Sos
A game that's fun to play without graphics is a good game.
Foon → Ludum Dare Explorer → LD16 → Ruins
By angrywaffle
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 27 | 24 | ||
| Fun | 27 | 3.19 | ||
| Overall | 35 | 3.15 | ||
| Theme | 44 | 3.54 | ||
| Audio | 49 | 2.54 | ||
| Humor | 71 | 2.17 | ||
| Graphics | 79 | 2.62 | ||
| Innovation | 87 | 2.56 | ||
| Community | 98 | 2.00 |
A game that's fun to play without graphics is a good game.
Good core gameplay. This could turn into a really good side-scroller. "UP" for jump really confused me as I'm used to Flixl games using "x" for jump.
Faster movement would be nice. Other than that, good work.
Minor bug: if you restart the game before the leader board shows up, you have to navigate it with an invisible mouse and the game doesn't pause. But thinking about it, a very similar problem exists in my game too, so I can't be too annoyed by it.
I agree with the other statements. You have a good core mechanic. Now you just have to expand on the visuals a bit and add some music. The vine cutting part is awesome.
A really nice game. I feel that the world-map mechanic and the hidden areas fit well with the exploration theme. One minor bug with your platform logic: I can air-jump by walking off a platform and hitting the jump key during the fall.
Yeah, this is okay. Could be a nice game, if finished.
Decent game, but there's not enough health to pickup. Also, is it just me, or are there multiple items that don't seem to do anything?
There are some nice touches with the interactions, such as the player being able to shake trees!
This has the makings of something absolutely fantastic. Really, please, please keep working on this. As it stands, it's obviously somewhat rough; in particular, more readily available healing would help a LOT (or, when you die, you have to start the current room over, not the whole game). But really, this is heading somewhere awesome.
These box place holders are way funny. :) It would have been hilarious, if the tiles were also made in this stile.
Nice platform. Few things like this restart/leader-board/hidden mouse make it little bit annoying but still good.
Yeah nice...!You got the gameplay I would love to have in my platformer! Good Job...
good core mechanics.. I liked how you found the door behind the bush :). obviously needs some more gfx ;)
hella hard! short recovery time and really rare healthups made me give up after I died. visuals were no problem for me, sound was nicely appropriate... maybe if you could run like twice as fast then dying wouldn't be such a big deal
I like how quick and responsive the machete attack feels. Cutting through vines was a nice addition too, it doesn't add much to the gameplay but it's just cool cutting through them to reach hidden doors and stuff. Pretty fun game overall.