AtkinsSJ
I kept getting stuck between screens. :(
Foon → Ludum Dare Explorer → LD16 → Heartiac Arrest
By maple
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 13 | 3.25 | ||
| Graphics | 29 | 3.50 | ||
| Innovation | 40 | 3.20 | ||
| Coolness | 42 | 17 | ||
| Theme | 47 | 3.50 | ||
| Overall | 48 | 3.07 | ||
| Audio | 49 | 2.54 | ||
| Fun | 50 | 2.87 | ||
| Community | 74 | 2.58 |
I kept getting stuck between screens. :(
I hope you can get this fixed because it's way rad... although a tad difficult.
Visually, I love it. The pink things coming through the walls, the motions of the spikes, the pool of red... it's great.
I did not like the difficulty. I found it very frustrating when I climbed up a ladder and accidentally jumped at the top, hitting spinners, or when I jumped up out of one screen into another and hit a spinner above me - some people like that kind of challenge but to me it feels like the game is being cheap.
Sometimes it's hard to tell how hard your own games are so maybe try watching someone play and see where they die the most and make those bits easier - at least at the start.
I played up until I got one heart segment, but couldn't take any more. I'm sure people who enjoy very hard games will get a kick out of this, though, and However, I think the art style is unique and very creative.
The controls can be really annoying when you keep accidentally jumping when you reach the top of a ladder. A separate button to jump rather than the same one as up/climb would have been good. And it's not nice when you need future knowledge to dodge an obstacle that you'll hit unless you enter the next screen in a specific way (you jump up to see what's in the next screen and die). Especially when it means redoing other frustrating sections.
There can be a fine line between being hard and challenging and just outright aggravating, and I think this game plays both sides.
A rather strange game. That save image doesn't really match up to the style of the game that much though. I like that death screen, by the way.
It was hard; but some of the addicting nature was lost to the clumsy keys. The game also loaded long times when I moved between screens.