FoonLudum Dare ExplorerLD30 → SWARM

SWARM

By kate-kligman

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CategoryRankScoreCount
Coolness356
Humor5192.38
Audio5682.70
Fun6232.97
Mood8992.57
Overall9402.80
Theme10562.33
Graphics10932.17
Innovation11591.97

Comments

stridewide 2014-08-25 04:11

I like how they smile when they win

seraphicmedia 2014-08-25 05:07

Love how you took the theme and made it so you lose when the worlds connect haha. Really fun!

tannernetwork 2014-08-25 05:31

Well done game! Keep it up!

superzac 2014-08-25 05:32

Almost expected it to ask me for another quarter when I died. Good job with the arcadey feel. I wish there was a custom cursor though, because my cursors are black and it really upped the difficulty. Good job!

piscythe 2014-08-25 05:35

I think this might actually have worked better with chunkier pixel graphics - like a retro arcade. The soundscape and gameplay give this game a hectic arcade atmosphere, and I think that's its biggest strength.

jupitron 2014-08-25 05:36

Nice game! Made 138 kills, please add a leaderboard!!! Awesome graphical style.

stimpact 2014-08-25 05:55

Difficulty progression was good. Enjoy the arcade feel. I laughed when I saw the robots smile once they won. Sound effects for shooting was nice. Good job :)

daanvanyperen 2014-08-25 13:53

Pew pew pew!

micahcowan 2014-08-25 16:32

Like missile command, without having to wait for the missiles (and only one city to save).

sanojian 2014-08-25 17:22

Nice simple gameplay. Good job. A leaderboard would make this game better.

alvarop 2014-08-26 00:43

The game's quite simple, but it works! Good job. However, I don't see how it's related to the theme?

ihateatmfees 2014-08-26 05:02

nice job...very macabre ending :)

thanks for the feedback on my game. i'm thinking about a post-jam version with about a billion times more explosions

jupiter_hadley 2014-08-26 22:30

Cool game, it gets intense. I included it in part 9 of my Ludum Dare 30 compilation video series :) http://youtu.be/LbmZDYffwi8

jupiter_hadley 2014-08-27 01:17

I included it in part 9 of my Ludum Dare 30 compilation video series :) http://youtu.be/LbmZDYffwi8

jupiter_hadley 2014-08-27 01:18

Shit - meant to post this: Part 9 take two - Now with sound - http://youtu.be/lmQkJ525PNo

lafleur 2014-08-27 14:24

Showing accuracy at the end was a great feature! Great job!

tatmos 2014-08-27 15:21

I like sound.

komiga 2014-08-29 20:20

Score: 118500! Kills: 149!

The laser effect is nice, but it stopped appearing once ~3 drones started appearing. Probably just my browser (yay, web!). This is quite challenging on its own, but I think it could use another mechanic. Maybe have the drones shoot lasers that you have to deflect!

Nitpicks:

- No space kittens.

mildmojo 2014-09-02 05:58

95200 w/133 kills. Cute game! Near CGA palette. Looks like you picked a simple mechanic and got the job done.

Once enemies start spawning in large numbers, they appear as a dense horizontal wave. They could maybe be less like waves and more like rainfall?

retr0spectrum 2014-09-05 19:28

Not bad, but the graphics need a bit of work.

retr0spectrum 2014-09-05 19:29

For some reason the yello lines dissapeared for me about half way through the game.

kate-kligman 2014-11-17 06:28

Thanks for all the comments. I've added a post-competition version that fixes the laser, uses a custom cursor, and reworks the spawning a bit.