Hempuli
Although there were some nice touches, the game was way too unfinished to be enjoyable. Also, it ate all of my CPU power and my computer crashed when I tried to close it.
Foon → Ludum Dare Explorer → LD16 → Colonial Age
By stoney
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 26 | 3.15 | ||
| Coolness | 30 | 23 | ||
| Community | 40 | 3.36 | ||
| Graphics | 49 | 3.00 | ||
| Innovation | 59 | 2.88 | ||
| Theme | 70 | 3.24 | ||
| Humor | 73 | 2.13 | ||
| Overall | 99 | 2.41 | ||
| Fun | 103 | 1.94 |
Although there were some nice touches, the game was way too unfinished to be enjoyable. Also, it ate all of my CPU power and my computer crashed when I tried to close it.
I rather like the idea of this game, but the controls are pretty awkward so it was hard to play. Also, it wasn't entirely clear until after playing a round what, precisely, the goal was. I knew I had to 'get' the islands before the AI did, but I thought I had to sail over them until I realized I'd won :p
This game is bugged like hell. Or at least I played a buggy round. I shot something, it hung in the air, I tried to sail around, then the enemy ship seemed to touch the flying... cannon ball and I won the level.
Unusual control scheme, but it worked quite well. As philomory mentioned, the goal wasn't clear enough in the instructions. The graphics are pretty good though.
Interesting. Not much too it, obviously, but functional. I did like the control scheme, it did take some getting used too, though.
It was a bit difficult to adapt to the controls, but after a while, they work well enough.
The graphics and music are lovely. The controls are awkward as hell though.