Foon → Ludum Dare Explorer → Users → Delapaix
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | J'ai Froid | jam | 3.04 | 2.59 | 2.72 | 3.63 | 3.63 |
Chill chill chill and boom ! Keep it alive.
Great!
A pretty lovely game. The controls were a bit difficult because you cannot control the wind power but anyway I love it. 5/5 !
@curtis-pelissier I just made low poly and reduced quality with a shader (Pixelated asset). Fog is from aura asset. Thank you all for your comments.
@linus Thank you for your feedback. It's desired that the tree would give one or 2 so you cannot know if you will get enough to keep the fire alive. Yes as you said I should have removed the tree after trigger because I understand it makes ambiguous readability. I wanted to do more but I worked a lot the LDGJ's week and I did most of the game the last day. Even if you think you failed consider that in this case you learn something and it is important for your nexts games. Thanks again.
@nsadie Thanks ! Yes I never know if it is too much or not... Next time I ll not use it. @ommadawn Thanks very much.
Thank you very much @tea for your feedback. If you look close on a tree a message pop to advise you interaction is possible. You was not supposed to be immortal I should read again my code :O
@dralaw Thank you for your feedback ! I will do better next time if I have more time to work on it ;)
@narudgi hmm, froid, chaud, froid. Thank for you feedback !
@izzo Thank you for your feedback. I saw your video it was really nice to see you playing live. Of course I should have give more care about sound effect, there is one when you take wood but the sound volume is very low... And I did not made notification when fire turn off because I wanted the player to keep an eye as it is literraly is life going on. But your idea is nice anyway. Thanks very much. See you.