-05-14 09:21

Thank you all for the feedback! Really appreciate it.