mikeware
Reminds me of "Head over Heals" a bit, except there's no combine mode. Fun little game.
Foon → Ludum Dare Explorer → LD11 → miniPals
By fydo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 17 | 3.52 | 21 | |
| Overall | 21 | 3.48 | 21 | |
| Fun | 24 | 3.19 | 21 | |
| Theme | 46 | 3.38 | 21 | |
| Audio | 9 | 3.60 | 20 | |
| Graphics | 17 | 3.33 | 21 | |
| Polish | 24 | 3.24 | 21 | |
| Humor | 27 | 2.64 | 11 | |
| Timelapse | 4 | 4.13 | 15 | |
| Food | 15 | 3.29 | 17 | |
| Technical | 24 | 2.82 | 17 | |
| Journal | 29 | 3.06 | 16 |
Reminds me of "Head over Heals" a bit, except there's no combine mode. Fun little game.
A but unresponsive, quicker acceleration would feel better IMO. Great idea.
less wow and more levels, foo! cute characters, potential to be a saturday morning cartoon. happy bday man
Very cool idea, but not enough levels.
Cool start. As everyone has said, more levels. I bet it would be really fun with two people -- you should add controls that don't require a joystick for that.
Idea like this depends on tons of fun levels.
Nice idea. The gameplay was hampered by the physics engine though. It needs to be more responsive I think. Needs more levels also.
I like 2:50 in your timelapse - "brb ice cream truck" and the music suddenly gets really ominous... it's okay, you can tell us what the ice cream man made you do for a Klondike bar. The whole timelapse was great, especially getting to see the other stuff you did, including WoW and TV (The Office?).
But you also made a game! I agree that the super slippery movement was unpleasant. It made sense for the ball and I wouldn't change that, but for the ... ball with legs it was just crazy. I liked the whole concept and it worked well, but really the very last level only just began to show the potential, by actually having you use all your abilities (and I had been waiting for the need to stand on the ball!). So I guess the other guys are right about needing more levels. Or just make the ones you have more 'serious' like the last one. All the ones before that were trivial.
Ah, gots me some Lost Vikings action in lieu of the fabled inquisition game from times past...
It's cute and has very nice & cozy sound in it. There's no real challenge, though I did only play it in 1P mode. Most of the levels seemed pretty similar, could have put more thought into those maybe? Controls/physics weren't spot-on, but servicable.
Overall, some more interesting/challenging levels would have boosted this one a whole lot, since the rest of it is of pretty good standard.
I played it through. It was mildly fun, but none of the levels were amazing. I liked the shrinking guy the most.
i want harder levels, and more of a puzzle element more than more levels. nice work though, i played it all the way through!
The controls required too much mental power for me to really get into it. Peaceful music though :)
Nice. I'm sure it would be more fun if I had a joystick to try the two player mode. The characters seem to vibrate unstably around walls.
Nice idea to make the game cooperative this way. Felt like the levels were a bit easy and maybe there could've been more of them. The sound effects were nice. At times the physics seemed a bit weird.
Looks like you designed a game for "Cooperative", but the "Minimalist" theme won :). Nice sound, decent ambient background music. Nice clean graphics, the lines fit the theme, even if I would prefer something with a little more detail for a game like this (think the pretty levels in Lemmings). Obviously, more levels would be great ... I'm not sure about the long term prospects of holding player interest without the introduction of some more devices (in addition to doors), maybe even addition 'special powers'.
Bonus points for running Folding@Home, as seen in the timelapse !
nice use of being able to switch characters. the characters are pretty cute. not alot of levels