Ghil 2010-12-19 19:16
just a heads up: there's a press S to win bug in this game. You can overcome every block by continuously crouching.
Foon → Ludum Dare Explorer → LD19 → Discover19
By superyoshi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Community | 29 | 3.80 | ||
| Audio | 86 | 2.67 | ||
| Fun | 105 | 2.80 | ||
| Humor | 113 | 2.22 | ||
| Coolness | 150 | 2 | ||
| Graphics | 169 | 2.45 | ||
| Overall | 170 | 2.50 | ||
| Innovation | 212 | 1.90 | ||
| Theme | 225 | 1.95 |
just a heads up: there's a press S to win bug in this game. You can overcome every block by continuously crouching.
I had fun, really enjoyed it =] Well done on the animations.
Nice simple scope.
Fun, doesn't run too long.
Nice and simple, gradually introducing new buttons one at a time.
Nifty game. The jump pads are nasty, it's pretty hard to adjust the jump length when running at different speeds ;)
It's not a good idea to put intro/outro into popups. I reckon due to time limitations you didn't include them in the game.
Arrrgh ! Bumpers are so hard to jump on ! :)
Nice job here. You have a little bug with the jump : you can jump in the air if get on a platform, then let you falling (without pressing W), then pressing W while falling.
I liked the game a lot - especially the way the music gets more complicated as you do better. The little intro was nice.
However jumping on the jump pads is almost impossible and I was annoyed by the game respawning me directly into the path of an unavoidable block.
It is a mechanic I've seen a number of times before, but it is still fun to play. No fair when I re-spawn right in front of a block and meet immediate doom!
took a while to build up pace I thought?
Was confused when the intro just ended with a blank screen; didn't realize at first that this took me to a separate web page. Game itself is straightforward; easy to figure out and fun enough to get me to the end. Seems like some parts are actually impossible (are they randomly generated?) like a trampoline immediately after a tall block, that you can't fall fast enough to hit. I liked the mysterious and weird atmosphere.
Ugh. Drop me to die. Tell me to slide into a block and die. And all the red made me hungry for meat. But for some reason I couldn't stop playing.
Good job!
Not bad! Satisfying gameplay. A solid entry. My only gripe was the cheap deaths when my guy fell right in front of a block after being respawned. I also wasn't clear on death/what my punishment for death was or whether the game ended after a certain period of time or deaths.
@Ghil: Not a bug, a feature B) Maybe I make it score slower when sliding or something though.
@Endurion: Actually it's because I have no idea how to embed swf animations in FlashPunk :p
@deepnight: I'll see if I can fix that.
@increpare: Yes, you run faster if you are alive for a longer time.
@refrag: Except speed and multiplier reset, none. It's just a highscore hunt here.
@everyone: Thanks for the comments! I will try to fix some stuff and add little things and put it on a seperate page. I have already implemented new, better music by ganon95 ( http://ganon95.newgrounds.com/ ), so stay tuned!
I think this could be good, but I felt it started out at a much too slow pace.