helenejeanbon 2020-04-21 11:58
I can't create cure, is it part of bugs? :) I think the concept is cool anyway, hope you'll can fix it after the jam ! great artwork and sound :)
Foon → Ludum Dare Explorer → LD46 → LD46
By zivfo, xyfeng and campostella
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 376 | 3.87 | 26 | |
| Fun | 661 | 3.60 | 27 | |
| Innovation | 371 | 3.75 | 26 | |
| Theme | 279 | 4.13 | 27 | |
| Graphics | 471 | 4.13 | 27 | |
| Audio | 445 | 3.72 | 27 | |
| Humor | 1355 | 2.72 | 22 | |
| Mood | 203 | 4.05 | 27 |
I can't create cure, is it part of bugs? :) I think the concept is cool anyway, hope you'll can fix it after the jam ! great artwork and sound :)
@helenejeanbon hi, it's probably because the game needs a proper tutorial part, or could also be a bug, we 'll fix it. Thanks a lot!
@helenejeanbon We really appreciate your helpful feedback;) Apology for ambiguous game control guide. To play the game, you might want to refer to the game-control GIF-pic.
great ! thank you for the tutorial (hope it was'nt here when I ask my question haha :/ :)) I try it again it was fun, I saved lot's of people! :)
I showed your game to my partner because I was surprised that you have only 3 rating, He explained me that you have to play and rate ans comments other games so they can see yours and rate it :) (that'll modidy your balances et karma) Hope it'll help a bit because you did a great job :)
@helenejeanbon Thank you for your kindness, we appreciate it very much :) It's actually our first time joining ludum dare and we lack in experience. Now we are struggling fixing the bugs, and plan to play other people's game after this thing is done,,, so shame we didn't provide a solid game experience when you tried out our game... :<
I understand, it's my first time too, I was a bit confused by the process to follow :) okay good luck for fixing bugs! :) (my experience the second time was good!)
Really nice style and atmosphere. Wasn't obvious at first that I had to select patients, and just packed things for nothing. Also filled the first ones up to 100% blue stuff as I thought the 15-25 number under the pill was something like a price for it, a % sign might help in there. The customer cured sound effect breaks the mood a bit, it sticks out a bit from the general slow monotone feeling. Well done overall!
Wow, really good atmosphere and pixel art ! The concept is fun and innovative too. It was a little bit hard to understand what to do at first, but then I get a very good time. Keep it up !
Pretty nice game, my record is 15 people saved (12 died but ssh). I like the art and the music, but it does get a bit difficult. I would really limited it to two pills, otherwise it will just take too much time. Also, that's not how you pronounce "meteorite" XD. I do also agree with @yscik, that it isn't obvious that you have to click on the person. I thought that the list on the left was the list of orders; especially since it start with one recipe and then more are added.
This is really brilliant. It's a neat and new concept, and the story and art support it really well. I understand this is your first LD entry, and it's a bloody strong start. Good luck with your future projects!
I enjoyed the game! It took me one round to work out I had to click the patients - I tried making every recipe in the list the first time! Afterwards it was fun but I wasn't completely sure why I lost - was it because I ran out of money?
@yscik need to think more from the player side on design details. really valuable feedback, thank you !
@kazz96 thanks~ glad you enjoyed it
@mika-la-grand that's a high record man xP ; you're right we should've done better in the tutorial part. i'll pay attention to that afterwards. thank you!
@jofish Thank you very much. yours too~
@s-j-palmer thank you ~ yeah that's it. terrible reason for a Dr to quit so quickly though :).
You have managed to give it awesome, depressing mood. Gameplay is unique.
It was easy at first, but one mistake was enough to snowball into defeat. I like that :)
Cheers!
Very good and polished game, the mechanic is easy to undertsand, but it gets harder to focus when more and more patient is coming in (or leaving). Good job on this one, keep up the good work! :slight_smile:
Apart from the sinister and convincing mood, I really liked the difficulty curve. It all strarted out as "hey, this isn't too difficult at all" and everything went downhill when you couldn't keep up with the crowd of waiting patients. I can definitely see some sad parallels to real life here. You should try to make the mechanics less opaque, maybe by replacing drag&drop with a more straightforward point&click approach.
I couldnt play a lot - each time I started game (fixed one) and each time i cured 0 to 3 people when the medicine feeder start pouring into the pill all it had, refil and countinue splitting it. But in this short play I could say you did great job with gameplay (if to ignore a bug), I like the atmosphere and art is nice!
Neat idea, it gets hard to keep up with all those sick people! Nice work.
I had the same initial playthrough as Yscik, but after I figured out how to play, this was really fun (and heartbreaking!). You might try labeling the prescription reference list so it's more clear that it's not the list of orders you have, or not letting the player send medicine to no one, or some combination of things. Otherwise, this was really cool!
Good game! All made great, i don't now what to add :) Maybe make sense to add different desieses in time. Small recipes will be easier to learn and difficulty curve more gentel
@ryzy27 glad you liked it, thank you ~
@sztrovacsek Thanks ~ :v:
@gurkenlabs yeah you're right, too often the drag & drop with too small items to grab, probably fix that later. Thank you
@kate90 thanks for the feed back, did you mean you met a blocker when playing it ?
@gamechoy thank you~
@mrhassansan those are definitely good suggestions, thanks~
@karenin-dmitry good idea actually i'd have done that if it grants more time :) thank you !
good game
Really in the mood for this game, really good idea and nice execution! The music is really nice, sets the mood and makes you feel the atmosphere and contrasts with the urge to make the cure fast! Really good implementation of the micro managing with the price and dose ranges! Congratulations!
Another gem within the jam games. Graphics are really top-notch and overall mood gives strong papers please vibes. It's a casual mixing game and complex enough to keep up the attention. Music score supports the overall mood quite nicely and sfx fit as well.
Overall well done!
@pixel-br Thanks!
@keppu That's very kind and encouraging ! Thank you