FoonLudum Dare ExplorerLD33 → Staying Alive

Staying Alive

By hectigo

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CategoryRankScoreCount
Innovation274.10
Graphics1134.29
Mood1973.58
Audio4133.05
Overall5883.14
Humor6572.56
Fun9522.45
Theme10532.29
Coolness179635

Comments

jeroen-kappe 2015-08-24 20:08

It looks great

encryptedcow 2015-08-25 19:58

looks great,. just don't get how it fits the theme

wg_phancock 2015-08-25 20:21

Enjoyed the graphics and the general concept. Needs more player feedback, moving the veins around wasn't as sadistically fun as it should have been.

lukepilgrim 2015-08-26 12:57

great graphics, but i din't get it xD

lukepilgrim 2015-08-26 12:57

great graphics, but i didn't get it xD

ponk 2015-08-26 20:13

Wow! I love it so much!
It has everything I like : beautiful drawings, innovative mechanics, sciences and its opensource WebGL
5*

strd6 2015-08-27 03:48

I want blood to blast out when detaching the veins!!1 :P

thristhart 2015-08-27 23:59

I love the technology on display here! Everything feels nice. I agree with the other commentators that it would have been cool to have more feedback (blood, screams? flatlining, what have you) but I understand the tech taking a while. Super cool!

azureknight808 2015-08-30 04:11

Nice overall theme, but it's a little hard to learn and play.

Spotline 2015-09-01 11:23

Awesome concept, physics and graphics ! I have trouble understanding the consequences of my actions though :(

bigbuggames 2015-09-01 12:08

Nice style, it's fun to attach and drag veins from one place to another, although I don't really see the consequences of the mess I'm doing to the poor guy.

almax27 2015-09-01 12:29

Nice visuals and liked the visceral feeling of pulling veins out but couldn't find a reason to keep playing more than a minute or so. Experience seemed to be lacking purpose.

voider 2015-09-06 03:12

Awesome experience. I disconnected everything and still stayed alive, so I guess there is no lose/win condition. Good job with the physics, graphics and atmosphere!

phi 2015-09-07 17:37

Frankenstein in first person... Awesome idea!
I like the wobbly body physics, they're awkwardly appropriate, and the general appearance is quite pleasant. Some interactive sound would have been gross... I mean, great.
I seemed to make at least some substances move, but no life emerged. I imagine this would be awesome if you had managed to implement some more gameplay! I hope you'll make a post-compo version! :)

wademcgillis 2015-09-14 23:07

2spooky4me