Kimau
The game starts then immediately hangs. No error message.
Foon → Ludum Dare Explorer → LD15 → mine
By zacaj
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 14 | 3.89 | ||
| Audio | 25 | 3.28 | ||
| Coolness | 3 | 26 | ||
| Graphics | 45 | 3.39 | ||
| Innovation | 56 | 3.00 | ||
| Overall | 57 | 3.12 | ||
| Fun | 64 | 2.94 | ||
| Humor | 69 | 2.36 | ||
| Community | 80 | 2.65 |
The game starts then immediately hangs. No error message.
Great music--but you didn't make it inside the timeframe, huh? Anyway, good fun for a while.
The game doesn't work I'm afraid.
Doesn't work for me either :/
Just blank black console window and blank white game window..
Vista 64 bit.
Hey that's pretty fun! My first time playing I spawned inside a wall, though.
This is really specific, but I do like the graphics of the little fringe grass :P
Gameplay works pretty well.
I hear a drum hit, then the game immediately freezes on a black screen.
Hangs for me as well. I hear the first second of audio and then it halts.
And the debug number is 17
The freakishly tall man in the cart is the stuff of nightmares. The music sounded neat, but it was SO quiet compared to the sfx that it was really hard to get much from it.
Neat idea. Great graphics and sound, game and the music worked without any problems for me. However it looked kind of like the minecart was getting an erection. The "insta-duck" made it a bit too easy, I think you should have to lower your stance as many times as you raise it. Also there should be something to keep you from just permaducking and just letting the game run.
Needs a lot more variety, but I love the randomly generated caves, very fun.
I think if you took this engine and combined it with the something like the gameplay from "Shopping Cart Hero" (google it if you haven't played it) you would have a seriously awesome game.
I don't get music?
Anyway, a cute little game, if somewhat boring later on. Would be nice to have three keys for the different heights, I miss a lot of coins, because I can't press up fast enough.
On the first play the mine floor and ceiling didn't match up and it was instant death.
What is the physics engine used for?
Cool idea. Simple, yet fun.
Hangs here too (Windows 7 x64). Debug.txt says 35.
Crashes for me, using Windows Vista 64-bit. Debug number is 17. Music is nice though.
No worky for me too. :(
Windows 7 here... doesn't actually crash but just hangs and stops responding. :(
Interesting idea and its implementation, fluid wagon movement is quite enjoyable :)
The sudden death makes it a bit frustrating after a while - how about a slight damage instead of a death and restart?
This is an interesting twist on the 'travel though a tunnel without hitting the edges' game. I really liked the 'stand up for more points' mechanic. However, sometimes I started the game stuck in the wall.
Bonus humor points for the maximum standing stance.