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generalvivi

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201740The more you have, the worse it isMORE BLOODcompo4083.253.533.253.303.283.563.083.35

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by generalvivi

LD40 — The more you have, the worse it is

300 days of winter by superchihuahua 2017-12-04T15:31:26Z

Was quite a bit of frantic rushing! Until I learned you can place as many grenades as you want :D Fun, cute, small concept. Nice work!

In All Her Variety by laralyn 2017-12-04T15:43:14Z

Nice and simple! The music added to the mood in a great way. I Felt very calm the entire way through :)

My only feedback would be to add more "feedback" when I was clicking on the right or wrong thing. Even when I succeeded I wasn't sure if I was doing it right.

Nice work!

Addtris+++ [Now with post Compo Update] by 5you 2017-12-04T20:48:01Z

I love how you are playing the game in a virtual "gameboy". Would be nice to have an emulator with that as the casing :D

The Art and sound were very nice!

The overall game was a bit plagued by a few simple glitches, but overall I was able to get through it :).

Slightly annoying traffic by JOrbits 2017-12-05T08:24:44Z

Very cute! Nice work, simple and to the point :) a bit unforgiving but that seems fine :D

ZhenCo Ghost Management by amras0000 2017-12-04T20:17:29Z

I like the idea, but I think you needed to slowly lead me into this game. Too much going on right off the bat for me to completely understand what is important and what isn't. For example, in the tutorial level, there is so much text displayed to the player right away. Made it hard for me to understand what I need to do. I would have introduced the idea of customizing your own "actions" later and kept the tutorial about learning the game first.

Cool idea tho :)

The More You Snow by Evan Polekoff 2017-12-04T13:56:11Z

I had a great time playing it. Got through it a few times. There is definitely some fun aspects to this! Maybe port it to phone and use the tilt function? :D

Kalyuka by soyrandom 2017-12-04T20:41:52Z

Simple, straight forward. The axe spinning in a circle gave me a chuckle :)

I felt it could use some more feedback as to when the player took damage.

The 1D107 Exterminator by Gris 2017-12-04T22:26:37Z

You have some really nice mechanics and world stuff going on here. I like that you can break down walls and funnel enemies. The day/night cycle stuff is great, I imagine once you get to a certain level that actually affects the creatures (or maybe it already does? I just didn't notice a state change).

Most of your Feeback worked for me tho, the visual cues of enemies changing colors ect.

Great stuff, could see myself playing a more polished version of this!

Pizza'Matic 5000 by ghodan 2017-12-04T20:56:14Z

HA! Super funny little game, I was a bit confused at the beginning but got the hang of it after a few mins.

Maybe switch the order of the "cooking" and the cheese?

Really nice tho, fun to watch the objects come through the shoot and pile up :)

Pancakes! by oxrock 2017-12-04T15:54:56Z

Ha! I just had some pancakes before playing this! Nice work :)

Get Those Things!!!!! by roflmoqkz 2017-12-04T19:18:42Z

Overall, nice idea! I could see this being fun with different types of squares that change polarity ect.

My only gripe is the time was too short, felt like it needed to be more casual and all about chilling while getting through these puzzles.

Nice work tho :)

Circus Tyke Balance Hype by quixatocs 2017-12-04T15:58:39Z

HA! love the booing of the crowd, got me to chuckle! Nice work!

Scissor Lift by Jakub Panek 2017-12-04T15:19:52Z

Took some time to understand what gets jim to move off of his lift. At one of the later levels he slipped off the fork and never got back on XD. Nice game tho :)

BulletCoin by randomphantom 2017-12-04T14:58:02Z

Took me some time to understand how the game worked. But I could see myself getting hooked :) Maybe if the mouse was a special color or animated a tiny bit, could explode when hit?

Capitalistic Lootboxes Overwhelmed by SimonTheCase 2017-12-04T21:48:06Z

Pretty funny idea! The loot boxes are coming to get us all!

I'm tired of all your stuff by oliverlevay 2017-12-04T21:42:25Z

When I looked down and saw my own nipples... I knew I had to place top 10.

Funny / silly story and small jokes every time you picked an object up.

Nice work.

Rich in Space by Fenerax 2017-12-04T19:45:03Z

I like how simple and easy it is to jump right into the game. I think you need some more feedback tho, when the player runs out of money to use and can't place something (for example).

I would also suggest showing the ranges on how far away you can build new things.

Overall tho, pretty nice!

Paint all the Colors by Thomas Molby 2017-12-04T16:29:47Z

Had a great laugh. Love the mechanics and how you ask the user to draw objects that are generally lacking in color. I kind of wish you could limit the player to only use the colors inside the boxes. And nothing else - no extra paints, LIVE IN YOUR RESTRAINTS, BECOME YOUR RESTRAINTS.

Snake Charmer by fakeyou 2017-12-04T18:03:43Z

Nice take on snake! The only problem I had was the characters grid like movement. It caused me to run into quite a lot of things on accident. Would suggest making the movement more organic :)

Get in Shape by Prostone 2017-12-04T21:08:24Z

Loved it. Fun, small, simple. A game that gets to the point with no fluff.

I could easily see you randomizing the keys for the different rooms or shuffling them around to make things extra hard.

I think this game would also be able to pull off a "Wario ware" type effect. Just by throwing up 1 room at a time.

Nice work!

Retro Rocket Run! by gwolf86 2017-12-04T21:54:34Z

Nice game, but I was confused as to what types of affects were being done to my ship, It could use more feedback in those areas. Was never really sure if what I was doing was good or not.

Space Crash by nikchernyakov 2017-12-04T22:11:28Z

Just getting off of a bullet hell kick, this fit right into my twitchy style.

Very nice, would have liked the view to be panned out a bit more though.

Party Maker by Sempiternal 2017-12-04T13:42:03Z

I like the style! Nice work! I would consider not using the slow motion as much.

Sticky Fingers by Shane Carr 2017-12-04T16:22:26Z

Lots of potential for sneaking around with the wall jump stuff. I liked the balance of stealing things and throwing them at your enemies. Great stuff!

Crystal Seeker by CapitanRetraso 2017-12-04T19:59:04Z

Really funny to watch the large amounts of blood spill everywhere when you die. I enjoyed the platforming but felt the "recharge" on the platforms you create to be very slow. I found myself waiting for a long time to attempt my next jump.

Nice work tho :)

LootBox factory by Brouilles 2017-12-04T13:30:24Z

Nice sorting game! My playthrough kept asking me for objects I didn't have tho, too many 2x2's when I only got 1x1s.

I would also change it so when the crates are inside of the colored zone it auto changes their color instead of needing them to reach the floor first.

Catch the Bag by Sudakov Aleksey 2017-12-04T16:10:24Z

The collision on the character makes movement really akward. I was also never able to make it to the top platform, even tho I dropped off my gold halfway through :P

Nice work tho :)

Escape Infection! by 11tomi12 2017-12-04T16:14:23Z

I was able to survive for 1 whole minute! Nice work for your first pc game :)

My Nuts Weigh Me Down by Slyddar 2017-12-04T13:47:53Z

Same as @dankypants, came for the title, had a bit of a chuckle playing it also. Grabbing the nuts was a bit tricky at times, but overall I liked the core idea. I would suggest having random nuts lying around, I found the crossing river part to be where I did most of my dying. :)

Immune Invasion by Chong Lee 2017-12-04T21:23:51Z

Really nice! I wasn't able to survive for too long, but I really liked the movement and the theme. Sounds and music were nice also.

Cool stuff :)

CoinCase (Ludum Dare 40) by Billeclipse 2017-12-04T16:00:58Z

Your download link on the next page was broken. or didn't allow me to finish getting it.

Let's mix some drinks! by Sintel 2017-12-04T14:51:58Z

Good stuff! I really enjoyed the physics and liquid mechanics mixed in here! Everything tied in quite nice towards the end :)

MORE BLOOD by generalvivi 2017-12-04T14:22:51Z

@Wibblymat , yes! I forgot to mention this, thanks. I am using the default UE4 character hands / gun. I unfortunately ran out of time.

MORE BLOOD by generalvivi 2017-12-04T16:31:15Z

@drfallos , there is a hidden push mechanic built into the right mouse click. Easier for you to move small units around to areas with no blood.

MORE BLOOD by generalvivi 2017-12-04T16:47:13Z

@svarttand , thanks for the feedback! The text is definitely overboard XD. In an odd way, I think it's the only thing that really adds to the difficulty besides the enemies that spawn.

MORE BLOOD by generalvivi 2017-12-04T17:47:41Z

@strelly , thanks for the feedback! Atm, the start is very slow to help teach players the mechanics before throwing them into the deep. Late game is very intense and fast. Your gun eventually speeds up to shoot very rapidly to help counter the amount of enemies that are spawning.

I might consider more actions aftewards, thanks!

MORE BLOOD by generalvivi 2017-12-04T21:10:46Z

@mark-kennedy , yes! The entire thing was done using only blueprints :) I'm not a coder, so this is generally how I get things done! Thanks for testing!

Snake Keeper by Zarrl 2017-12-04T16:44:24Z

Nice, simple, to the point. Would have been nice to know what the upgrades did, they didn't seem to help me much in the end.

Art and sound were nice also.

Rogue-Light by SilvervaleGames 2017-12-04T15:08:26Z

Interesting! I think I might be missing the point. My lantern never got big enough to where it was a threat to me, it mostly stayed 1 size. I was collecting gold but never found out where to drop it off. One of my chests threw gold outside of the playable space, and I found it really hard to understand the layout due to the camera angle / art style.

I eventually got used to it, so not a big deal. :) Nice submission.