FoonLudum Dare ExplorerLD19 → Dodge and Collect!

Dodge and Collect!

By elegwa

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CategoryRankScoreCount
Innovation2381.3918
Fun2002.0019
Theme2381.5018
Graphics693.2619
Audio553.0019
Humor1921.5511
Overall2162.0519
Community992.9212
Coolness1502

Comments

epskampie 2010-12-20 05:20

Well, it works, and i like the look, and that's about all there is to it. :)
Keep improving it!

elegwa 2010-12-20 15:41

:D Well, at least most people I give the game to like the graphics, I'm already turning into a big video gaming company Dx

increpare 2010-12-20 22:35

getting a blank screen here on osx w/ the latest firefox beta (also w/ safari)

elegwa 2010-12-21 00:27

O_o, My friends got a mac, let me run some tests with her and I'll see what I can do...

elegwa 2010-12-21 00:32

http://www.elegwalandheart.netii.net/DodgeandCollect.swf use this direct link on the mac, just make sure you know the instructions.

stevejohnson 2010-12-21 00:47

Well, it's a game, I guess. Not sure what it has to do with discovery...

pycron 2010-12-21 20:10

I like the graphical look, but the ship was a little wide. Also, the asteroids didn't always seem to register hits with the ship, and bullets often didn't disappear when they hit asteroids.

Still looks like it could be a fun game with some tweaking. :)

sos 2010-12-22 00:42

I totally missed the 'collect' part

bender 2010-12-22 04:10

I like the graphics, but it's short and not so original or related with the theme... But at least, your game's working :)

bender 2010-12-22 04:21

I forgot to say I kinda like the music, well done for that part sir ;)

aclockworklemon 2010-12-23 00:19

Definately work on this a bt more, its got promise!

zemmi 2010-12-24 23:15

The graphics and audio were pretty awesome, although I think the game play could use a makeover.

The biggest problem with it is probably that you don't benefit from shooting the asteroids, it's easier to just dodge and wait for the artifact. If this were to be a pure dodging and collecting game (which I think would be cool personally) I would increase the speed of the asteroids and force the player to focus on dodging them, or give some sort of reward for destroying an asteroid.

Or, you could hide the artifact inside one of the asteroids so the only way to find it is to "search-and-destroy" the asteroid field. Mind you, just my opinions, so do whatever you think is best :D

Good start you got here, as I mentioned before I love the graphics style and the audio.

ethankennerly 2010-12-26 20:16

I enjoyed the first five seconds. Of course in the shoot'em ups I usually play, there's much more than asteroids, so my expectations are high. Maybe there was (or will be) more.

elegwa 2010-12-26 22:22

Thanks guys, my plans for the game are here, if you are wondering.

http://www.ludumdare.com/compo/2010/12/22/dodge-and-collect-post-comp-plans/

endurion 2010-12-28 18:17

Whatever you did, something went wrong. The game does not work in IE8. It works in FF though.
It's a good start and somewhat playable. Hope you keep working on it.

sol_hsa 2010-12-31 20:41

Is it by design that you can fly off the left edge and don't need to dodge anything? =)

squax 2011-01-02 18:14

Audio and graphics are very good. Not too related to the theme though.

chainedlupine 2011-01-10 04:18

Congrats on finish something for Ludum Dare!