FoonLudum Dare ExplorerLD46 → Fix the engine

Fix the engine

By venitherich

View on ldjam.com

CategoryRankScoreCount
Overall8693.0032
Fun8322.8632
Innovation3273.5332
Theme6673.5132
Graphics8582.8431
Audio4523.1629
Humor5112.7528
Mood7992.8330

Comments

nerd-everyday 2020-04-20 03:30

Really interesting game! Its fun just to crank the wheel around, and the other systems keep you on your toes.

binroot 2020-04-20 03:32

I would play a game filled with this art style. Love the whimsical nature.

ivn 2020-04-20 03:37

I like the idea of engine as a living thing!

2020-04-20 04:24

10/10 sound effects

sayumeki 2020-04-20 04:31

(spends a while dying in 30 seconds, then comes back to read the instructions) OH you have to rotate the cube. This changes everything.

That said, I really enjoy these kind of multitask maintenance games, and I think you do a good job building lots of varied mechanics to keep afloat! I think in the future, more in-game tutorial would make it easy to pick up all the different mechanics - for example, start with one face for 30 seconds, then add a second face and show the user how it works, so on so forth. Nice work!

rakowu 2020-04-20 04:40

Ok once you figure out how to make the game work it is fun xD.... At the beginning i was confused why the first switch doesn't worked. After that all made sense :D

ironygames 2020-04-20 05:55

It's a lot of fun, if very stressful. I managed to get a feel for the levels and then it was more manageable. Maybe I'd've enjoyed it more if the 4 faces were all on screen, but only 1 was enabled; to let the player know you can change face.

willypa 2020-04-20 07:22

Very fun after some trys when you figure out how everything works! Sound effects are very good. Overall, good game for beeing made in 2 days!

fedora 2020-04-20 16:38

Cool game, a bit stressful.

sebastian-caron 2020-04-20 17:06

Too hard for me but it's a good idea !

riadazz 2020-04-20 18:35

took me some time to understand but once i did its actually pretty fun

joemag 2020-04-23 04:23

I like the concept of having to keep all the lights up. Reminded me a little of "keep talking and no one explodes." I did find the mechanics a little frustrating. The bar balancing puzzle felt impossible most of the time, I couldn't spin the dial fast enough to get a charge. Could have used a bit more balancing. Good job otherwise.

prepparedheathen 2020-04-25 15:12

Cool concept. Could use some better explanations of some of the mechanics. I found the battery frustrating because it seemed like no matter how hard I cranked it it would always fully drain in a few seconds.

draklaw 2020-04-25 15:22

Nice concept. Maybe a bit too hard. I disliked the module with the gauges: it is quite time consuming to fix, and sometimes as soon as the player leave the module it's completely off again. I think it would be better if it slowly drifted so the player can regularly come and adjust it. I had some fun anyway. :)

quinn-patrick 2020-05-04 23:36

So, let me just say, even after reading the instructions and learning how to rotate the cube, I had no idea what was going on. Well, I had some idea, it's more just that nothing seemed to work. I couldn't physically rotate the crank fast enough to keep the battery from depleting and turning the knobs to keep the gauges between the yellow lines was basically impossible. It's also really buggy. The first time I played, the crank broke out of the 2D plane of the face of the cube it was on, and phased into it so only half was visible, and then turned completely on its side! All that aside, the graphics are really stylish, and the audio is catchy. I also really like the idea of these multitasking games, it just feels like this one needs a bit more polish. Not bad overall, congrats on finishing.

desertmaw 2020-05-07 17:37

Spinn it :D

tobiasw 2020-05-12 04:04

I like the concept, especially with figuring out what each element does and what you have to do.

But... it's *much* to hard. Like others, I felt the bar balancing dials to be almost completely impossible (I managed it once! The mental overhead of 3 dials with 2 directions each is a bit too much...) and I while I could spin the battery wheel a bit to flip the button back, I never really filled it - the motion is just too difficult and awkward to do with a mouse.