stridewide 2014-08-25 04:11
I like how they smile when they win
Foon → Ludum Dare Explorer → LD30 → SWARM
By kate-kligman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 56 | ||
| Humor | 519 | 2.38 | ||
| Audio | 568 | 2.70 | ||
| Fun | 623 | 2.97 | ||
| Mood | 899 | 2.57 | ||
| Overall | 940 | 2.80 | ||
| Theme | 1056 | 2.33 | ||
| Graphics | 1093 | 2.17 | ||
| Innovation | 1159 | 1.97 |
I like how they smile when they win
Love how you took the theme and made it so you lose when the worlds connect haha. Really fun!
Well done game! Keep it up!
Almost expected it to ask me for another quarter when I died. Good job with the arcadey feel. I wish there was a custom cursor though, because my cursors are black and it really upped the difficulty. Good job!
I think this might actually have worked better with chunkier pixel graphics - like a retro arcade. The soundscape and gameplay give this game a hectic arcade atmosphere, and I think that's its biggest strength.
Nice game! Made 138 kills, please add a leaderboard!!! Awesome graphical style.
Difficulty progression was good. Enjoy the arcade feel. I laughed when I saw the robots smile once they won. Sound effects for shooting was nice. Good job :)
Pew pew pew!
Like missile command, without having to wait for the missiles (and only one city to save).
Nice simple gameplay. Good job. A leaderboard would make this game better.
The game's quite simple, but it works! Good job. However, I don't see how it's related to the theme?
nice job...very macabre ending :)
thanks for the feedback on my game. i'm thinking about a post-jam version with about a billion times more explosions
Cool game, it gets intense. I included it in part 9 of my Ludum Dare 30 compilation video series :) http://youtu.be/LbmZDYffwi8
I included it in part 9 of my Ludum Dare 30 compilation video series :) http://youtu.be/LbmZDYffwi8
Shit - meant to post this: Part 9 take two - Now with sound - http://youtu.be/lmQkJ525PNo
Showing accuracy at the end was a great feature! Great job!
I like sound.
Score: 118500! Kills: 149!
The laser effect is nice, but it stopped appearing once ~3 drones started appearing. Probably just my browser (yay, web!). This is quite challenging on its own, but I think it could use another mechanic. Maybe have the drones shoot lasers that you have to deflect!
Nitpicks:
- No space kittens.
95200 w/133 kills. Cute game! Near CGA palette. Looks like you picked a simple mechanic and got the job done.
Once enemies start spawning in large numbers, they appear as a dense horizontal wave. They could maybe be less like waves and more like rainfall?
Not bad, but the graphics need a bit of work.
For some reason the yello lines dissapeared for me about half way through the game.
Thanks for all the comments. I've added a post-competition version that fixes the laser, uses a custom cursor, and reworks the spawning a bit.