FoonLudum Dare ExplorerUsers → wlovas

wlovas

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201326Minimalismausteritycompo
201019Discovery1492compo2411.201.601.001.601.502
201017IslandsBouncecrab, Starfish Islandcompo1941.711.782.392.332.171.002.001.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by wlovas

LD19 — Discovery

Cold Fusion by Grieve 2010-12-21T06:38:00

It's strangely compelling! I found a slalom technique to be optimal for turning on multiple plants quickly. I wanted something more out of the controls, but i'm not sure what -- maybe just some feedback as to where the plow is currently headed.

Also, i was definitely creeped out by the ice spiders at first, but less so when it became apparent that they weren't bothering me :)

Cold Fusion by Grieve 2010-12-21T06:40:00

Oh, and the linked page didn't work for me (Safari on OS X) -- i had to go to Main.swf directly.

Get Out by dsv101 2010-12-21T08:28:00

Not bad for a first shot -- it's kind of fun :) The glitches were pretty annoying, but not showstopping: at one point i was pressing 'r' everytime the room restarted as a matter of course.

The music is extremely repetitive -- if you play guitar and know music theory, why not improvise some hot licks instead?

1492 by wlovas 2010-12-21T05:48:00

@increpare: well done! :)

1492 by wlovas 2010-12-23T07:48:00

Wow, what a spirited discussion :) Thanks for the encouragement, everybody.

@GreaseMonkey: Yeah, in theory the code should compile without modification on Linux and Windows as long as you have MLton, but i don't have the relevant machines handy to produce a build (contributions welcome!). But i have to admit i was pretty lax about making the whole thing execution-speed insensitive... if my past efforts are any indication, it'll probably run way too fast on Windows and way too slow on Linux :) (OS X, of course, is juuust right ;))

Mother Robot by increpare 2010-12-21T05:46:00

That penultimate puzzle was a doozy! I agree that the "Bring all robots..." message comes a moment too late. As for the punishing deaths, i found them frustratingly motivating :)

Well done.

Autoflotilla by Sparky 2010-12-21T06:22:00

Couldn't really figure out the point, so i just made thousands of boats and drew lots of lines :) Even without a clear objective, some measure of progress like a score or some inventory counts or something would help make this fun.

LD26 — Minimalism

austerity by wlovas 2013-04-30T04:14:00

Keep trying! :)

austerity by wlovas 2013-04-30T22:27:00

Well, I hesitate to give too much away, but I suspect a common failure mode is overthinking it. Try pretending that you don't know anything about how games work.

LD31 — Entire Game on One Screen

flop by ix 2014-12-11T04:40:00

I also got stuck in the H, but i did make it to the end, and also finished. Fun despite the "ballistic" controls..

Entire Screen of One Game by Tom 7 2014-12-11T04:47:00

Love a game that inspires its own mythology..