FoonLudum Dare ExplorerLD39 → Sparkling

Sparkling

By aaforcebox

View on ldjam.com

CategoryRankScoreCount
Overall4953.2529
Fun3633.2328
Innovation5702.8129
Theme4553.4429
Graphics5973.0329

Comments

dene 2017-07-31 18:21

Nice game :) Love the music!

pietptr 2017-07-31 18:27

Worked well with the theme, nice music. I survived for 1:09 :D

peredom 2017-07-31 18:45

Awesome game! Simple but fun. I really like the graphics

chimadan 2017-07-31 19:28

Thanks for the hint! Nice arcade entry, so good that i could lower the vol in the menu!

schizoid2k 2017-07-31 20:25

Wow! Very nice. Played it a few times and finally got how to collect a lot of power balls. Great fast moving game.

I also liked the music and the background seems to change every other game. Nice touch!

badosz 2017-07-31 21:33

Love it.

shell-pirate 2017-08-01 09:48

This was a solid entry. The controls and mechanics took a little getting used to at first, but once I got the hang of them, it became pretty fun. Initially I wasn't quite sure what to make of the floaty movement and the slow shooting speed, but then I realized it was done on purpose and I started timing my shots and being very satisfied when I managed to pierce a bunch of enemies at once. The graphics weren't anything super special, but they did their job well enough. The music was quite nice and the sounds were once again serviceable. I will say that maybe you should consider adding a little bit more feedback to the player getting hit (some screen shake, or maybe a more distinct sound). Overall, good work, especially for someone who doesn't have years of gamedev experience behind them!

bogreen 2017-08-01 11:42

Wow. It's interesting, thank's for this game:)

deadlyalive 2017-08-02 01:14

Good game, nice music. Well done!

risist 2017-08-02 06:41

Really fun game, but is not protected from cheesy plays like sticking to the walls all the time. I were able to stay like for 4 mins without shooting ect. If hiting walls deal damage i will have to use all the tools you implemented, and now it is a waste of code xD

askania-m 2017-08-02 21:00

Nice game that you've made! At first it was unusual to turn the ball quickly, but then after third time starting the game I used to it :) Good job!

adroitconceptions 2017-08-02 21:36

Things I liked - everything haveing a cost - Very nice menu

Things for improvement - Music - per my daughter - 'it hurts my brain' - I would move the spacebar attack to right click, so it is all on the mouse other then movement - Graphics didn't make thing clear what they were

Comment - I couldn't figure out if the 'spacebar' ability actually did anything functional.

diptoman 2017-08-03 03:55

I felt like I wanted more control over the player and less sliding, since that made it pretty hard to dodge or aim - as a result of which I kept getting ganged upon pretty quick. I would probably do away with the movement cost too. Good stuff otherwise, fits well with the theme!

johnnwfs 2017-08-04 02:35

This was fun, thanks! Neat concept.

elmismopancho 2017-08-09 23:44

Good game, very interesting idea that the enemies are spheres, perhaps something more interesting could be done with the geometry (like bouncing) The cool down of the main gun is a bit annoying though.

draklaw 2017-08-12 14:44

Good game, but it feels a bit slow due to the inertia and the gun cooldown.