FoonLudum Dare ExplorerUsers → Karenin Dmitry

Karenin Dmitry

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202046Keep it alive👥Keep Hope Alive?jam6853.712.793.583.503.873.784.06

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by Karenin Dmitry

LD46 — Keep it alive

Cat Dad Redemption by Riftpoint Entertainment 2020-04-26T12:52:49Z

Most fun game i've play! This is genious to use both hands on mouse. But i got bug - i killed all the enemies, but the level did not end :(

LAB41902 by khaoz-fang 2020-04-25T11:51:52Z

Interesting concept. In the beginnig feels very uncomfortable, but after few atemts all is ok. Understanding how to turn on the spot takes some time. But in other things game is good! This is kinda horror-pazzle game :sweat_smile:

Last Lantern by tacohej 2020-04-24T14:47:33Z

Cool game. Atmosphere is great, visual and sound are beautifull. But for me it was too hard, because if you made mistake you died without chances to escape from enemy. Maybe WASD control more suitable for this game. Good job!

STASIS by AMastryukov 2020-04-24T16:51:27Z

I'm honestly tried to play, but FPS was really low on my laptop :( But looks like in this game good level design, as i could see in the first minutes of game :sweat_smile:

Arrhythmia by Bodaciouslycrazy 2020-04-24T15:39:27Z

I like this mechanic, control speed of the charecter with hearth temp is really cool idea. This game reminds me The Last of Us stealth moments with zombies. Methinks, you can add some different enemies and levels and make full game :) But maybe using one button for items and for rhythm control not very good for expand game mechanics.

This is just my imagination: For long game it will be too tedious to press space all time. This mechanic can be turned on in stealth moments with enemies (kinda character starts to worry a lot). So it can increase effect of tensity in these moments.

Good job, guys!

Save GANIMEDE by Crochar 2020-04-24T16:38:59Z

Great atmosphere and graphics. Only thing that i can to comment - a long time i didn't understand why enemy not shooting and don't get why bullets comming from the edge of the screen. For me, enemy rockets in the start of animation are blends in with the background.

My Friendly Planet by Joule 2020-04-23T15:44:27Z

Nice gameplay, but it asking for more balancing :thumbsup: You really fast loose control of planet. Sometimes i was loosing planet and had no idea where it is. This game about getting highest score, so it make sense to show player's best score - with best score player instantly get the challenge. And please, choose more readable font for tutorial :) Good luck with next projects :v:

Shark by Iswara 2020-04-24T17:10:39Z

Cute game, but it needs to return some information to the player. Info about another fishes, like grizeldi said. Red one is ok cause its red, but i a long time tried to eat green shark :D And i don't understand that i'm dying, so game must return information about player death (at least return to main menu). And will be good to add info about levels - how much i need to eat to earn next level.

The Lizard in the Owl's Nest by Marnie 2020-04-26T13:34:44Z

Cute game, i really like art and music. Gameplay is simple and enjoyable, nice work. Maybe it make sense to make feeding not automatic, cause sometimes you feed the lizard and then you pick up new wrong food and feed lizard again, but with this wrong food. Or not spawn food in the lizards' area. In situations in which there is no time to wait until the wrong food pass the lizard, player can't do anything to avoid mistake

P.s. Please, give to the player the option to exit the game at any time, at least close the game with ESC button :sweat_smile:

Deamon Flower by JustusPan 2020-04-25T11:35:57Z

Playnig this game was very enjoyable, great work! I can't say anythig about gamedesign, art and other. Good luck with next projects!

Hunger of Life by DTFD.Plus 2020-04-25T11:01:36Z

Amazing art work! I like your game, but i have some comments about gameplay. Give feedback to the player about events. Like, player dealt damage to enemy - show it. It's very easy to find shader for highlighting, but feeling from the game will become much better! If player took damage - show it too (the same highlighting will do). This will make game more readable for player.

Anyway, this game is fun, good job!

P.s. Give to the player possibility to exit the game from UI, at leats by pressing ESC :sweat_smile:

The man who watches the time pass by TPZombie 2020-04-25T12:12:30Z

Wow, moment when clock was shown is amazing. Catchy story, good start for more longer game. I can comment only one moment - exit from room on the right side, but enter from down. But it just details. Really good work! There are very few number of narrative games

Automata by WhatNameGames 2020-04-27T12:11:37Z

Nice game, looks greate, reminds Portal and Talos principle, but with new core mechanic with several robots. It have potential to make a looot of interesting game situations. I hope next comments can help to polish the game:

- Firstly, checkpoint system, of course :D - it's a little complicated to control orientation of picked object - Is size of door puzzle or not (through which you need to bring "companion cube")? If puzzle, must have control for orientation of picked object. If not, then make sense to make it larger (or make it pazzle :p) - Make different view for buttons which have different behavior. I saw two types - you need to press one time and you need to stay on button. It's not so important, but it make game more readable for player

P.s. You twitter link doesn't work

Save Grave Dave by Bananabas 2020-04-25T12:37:07Z

Cute game, nice art and animations. I completed it, but i still don't understand how :sweat_smile: And rules at all, like once game ended, but i didn't get why. And there are four rounds in the left bottom corner that showing something :thinking:

But anyway good job!

Keep Hope Alive? by Karenin Dmitry 2020-04-23T18:41:16Z

@prototype-jon Thank you for your words! Was some ideas about "hope" level, but time... :) For implementing more interactions we had no time too, even if our artist created some stuff for it. But in the future we want to complete this game, so your feedback is really helpfull. You are welcome if you want to playtest in the future :) You can find me in fb - Karenin Dmitriy

Stellar Ride by agentrsdg 2020-04-23T15:56:57Z

Good idea and realisation, but sometimes i was killed by black hole that i didn't see and can't do anithing. Beautifull graphics, relaxing music and gameplay, i like it :)

ÁED - The Spark of Life by itsatony 2020-04-25T10:21:49Z

Looks nice, i like sounds of running. But every time (~10 attempts) i fell into the abyss at the beginning, so i can't say a lot :( And i don't get how to use mouse right click. P.s. If you creating pause menu, add please "Main menu" or "Exit" button to give the player the possibility to exit game :sweat_smile:

LD46 by Zivfo 2020-04-24T16:21:22Z

Good game! All made great, i don't now what to add :) Maybe make sense to add different desieses in time. Small recipes will be easier to learn and difficulty curve more gentel

Crank-Light by Quillwerth 2020-04-26T12:26:51Z

Big oof on the last wave, nice work with tensity.

I like how you made gameplay: - help for navigation, so you never be lost - time for prepairing before wolf attack (i saw games where something kills you from the darkness and you have no chance to avoid it). Oh, that feeling when you hear the wolf pack barking... - mechanic with flashlight is amazing. But maybe it's unnecessary to hide/unhide axe cause you already need time to transfer your hand to the arrows and back to the mouse. Plus player can use new strategy - don't move, but recharge flashlight and fight off enemies - Flasks for hp nice mechanic too (there were too many for me, but it's just for me)

Thanks, i really enjoyed this game!

DEATH by Rainbows are Fun 2020-04-24T14:54:52Z

So simple and so greate! Don't now what to say :)

Keep it up, Aline. by Aoni 2020-04-24T14:29:29Z

I like the idea, general commets are same as Kevin's and Azzure's :smile_cat:

George J. Symons. Meteorologist by Yadoob 2020-04-24T14:03:22Z

I really like your game! Greate atmosphere, cool idea. Maybe it will be good to remove numbers in the text records. It will be more harder for player and need some work with text for you. But now you just need to add number of record to first date. Good luck with next projects!

Melody's Forest by Kisilin 2020-04-24T13:17:06Z

Interesting cute concept, but there no goals or challenges for playing. Methinks, will be nice to add some combinations of sounds. Kinda, green-blue-yellow to make small melody and get additional points for it. Anyway, i've got fun to play it :)