matthias_zarzecki 2011-08-22 11:45
Nice concept.
So the important question is of course: Why doesn't it play Ride of the Valkyrie? :-)
Foon → Ludum Dare Explorer → LD21 → A Helicopter Named Freedom!
By codexus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 13 | 4.23 | ||
| Community | 35 | 3.50 | ||
| Coolness | 144 | 4 | ||
| Theme | 148 | 3.31 | ||
| Overall | 158 | 3.15 | ||
| Fun | 282 | 2.54 | ||
| Audio | 349 | 1.14 | ||
| Innovation | 365 | 2.31 | ||
| Humor | 389 | 1.33 |
Nice concept.
So the important question is of course: Why doesn't it play Ride of the Valkyrie? :-)
Reminds me of Sim Copter which I loved to play. I had fun contemplating with a buddy why the inmates keep waving instead of running to the chopper when it's just a few meters away :P
I was disappointed that I could get on that big mountain.
I liked it! Beautiful world you constructed for this 48hr ditty. I liked the gameplay mechanic but did find it got dull a bit quickly. I'm more of an arcadey-fan than a Sim fan so maybe that's it. ;)
Where's the audio/music?
Solid entry. Great work.
Great controls, good looking game. It just lacks meaningful gameplay. Just being a taxi is a bit dry. Would also love some sound.
Wonderful work for 48h.
Good work! The shadows are a too steap though, often by the time you see it, you've already (crashed horribly) landed. I also wish I could rotate the view with my XBox360 controller :)
I watched your timelapse and was impressed with all the 3D modeling and skinning you were able to do. 3D content creation tends to suck up the time, so 14+ hours for that doesn't surprise me. I thought you did a really good job on the helicopter model. This has the beginnings of a pretty cool game.
Post-compo thoughts: Some sounds and more people/cars running around would be a cool thing to see. It would make your little city really come to life.
Nice job!
Like bitbof, this brought back nostalgic flashbacks to Sim Copter. I'm impressed by the graphics! Nice vehicle controls too. Good job!
Very impressive for only 48 hours.
Super impressive technically and visually, but get's repetitive quickly. As you said, maybe too much time was spent on details. :)