Foon → Ludum Dare Explorer → LD17 → You are me now

You are me now

By eli

Percentile
CategoryRankScoreCountLD17Ever
Innovation173.893591.990.8
Fun233.573588.976.4
Theme193.833590.474.5
Audio123.733392.981.6
Overall163.693592.477.5
Graphics1302.743535.119.6
Humor1032.311647.423.5
Community783.082560.172.8
Coolness34793.943.0

Ratings received

OverallAudioCommunityFunGraphicsHumorInnovationTheme
45444335
4442345
332243
3331243
5535445
22242322
55454145
4444242
42533254
4443245
44544344
554554
34233233
444343
4334344
44343354
2212233
4533344
33332233
333345
4444455
44342244
32233143
434254
4333345
33241253
3343343
4534344
4434323
5534455
33324
33342234
3332233
4534243
453155

Comments

sparky

Interesting. I got almost stuck in one area and had to R my way out of there. The mind harp is the ending?

minnesota

Great use of the theme, clever game mechanics and level!

hempuli

Nice gameplay mechanics! I think you could've done the same with much smaller game area, though...

angermango

Very clever. I enjoyed it quite a bit :)

stoney

This is a great game: Nice concept, I especially like C key mechanic.

nikhil

I really enjoyed this. :) The split-personality (or whatever you might call it) mechanic was neat and the gameplay was paced well. I do wish the character handled a little better though (jumping was tricky at points.)

glever

This is really cool. I like the quote at the start.
The platforming was a bit clunky because the horizontal acceleration of the player is so small one has to back up and get a running start for even the simplest of jumps.
The mind switching mechanics were very neat, although it wasn't immediately obvious that it was the pink squares on which my ghost was able to walk.
Also, the whole world felt like a single island, and lowering the water level felt like seeing more of the one island, not allowing access to another island. This is a small complaint, but the game seemed to imply that I wanted to get to other islands, not just more of this one.

tenjouutena

Fun game. I really liked the idea of connecting islands through lowering water. With literary reference too, and extending the metaphor to connecting you with your enemies through mind powers. :-)
The player character was kinda slow. I think the game would feel better if he was faster.

kevans91

I liked it. It was a tad slow-paced but it was very creative.

girlflash

I think everything about this was spot on. I loved it :)

noel

I like the idea, good game. I have cheated some how, I controlled an enemy who was near the end of the game, and then I win.

bob8010

neat idea, I like it. good work

draknek

The idea is great, but the player movement is terrible. He accelerates far too slowly: really kills the fun.

A more fleshed-out version with that fixed would have a lot of potential.

briangtria

Great music, great idea, but the character movement made it not as fun as it could've been, still a very well put together effort for the time and I absolutely loved all the little touches like the shaking when you die. Mucho impressivo!

jagger27

I LOVED the music in this. Ambient, atmospheric, almost entrancing. The game was nifty as well, even though the mechanics were a bit rough. The overall idea was brilliant. Good work!

groovemastercox

The mechanics were awesome. A bit slow for all the backtracking though.

mrpiglet

A nice, innovative, complete experience :) Superb music.

The sluggish horizontal movement was a bit of a pain, mostly because it'd have been easily to fix. The back tracking would have been frustrating had the game been longer, but it rounded off at an appropriate time.

Not really sure I understand the philosophical allusions, felt a bit unfocused to be truly meaningful. I'm just nitpicking though, it was great.

funkyjive

A fantastic game. Music, graphics, gameplay, all wonderful. Loved the Clarke quote a the beginning, too. Only complaint is that it's too short! This needs further exploration.