FoonLudum Dare ExplorerLD20 → Ghast

Ghast

By mchnzr

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CategoryRankScoreCount
Innovation2412.1927
Fun2552.0028
Theme2791.3826
Graphics1043.1429
Audio1732.1527
Humor2741.5016
Overall2572.1429
Community2751.5819
Coolness2041

Comments

jsmars 2011-05-02 16:00

Good start for a game but it feels a bit incomplete, and it's hard to understand when you are damaged or not

mchnzr 2011-05-02 17:37

I agree :) Unfortunately I just got it all working right before the deadline, so I didn't have a chance to fix a lot of the small things that are really important for user experience. There are many things I plan on fixing over the next week, including having an energy bar, and a different animation for when the ghasts are fleeing so you know when you can run by them.

zlash 2011-05-03 18:00

Nice graphics and color palette :)

Sometimes I died without even having ghasts near.

the-jack 2011-05-03 22:38

Link, or Tingle? Nice work!

Nothing like getting mushrooms at the end of a hard level's work.

Grats on clearing the LD48! :)

strd6 2011-05-04 04:45

I like the sprites. Having the music restart is a bit jarring, it may be better if it just played continuously.

It's a bit short, but congrats on getting something that works.

hamumu 2011-05-04 15:52

I seemed to just die at random (assuming that's what teleporting back to start is), regardless of nearby ghasts. That made hiding seem very ineffective. I did eventually get some shrooms though! I like stealth games, you should make this one work as advertised.

mchnzr 2011-05-04 19:54

Thanks for your comments! I'm hunkering down tonight to fix the problems you've mentioned, specifically making it much more clear how much energy you have, and when a ghast hits you.

I'll let you know when it's more playable!

@Dark Acre Jack: Neither, but I definitely noticed Tingle while I was spriting and changed the hood to be less triangular. It's no particular character, just a boy in a hoodie. I would have liked to do a cloak, but did not think animating a cloak was worthwhile.

@Daniel X. Moore: I'll also be adding several more levels, and more terrain options to make it more interesting.

@Hamumu: That teleport is indeed death, or level completion if it happens when you touch mushrooms.

winterblood 2011-05-04 21:25

Short, but what's there is pretty slick - well worth fleshing out after LD48...

mchnzr 2011-05-05 02:03

Thanks for the kind words, Winterblood. Currently doing so now!

grungi-ankhfire 2011-05-05 22:44

Really short, but sweet graphics nonetheless! I found it a bit confusing that getting to the mushrooms and getting killed mostly ended up giving the same result. But anyway, cool first game, congrats !

johanp 2011-05-10 12:15

Cute but way too short and incomplete. A good start!

fredericrp 2011-05-12 21:18

Good start, I like the colors ! but without reading the explanation, it's quite hard to understand how to avoid the "Ghasts".

endurion 2011-05-15 17:13

It looks very nice and also has music.
However the random dying is annoying, I never made it to the mushrooms, always suddenly died before.