reasonable-games 2019-10-07 16:59
This is a cool idea and you executed it well. It would be nice to see particle effects though.
Foon → Ludum Dare Explorer → LD45 → InkTent
By Mikeorma, BreynartStudios, yolwoocle and gonzako
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 614 | 3.40 | 40 | |
| Fun | 446 | 3.40 | 40 | |
| Innovation | 181 | 3.73 | 40 | |
| Theme | 440 | 3.46 | 41 | |
| Graphics | 894 | 2.87 | 41 | |
| Audio | 482 | 3.14 | 39 | |
| Humor | 683 | 2.44 | 37 | |
| Mood | 847 | 2.94 | 40 |
This is a cool idea and you executed it well. It would be nice to see particle effects though.
I can`t pass a level but this is a really nice concept. And overall I liked this creative game :D
Interesting Concept, nice job!
I enjoyed this one, it took a bit to grasp the platforming and rotating the palette but it makes for some surprisingly fast paced gameplay. Great work.
We're updating the published version, because saw that an enemy was very difficult to overtake. Thanks for playing!
Got stuck on level 2 but i like the concept of the game! Nice!!
This is a neat idea and good use of the theme. It was a little tough controlling the mouse/paint and player at the same time but still pretty good!
very cool game and sound is nice too! the controls are hard to master, but the concept is clear and very simple which is very good :smiley:
If anyone get stuck on level 2: The spikes kill the player. You've to wait to change to green color AFTER surparssing the spikes :)
If anyone get stuck on level 6: You have to put the cursor under the player and press jump (spacebar) to get on the top of the red final platform :)
Great Game and Fabulously Executed. Good job.
Cool game! I got stuck on a level with a angry looking moving spikey-square, but I enjoyed every second until then. :) Keep up the good work!
That was funny to play, i wish you can develop the concept of this game after the Ludum because what you have here needs to pay more attention :) About my review, i'll be a little bit tricky about the sound, because it's getting too much repetitive after few levels :p If you have time, you can add an evolution of the music after the end of each levels ? Like adding more snare drums or something like that ... something that let the player thinking "Hey i progress :D" About the rest of the game, it's fantastic, congratulations, for all the team and good luck for the future !
PS : I'm just curious about something, why did the "whomps" changed their colors ?
Creative little platformer, though most of the time the coloring mechanic had me point down and only swap colors to land on platforms. Nice game overall.
Very cool Game! I liked the mechanics and the art. I found It very entertaining. Congrats!
@corentin-sabiaux We've decided to develop this game further and publish it to Steam. You're pretty right about the music. I was on charge on that and made the actual song as a sample... but finally I've been working in other things and let that "not finished song" :) It's a very good idea that one of adding instruments/tracks. I'll use it, sure!
@nocity We're designing more levels having in account your oppinion. You'll have to go between walls like a ninja, for example xD Thanks!
@reasonable-games @zsolt @tjosoft @sprngr @dazedhead @evilobjective @merkisoft @toxiccomputer @danielhamngren @themarioga Thanks for playing the game, guys! Those who got stuck, read a comment I wrote 3h ago.
I like the concept a lot, good job !
Thanks for playing, @transkuja :)
A cool game, Especially it was a pretty long game. The game mechanics was easy to learn and to understand. It would be very helpfull to have some kind of colorwhell or so, that you know which color comes when, when I press a button.
Well Done, Keep going
I liked the creative take on platforming! Nice work!
Thanks for your comment, @theomaniacal :)
@deathstorm thanks for your detailed comment! We will implement your idea of a color wheel in the Steam version we're preparing :)
In a couple of days it will be available the free alpha on Steam platform and we'll share the link here and on Twitter (@BreynartStudios).
Thanks everybody for the great reception :)
The concept is really cool, you are so in the theme.Very nice job here :)
Nice idea. It's a little hard for me. Well done!
Great mechanics ! The choice of environment and colors is a little bad for the eyes. But Gameplay challenge is here ! And this is the most important. Good Job, keep going.
Thanks for playing, @choila!
@appix the difficulty is a bit high than usual games, but I think that with enough practice anyone will be able to finish the game. More difficult = More happiness on finishing each level, hehehe! Thanks for your oppinion :)
@technsmile we're working in a version with softer colors and one optimized for people with visual handicaps. Thanks for your comment :)
Wow, the visuals in this are absolutly fantastic! Great game my guy, absolutely steller
Cool game with a really interesting mechanic! It got very difficult over time, but felt fair. Good work!
Thank you very much for playing and for your nice comments @nachtwitch and @hydezeke :)
Great game! I love how you must change the colors during the jumping, is also cool that traps shouldn't have color to avoid them, awesome job here! Buen trabajo :smile:
Very interesting idea. This game is a nice platform with a very unique approach I like a lot to play it.
Thanks for playing and for your nice comments, @ds-nahogara & @pedro-rosa :)
A really interesting game idea, and i love both music an visual style. The controls is overall pretty good, but it can sometimes be a bit difficult to get the paint to work, this is especially an issue when you try to land on a platform. Overall is this a good jam game. Well done.
Thanks for your words, @jk5000! Yes, you're right about the controls. Now we're working in a Steam publishable version of the game and redoing it from the bones :)