FoonLudum Dare ExplorerLD17 → Island Warz

Island Warz

By staggy

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CategoryRankScoreCount
Theme563.55
Community623.25
Innovation1522.30
Fun1592.20
Coolness167
Overall1682.30
Graphics1891.75
Humor1941.20

Comments

SonnyBone

Cool concept!

It's very tough, too. Or maybe I just suck?

PsySal

Hmn! I had some trouble understanding what was going on (now I know what it feels like; everybody is saying the same thing about my game :-) However it seems like I can move ships to an island from my home island, but the island I move to doesn't really become mine? Kudos for random map generation! =)

pekuja

Son of Galcon. Well, it's obviously still unfinished, but it's still good fun for a couple of minutes and it's a good use of the theme.

Endurion

Holy Misbalance, Batman! :)
I don't stand a chance against the computer, he overwhelms me every time.
Nice idea though, a bit more balancing and maybe de-I the AI a bit.

Hempuli

Nice touch of strategy. The game wasn't very hard, and it seemed that occasionally the inhabitants on my islands decreased instead of rising as I sent more boats on them.

jovoc

kind of like Galcon. I guess it's a genre now.

Fun, but a little unpolished. Quite a few of the levels I got were pretty bunched up and overlapping which made them hard to play. Still, the random levels worked pretty well and was a good fit for the theme.

I would have liked a better explanation than "sacred sailing routes" for the fixed paths -- maybe draw coral where you can't go or something...

demonpants

I can't win - why is it that the islands next to me have huge populations but the bot's seem to be easy peasy? is this to make it more difficult. Also there are bugs where somehow a ship can go past an already populated island, allowing the bot to get past my defense and hit a supplier island in the back, completely screwing my chances even more. Pretty fun overall though.

philomory

Not entirely sure how this is supposed to work; is there a difference between the islands where I get bases (and can thus send more guys forwards) and those where I don't? When the red tribe is gone, am I supposed to win? Also, once there was an island with no routes.

ondrew

The AI beats me extremely really fast, the gameplay rules could be a little clearer.