cpv 2021-04-27 11:05
Interesting graphics, and liked the background parallax effect. A bit higher speed for the character would be nice.
Foon → Ludum Dare Explorer → LD48 → Super Digger
By shimonster and brandonluo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1822 | 2.68 | 21 | |
| Fun | 1821 | 2.42 | 21 | |
| Innovation | 1755 | 2.47 | 21 | |
| Theme | 1167 | 3.44 | 21 | |
| Graphics | 1478 | 3.05 | 21 | |
| Humor | 1382 | 1.93 | 18 | |
| Mood | 1772 | 2.34 | 21 |
Interesting graphics, and liked the background parallax effect. A bit higher speed for the character would be nice.
Nice entry. Overall I enjoyed the art, and the parallax effect was very nice. :thumbsup:
I'm not sure if I missed something, but it seemed I could just dig straight downwards with a bunch of clones and outrun the enemies and radiation for at least quite a while without worry.
I would avoid using shift to spawn the clones as if you want to hit it a few times in a row you can make the sticky-keys prompt in Windows come up.
I like the idea. But it seemed reasonable to outrun the enemies, especially when using the clones (they also seem to dig faster?). I also hit a strange bug at some point where the enemies just ignored me and kept going up outside of the screen. I found the shooting command (mouse click) by accident, maybe add that to the instructions. Overall I like the idea and mechanic. But perhaps the difficulty should go up over time to make it a bit more interesting? Faster enemies, less rocks, etc.?
The game's visuals are really nice, though the i don't find any need to clone myself or throw rocks, which i kinda find accidentally. Overall a really nice game :)
Interesting game, I liked the parallax effect and the art. Definitely could have used some more balancing though. I just held "S" and found nothing could touch me.
Fun game ! I really liked the backgrounds and the cave effect is convincing.
Good job :slight_smile:
I really enjoyed playing this game! Good job! Really liked the graphics
Agree with everyone on the parallax - really liked that effect. I also found that I could easily get away from everything, haha. Still fun though.
So, game design wise its fine there are a few things that need some work on like you can spawn your clones infinetly and by doing so you will also lag the game at some point and the enemies are overall pretty slow and inconsequential.
Uhm... is there a reason to not just spam clones while digging straight down?
Also, a minute into the game the framerate starts chugging really hard. Might want to work on optimizing how it runs.
Nice game!
I had an annoying bug where if the window loses focus, the game stops responding to clicks, even when I focus the game window again.
One easy improvement you could make is to add music. It really adds to the feel of a game. Try Kevin MacLeod (he's got loads of different types of music so he's my usual go-to)
Small fun game. Managed to outrun enemies without shooting by simply digging straightt down below. :smile:
Interesting little game. the game design was very fitting. But the enemies were a bit slow for me that could be tweaked.
Visuals are top notch
Interesting idea - I really liked the clones and directing them to mine rocks as I continued to dig down was fun!
The enemies could use some work, as after the initial bout of chasing, they sort of just spawn in the left corner and don't even try to pursue. There seems to be barely any need to mine the rocks.
I'm not sure if there is some end or the game is endless, but after some minutes of playing (wasn't counting, something like 5-8), the game started lagging a lot. Until it basically became a slideshow and I could not continue.
I also had a visual bug, the lower part of the screen was cut of for me:
Screenshot_11.jpg