FoonLudum Dare ExplorerUsers → BruceDoh

BruceDoh

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201429Beneath the SurfaceLandmine Warscompo8662.872.673.302.601.902.002.132.0954

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by BruceDoh

LD29 — Beneath the Surface

Carnival Warfare by pinkmonkeyhead 2014-04-29T06:02:00

Love the mood. The graphics and audio come together very nicely to give the carnival feel.

If you stand in the right spot in the resupply tent and spam space bar, it looks like your character is doing unseemly things.

Cap'n Dragon by john_conder9 2014-04-28T06:46:00

Nothing happens when I try to run the executable on my Windows 8.1 machine

Dungeon Trap by Thijsku 2014-04-28T06:57:00

Awesome game! Nice retro graphics and audio. Music is charming. Very full featured for a 48 hour game.

I feel like the stamina mechanic slows down the game and holds it back from its true potential.

Deepeon by HacksawUnit 2014-04-28T23:41:00

Nice graphics, good fun, nice and challenging.

Would be nice to have some sort of checkpoints. I don't want to replay the whole thing to get back to where I was!

Yay, more squares! by lightsoda 2014-04-29T06:18:00

Very smooth and fun gameplay. Would like to see earlier enemies' shots go slower, as it takes a bit to get the hang of moving into position, aiming and firing before getting shot. This could definitely be expanded into a really fun game.

Well done!

Colony 31 by Crazi456 2014-04-28T23:45:00

Awesome narration reminds me of Bastion. Love the mechanic of being able to hop in and out of the mech thingy to get where I need to go.

Guidance by oyster_crusher 2014-04-29T03:44:00

Really nice puzzles! Took me a while to make it through! Some of the levels were pretty easy, while others had me thinking they weren't even possible!

Spunk Spelunk by ChuiGum 2014-04-29T05:38:00

Really neat. Reminds me a lot of Battletoads. Would be nice if you could move up/down while swinging, which could add some opportunities to dodge through obstacles mid-swing. Could be quite challenging!

Weird colour pattern on screen confused me until I realized I was tripping on mushrooms :)

Beneath The Surface Integral by SlamBlasta 2014-04-28T05:33:00

Graphics are simple but aesthetically pleasing. Game is a lot of fun. Great audio.

Escape from beneath by skyr 2014-04-29T19:42:00

I love the non-linear approach that is introduced by requiring items from one area in order to get to places in another area.

The point system is a bit broken, since you can go through a door to respawn all stalactites. I think respawns should only happen at set times, eg. when you pick up an item.

Seismic Charge by J.Barrows 2014-04-29T05:44:00

Good start, but there needs to be a bit more challenge, and something to prevent the player from just spamming clicks all over the screen. I beat it in about 15 seconds by just clicking frantically.

SnakeFormer - Half Snake, Half Platformer by TobiasW 2014-04-28T23:03:00

Looks really nice and I love the melding of the two game mechanics. Really fun and challenging!

Come Home by cwkx 2014-04-28T05:45:00

Great mood, fantastic graphics, nice song.

Story was a bit confusing, and would have liked to see some game mechanics and maybe some more audio other than the song.

It Came from Beneath the Surface of the Sea! by JavadocMD 2014-04-28T23:19:00

Funny stuff. Graphcis are passable, audio can be a bit annoying, and the controls are fun. Not too sure about adherence to the theme though.

Landmine Wars by BruceDoh 2014-04-29T05:54:00

Just for those of you trying this out - I am pretty much hanging out waiting for opponents for a large chunk of the day while I test out other games!

Landmine Wars by BruceDoh 2014-04-29T06:20:00

Thanks for the feedback Liens, I will look into it.

Landmine Wars by BruceDoh 2014-04-29T15:48:00

Care to elaborate on it being buggy? Some specifics would be helpful.

Landmine Wars by BruceDoh 2014-04-29T16:37:00

Well victory conditions seems to be broken. Just finished a game with someone but it didn't end :(

Daisy's dog is dead by alvarop 2014-04-28T05:21:00

Great art style. Puzzle mechanics are simple, yet fun and effective. Good take on the theme, but would have liked to see the theme a bit more fleshed out in the mechanics.

Submarines Vs. Airplanes by bastos 2014-04-29T05:31:00

Very cool idea. I kinda wish there was a slower transition into the action to give a chance to get your bearings. It would also be nice if the four subs spawned in order. By the time I figured out which sub was which, I usually only had 2 left!

Missiles from the subs could also be a bit faster. As it is, they are too slow to aim for anything. I ended up just shooting randomly and hoping for a hit.

Beneath Colossal by Liens 2014-04-29T06:36:00

Really unique gameplay. Struggled for a but eventually started swinging my sword around.

The Sandbox by quade81 2014-04-28T05:52:00

Nice, innovative gameplay. Very challenging!

Graphics are exactly what they need to be, and the song is nice and soothing.

Would have liked more freedom of movement - annoying to have to repeatedly press the controls rather than being able to hold them down. The turn radius also didn't seem to be quite consistent (eg. 4 button presses left turns me around 180, 4 button presses right gets me further than 180). This made movement a bit unpredictable.

Overall, highly rated. Well done.

Submersion by superzac 2014-04-28T04:49:00

Like others said, hard to control at first - once you get turned the wrong way it's really hard to right yourself. Gets easier with a little practice.

Really like the visual style, you got the underwater look down pretty well.

Calming music. Sounds great!

Managed to get 1 treasure. You must have hidden the others pretty well.

Hide-n-Stab by bendmorris 2014-04-29T21:02:00

Really cool idea. I wish there were more people to play against, since it's hard to get a feel for the game when playing alone. I like how everyone plays in the same room. Is there a player limit? I wonder what would happen if a lot of players joined at once.

Submarine Warfare by Torri Y 2014-04-29T20:48:00

Same error as GlowingSnail with windows 8.1

Cybs Submarine by Cybs 2014-04-29T05:53:00

A classic game. Always gonna be fun.

Flappy bird becomes floaty sub.

Drowning in Problems by Notch 2014-04-28T20:08:00

Very interesting concept.

BULLA by moonmagic 2014-04-29T05:49:00

Love the take on the theme. Controls kept getting mixed up in my brain. I'll get that monster out one day.

From Beneath the Surface by malith 2014-04-29T19:07:00

Smooth controls, and I liked the ability to double jump. I didn't realize I could do that at first, but it makes the game a lot more playable.

Bullets barely do any damage, and while it's fine at first, once enemies start piling up, they seem entirely ineffective since enemies respawn much faster than they can be killed. After the first couple enemies have spawned, bombs become the only relevant game mechanic.

Nice first entry!

Warpigs by sorceress 2014-04-29T19:47:00

Game looks great, but the download link doesn't work. Was looking forward to seeing another RTS. This one looks a lot more full-featured than my RTS!

The Moon Has Monsters! by KunoNoOni 2014-04-29T05:27:00

Nice effort. The game feels smooth and the audio works. Gameplay definitely needs some tweaking. I made it through every level by holding down space and alternating between the left and right keys. Could have beat it without looking :)

Side B, Track 1 by Taugeshtu 2014-04-28T05:28:00

Really nice visuals. The tile flip mechanic is great, and a good take on the theme. It does get a bit glitchy when flipping, and a couple times I ended up stuck in Neverland.