FoonLudum Dare ExplorerLD25 → Hunt

Hunt

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CategoryRankScoreCount
Coolness277
Overall3153.08
Graphics3173.05
Fun3582.85
Audio3752.39
Mood4352.65
Theme4503.00
Humor4692.22
Innovation4782.62

Comments

parapup 2012-12-17 15:53

It's got a nice classic feel to it I like it.

suve 2012-12-17 17:04

I have a deep sentiment for tactical games (mostly because of X-COM), so I really enjoyed this one. There are a few bugs and the game lacks whatever statistics or ui one would expect. Also, the music is way to silent (had to turn my speakers almost to the max). But still, overall it is quite enjoyable.

chribbe1 2012-12-17 17:04

Cool! Looks to be very solid made and it was fun even though it's not very unique.

refrag 2012-12-17 17:05

HA that's awesome! Really nice gameplay. For a first level I'd recommend having the enemies start closer so combat can be triggered after only 1 move. Would be more rewarding faster.
Great entry!

starspell 2012-12-17 19:45

Tangential comment: Cheers for teaching me the word "prevaricating" :D

starspell 2012-12-17 20:00

I'm amazed you got this much done in 48 hours. The graphics are really good but caused some problems. It's very difficult to select a tile behind another character.

I don't know whether some classes are more powerful than others or are better at attacking other classes. It would need explaining if there was.

I managed to almost kill all of them. Two were left at full health and two were running away from being almost dead.

Could also do with better audio to tie the game together, but very impressive!

draknek 2012-12-17 23:32

Didn't feel like the different units were any different from one another.

Graphics and music are pretty good.

cwilloughby 2012-12-18 00:19

Love tactical games.

Enjoyable.

amidos2006 2012-12-18 11:12

Nice but I was hoping that all units arenot same in way it attacks and other stuffs :)

chrismwaite 2012-12-18 13:02

Enjoyable game. Would be nice if you could group units into squads of the same creature type and move them in one go.

volute 2012-12-18 15:38

Nice tactical engine. You should expand this !

yopsolo 2012-12-18 18:10

great idea and nice realisation !

mikemacdee 2012-12-18 23:21

plays all right but gets dull quickly. the units all seem the same, but wearing different costumes.

lemontree 2012-12-19 05:13

Good work!

cmaster 2012-12-19 23:03

Neat setup - need to know something about how the units work though before you can make any useful decisions.

bobrocket 2012-12-21 23:11

very good, but i personally think if you had a limit of how many you could move a round would make it better.

haxpor 2012-12-22 00:42

Really nice. Screen flow into fighting between the two is really good! First game I played so far in LD25 that is turn-based. Nice work!

h-attila 2012-12-27 23:27

Congrats for making a turn-based strategy, it's not an easy genre, but unfortunately the game is very obviously unfinished.

soupy 2012-12-30 23:42

I really like how you did the individual fights. It was simple , fast, and communicated what you needed to know. I wish the tiles had been bigger so that clicking them was a little easier. Also, the distance to the other heroes outside the wall seems unnecessarily far.

cornedor 2012-12-31 00:04

Nicely done. I like it too where it costs less to walk over the path than if you walk over grass.

stigmawall 2013-01-02 23:55

Damn it's adictive! Heheheh! Kinda hard, but i like it this way.

leafo 2013-01-06 08:40

I did as you said and attempted to kill everything. It was hard and I died! haha, cool game though. Even though you didn't finish it looks and plays pretty well.