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Lunaform
Lunaform
By disdanes
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 57 | | |
| Audio | 260 | 3.24 | | |
| Innovation | 337 | 3.44 | | |
| Graphics | 415 | 3.31 | | |
| Mood | 464 | 3.10 | | |
| Overall | 709 | 3.06 | | |
| Theme | 798 | 2.88 | | |
| Humor | 876 | 1.80 | | |
| Fun | 1047 | 2.40 | | |
Comments
I wish there was some way to influence the way the stars move. Right now the early game (which I never got past) feels like just a lot of waiting around for stars to hit. I really like the art and the other parts of it, which makes it a shame that the planet building aspect is sorta dull :/
Interesting idea, but I agree that it would be nice if the stars could fall a bit faster :) unique interpretation of the theme though!
caranha
2014-08-25 04:07
I wanted to play, but Unity Web player does not work in linux. Could you make a binary version available as well? (Unity has an option for a linux-compatible export :-))
Cheers,
superzac
2014-08-25 05:35
Lovely art, I think I understand the mechanics but I'm still a bit confused. Like others have said, it would be nice if the stars hit more frequently.
I really liked the concept!
Either adding more stars or making them faster (or both) would make for a pretty cool game.
I like the graphics, but I also got stuck waiting for a star to come near. Cool idea though
Definitely pretty! I feel like the stars are definitely arbitrary, so a lot of the missed ones feel like a waste? So it feels like you already know what's going to happen and just waiting for it
Nice idea and mood! Only if more stars were coming to the planet from different directions - Too many passes by.
I'm very confused by this game. The hexagons don't swap half the time I click on them.
disdanes
2014-08-25 16:54
Think of the swap more like a drag and drop. Click and hold the hex and then release the click over the hex you want to swap with. You can only swap with nearby hexes.
ekilibr
2014-08-25 17:15
I just tried your game, man it's absolutely great. Simple mechanics, but well executed.
The only thing you could change is the random generation of the stars
it's a little to slow for my taste but it was okay :)
Feel it would be even cooler if you could chose which was the stars move. Took me a little bit to understand why it was tough but I got it eventually. I like the art style. I think minimalism is awesome. I do think that the construction complete screen could do with some work, having the text centered would be a tiny but really good addition.
Hey, like the idea a lot. But few things bother me a little:
- it's hard to move the hexes, they feel unresponsive
- are the stars random? if so it feels a little unfair that my points are based on luck and not skill entirely
But all in all solid entry. It's a great idea for neat little game :)
skullum
2014-08-26 11:49
Interesting game, you sometimes have to wait a long time for the stars
Nice relaxing game. Music fits well. I found it hard to move more than one tile in time on the larger maps, especially when the stars would come in pairs. Good job.
Could be improved so it would be a very good game. At the moment it feels like I can't do anything useful, just waiting.
I feel like if I did nothing... this game would probably win itself for me haha. Nice clean graphics tho
caranha
2014-08-30 16:21
I liked the mechanic in this game a lot. It is quite innovative, and also fun. The game needs a bit of polish, specially when it comes to player feedback: It would be nice to see where the tile will be moving to, and have a sound to signify the move, but the base idea is quite solid :-)
hbocao
2014-09-04 23:57
Nice concept with beautiful graphics! The sound was pleasant too. Good job. Plans for mobile? 'Cause I think this will work on it.
xrm0
2014-09-14 11:49
Nice idea, but the stars could move a bit faster
mcapraro
2014-09-15 01:07
nice and simple - but not so simple. well done! could make a great mobile game