FoonLudum Dare ExplorerLD28 → Granny Loosetooth and the Toothfairies

Granny Loosetooth and the Toothfairies

By kayz

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CategoryRankScoreCount
Coolness275
Humor1043.40
Innovation3643.10
Theme5112.83
Audio6672.06
Fun6842.59
Overall7402.72
Mood7812.33
Graphics8292.20

Comments

sylence 2013-12-16 09:21

Haha this is great :D
Enjoyed playing it. Good job

dqmhose 2013-12-16 09:22

I didn't really get it for some reason. Tried figuring out where the granny goes and why, but to me it was pretty random .. stillt enjoyed giving it a try! Nice story, too :)

plugnplay 2013-12-16 10:05

A nice pathfinding puzzle game. Took me a little while to figure out Granny's prefered movement and the different food effects, but was fun afterwards. Would have been nice if the placed food would still be there after a restart/fail.

snail_man 2013-12-16 17:21

I liked the idea a lot. It was a bit difficult to figure out at first, but once I got it, it was fun. It could've used a fullscreen mode though.

hazzen 2013-12-16 17:23

I think I'm supposed to figure out the mechanics by trial-and-error, but it takes a while for a single "run" and the first level doesn't give me too many options.

ob6160 2013-12-16 17:27

Very interesting game, failed to quite understand it at first but after a while was very fun :D

kayz 2013-12-16 17:31

Ol' Granny likes to take the shortest path to the exit (the place without a wall), but if she sees some food around a corner, she might just go there instead. Just avoid running into fairies cause they will take her only tooth.

And sometimes, she just is the old granny with her last tooth and behaves rather unpredictable. But that's the way old grannys with only one tooth left behave like. Trust me :). (Or rather, I am abusing a pathfinding algorithm to do things it was not supposed to do *g*).

Glad you enjoy the game :).

strd6 2013-12-16 17:35

At first I had some trouble getting it (I just skipped the instructions because readin's weak), but then it clicked.

It seemed a little complicated, but ended up being a perfect blend of ridiculousness. The effects of each food was relevant to the gameplay and the levels were pretty good at exploring that.

Having a way to keep your placed foods so you can incrementally approach the solution would be a good interface improvement.

Great job on your first finished game!

andrewkennedy 2013-12-16 18:06

Pretty funny premise, but my granny kept running into the fairy if I didn't put enough food down, and her tooth fell out if I put too much :(

donutttt 2013-12-16 20:07

Ha funny idea, good fun.

masadow 2013-12-16 21:43

Very hard game. Should be a text or something explaining the different type of food (what they do, how they influence granny). Otherwise, the concept is excellent ! I laughed ! Well done

kayz 2013-12-17 17:12

Thanks for the feedback so far. I've added some instructions in the description above and will do a post compo version after Christmas.

occash 2013-12-17 18:06

I like it! bur I can't to do it well)

van-noctar 2013-12-17 19:42

It seem a tower game :D

nazariglez 2013-12-17 20:25

Lol, pretty original game!

jaymeemak 2013-12-17 21:16

It wasn't obvious enough that food could be placed 'around a corner'.

As a player, I presume that the characters can only see 'realistically', and so 5 times, I tried just putting the carrots where she'd be able to see them.

This 'trial and error' method of learning the mechanics is frustrating.

jaymeemak 2013-12-17 21:18

It wasn't obvious enough that food could be placed 'around a corner'.

As a player, I presume that the characters can only see 'realistically', and so 5 times, I tried just putting the carrots where she'd be able to see them.

This 'trial and error' method of learning the mechanics is frustrating.

The different stats of hunger, looseness and calories was neat, but felt like they didn't fit together all that well.

I appreciated the level design, however.

floorman 2013-12-18 20:48

Didn't get how to play the game.

lorniebear 2013-12-21 18:34

Good story behind it

hamster_mk_4 2013-12-21 19:08

Using the tooth fairy as a villain was brilliant.

jimmypaulin 2014-01-01 19:32

Like the irreverent setup very much, and the pathfinding etc. The graphics were cute and the munching sounds were great :) Good fun, but pretty hard….

natpat 2014-01-05 20:39

Definitely interesting, and made me think. I enjoyed the story, but I would have liked for the food to stay where you had placed it after a reset.

cptalbertwesker 2014-01-06 18:46

Super cute, and great idea, absolutely love it! Especially how the different types of food affect her in certain ways :D